Battle Clash: Difference between revisions
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=== These games use the following tropes: === |
=== These games use the following tropes: === |
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* [[Achilles' Heel]]: Certain STs have weak points that, when hit by a charged shot, will deal lots of damage (or, in ''Metal Combat'', destroy them completely). They don't [[Attack Its Weak Point|glow]] unless you hit them with a high-powered charge shot. In some cases (such as with ST Arachnus), you want to ''avoid'' hitting the enemy's weak spot, as it [[Turns Red|only makes them more powerful]]. |
* [[Achilles' Heel]]: Certain STs have weak points that, when hit by a charged shot, will deal lots of damage (or, in ''Metal Combat'', destroy them completely). They don't [[Attack Its Weak Point|glow]] unless you hit them with a high-powered charge shot. In some cases (such as with ST Arachnus), you want to ''avoid'' hitting the enemy's weak spot, as it [[Turns Red|only makes them more powerful]]. |
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* [[Amazing Technicolor Battlefield]]: Any battle against any of Anubis' incarnations. |
* [[Amazing Technicolor Battlefield]]: Any battle against any of Anubis' incarnations. |
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* [[Berserk Button]]: When Mike mentions to Carlos that the ST Falcon has a separate person for the gunner. |
* [[Berserk Button]]: When Mike mentions to Carlos that the ST Falcon has a separate person for the gunner. |
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* [[Beyond the Impossible]]: Eddie and the ST Valius. This guy is so fast he can jump out of the corner of one side of the screen and reappear from the other less than a second later, landing in the same exact spot. In other words, he manages to cover the entire span of the stage you're on in a single jump. The stage in question (the Tower of Babel) is a ''giant space elevator''. |
* [[Beyond the Impossible]]: Eddie and the ST Valius. This guy is so fast he can jump out of the corner of one side of the screen and reappear from the other less than a second later, landing in the same exact spot. In other words, he manages to cover the entire span of the stage you're on in a single jump. The stage in question (the Tower of Babel) is a ''giant space elevator''. |
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* [[Cherry Tapping]]: Basic turbo shots. These do negligible damage and don't even scratch most STs' armor, but in ''Metal Combat'', this can actually net you the best ending. |
* [[Cherry Tapping]]: Basic turbo shots. These do negligible damage and don't even scratch most STs' armor, but in ''Metal Combat'', this can actually net you the best ending. |
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* [[Cognizant Limbs]]: Every mech has bits and pieces of armor that can be damaged and/or destroyed in battle. In the first game, ST Lorca's limbs will fly back onto the torso when blasted off unless you deal enough damage to destroy them. |
* [[Cognizant Limbs]]: Every mech has bits and pieces of armor that can be damaged and/or destroyed in battle. In the first game, ST Lorca's limbs will fly back onto the torso when blasted off unless you deal enough damage to destroy them. |
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* [[The Collector]]: Carlos collects the heads of his defeated opponents' ST's as personal trophies.. |
* [[The Collector]]: Carlos collects the heads of his defeated opponents' ST's as personal trophies.. |
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* [[Deadly Upgrade]]: The V-System. It boosts your attack power, deflects all enemy bullets, and keeps the opponent centered, but continually drains your ST's energy until it reaches critical. |
* [[Deadly Upgrade]]: The V-System. It boosts your attack power, deflects all enemy bullets, and keeps the opponent centered, but continually drains your ST's energy until it reaches critical. |
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** The Neutron Beam is this as well, as it deals massive amounts of damage if it hits, but using it also puts your ST in critical. |
** The Neutron Beam is this as well, as it deals massive amounts of damage if it hits, but using it also puts your ST in critical. |
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* [[Rocket Punch]]: Garam and Thanatos use them. Thanatos will even use a Rocket Kick by launching his ST's legs at you. |
* [[Rocket Punch]]: Garam and Thanatos use them. Thanatos will even use a Rocket Kick by launching his ST's legs at you. |
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* [[Shoot the Hostage]]: In ''Metal Combat'''s [[Final Boss]] battle, Typhon has captured Rola and uses her to guard his newly-upgraded mech's weak spot. She begs you to shoot her to help bring him down, but you can avoid doing so to get a better ending. |
* [[Shoot the Hostage]]: In ''Metal Combat'''s [[Final Boss]] battle, Typhon has captured Rola and uses her to guard his newly-upgraded mech's weak spot. She begs you to shoot her to help bring him down, but you can avoid doing so to get a better ending. |
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** |
** {{spoiler|PROTIP: Use TURBO Shots.}} |
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* [[Shout-Out]]: The theme that plays after completing a practice level is the same music as the level-up theme from ''[[Fire Emblem]]''. After all, the composer of both games was Yuka Tsujiyoko, the woman behind the music composition of most of the ''[[Fire Emblem]]'' games. |
* [[Shout-Out]]: The theme that plays after completing a practice level is the same music as the level-up theme from ''[[Fire Emblem]]''. After all, the composer of both games was Yuka Tsujiyoko, the woman behind the music composition of most of the ''[[Fire Emblem]]'' games. |
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** The name and effects of the V-System are similliar to V-MAX in [[Blue Comet SPT Layzner]]. |
** The name and effects of the V-System are similliar to V-MAX in [[Blue Comet SPT Layzner]]. |
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* [[Wave Motion Gun]]: The Neutron Beam. |
* [[Wave Motion Gun]]: The Neutron Beam. |
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* [[You Have No Chance to Survive]] |
* [[You Have No Chance to Survive]] |
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{{quote|'''Alfred (ST Schneider)''': My calculations say the chances of you winning are...0%. |
{{quote|'''Alfred (ST Schneider)''': My calculations say the chances of you winning are...0%.}} |
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{{reflist}} |