Bayonetta/YMMV: Difference between revisions

Content added Content deleted
No edit summary
(Informed Flaw is NOT a YMMV trope)
Line 47: Line 47:
* [[HSQ]]: Most, if not all, of the cutscenes will have you saying 'Holy shit' about as often as you say 'What the HELL is going on? And why is it so AWESOME?'
* [[HSQ]]: Most, if not all, of the cutscenes will have you saying 'Holy shit' about as often as you say 'What the HELL is going on? And why is it so AWESOME?'
** The first ten minutes of the game will lock the visual cortex of your brain into visual overload, but it's [[Crazy Awesome|so awesome you won't care.]]
** The first ten minutes of the game will lock the visual cortex of your brain into visual overload, but it's [[Crazy Awesome|so awesome you won't care.]]
* [[Informed Flaw]]: For someone so afraid of their fate, Bayonetta sure doesn't show it.
* [[Les Yay]]: Between Bayonetta and Jeanne, thanks to some rather . . . [[Foe Yay|''close quarters'' style fighting.]]
* [[Les Yay]]: Between Bayonetta and Jeanne, thanks to some rather . . . [[Foe Yay|''close quarters'' style fighting.]]
* [[Luck-Based Mission]]: A minor example, but getting the "Touch it and it will really hurt" Tear of Blood (counter-attacking 3 times in a row with the Moon of Maha-Kaala) is basically this since, neither in the game nor in the manual is there any indication on how counter-attacks work. You actually have to counter with a pixel perfect timing, like when you activate the bat form, but most people will just succeed by chance, without knowing how the hell they did it.
* [[Luck-Based Mission]]: A minor example, but getting the "Touch it and it will really hurt" Tear of Blood (counter-attacking 3 times in a row with the Moon of Maha-Kaala) is basically this since, neither in the game nor in the manual is there any indication on how counter-attacks work. You actually have to counter with a pixel perfect timing, like when you activate the bat form, but most people will just succeed by chance, without knowing how the hell they did it.