Bionic Commando/YMMV: Difference between revisions
Content added Content deleted
No edit summary |
No edit summary |
||
Line 18: | Line 18: | ||
* [[More Popular Spinoff]]: To an extent. The ''Rearmed'' remake was meant to promote the sequel, but ''Rearmed'' is often considered the better game, to the point of getting its own sequel(By a dev made from the remnants of the ''Rearmed'' team after GRIN went kaput) in the same style. |
* [[More Popular Spinoff]]: To an extent. The ''Rearmed'' remake was meant to promote the sequel, but ''Rearmed'' is often considered the better game, to the point of getting its own sequel(By a dev made from the remnants of the ''Rearmed'' team after GRIN went kaput) in the same style. |
||
* [[Older Than They Think]]: Most people believe that the NES game came first, but it is a sequel to an arcade game by the same name. Yes, the first [arcade], second [Nintendo], third [Game Boy] and ''fifth'' [ PS3/X360 ] games are ''all'' named ''Bionic Commando''. Only ''Elite Forces'' and ''Rearmed'' break the pattern. |
* [[Older Than They Think]]: Most people believe that the NES game came first, but it is a sequel to an arcade game by the same name. Yes, the first [arcade], second [Nintendo], third [Game Boy] and ''fifth'' [ PS3/X360 ] games are ''all'' named ''Bionic Commando''. Only ''Elite Forces'' and ''Rearmed'' break the pattern. |
||
⚫ | * [[That One Level]]: Area 6, easily. Introduces bouncing mines and a [[Mook]] who spawns helicoptering mines in the first area, has some of the hardest climbing and swinging in the game at the beginning of the second area, and then a really tough and annoying rolling mine segment where [[Giant Mook|Giant Mooks]] throw mines which roll down horizontal shafts, ''which you can't jump over - you need to use the arm to hoist yourself up (which takes time) or use springboards to go over them.'' Yeah, this level is hard, what gave you that impression? |
||
⚫ | |||
⚫ | |||
* [[Player Punch]]: {{spoiler|Haley}} is killed off rather anticlimactically just before the final boss fight of ''Rearmed''. Just in case you didn't already know <s>Hitler</s> "The Leader" was evil. Repeated with {{spoiler|Maggie}} in an even less climactic fashion. |
* [[Player Punch]]: {{spoiler|Haley}} is killed off rather anticlimactically just before the final boss fight of ''Rearmed''. Just in case you didn't already know <s>Hitler</s> "The Leader" was evil. Repeated with {{spoiler|Maggie}} in an even less climactic fashion. |
||
⚫ | |||
* [[Tear Jerker]]: The ending of the NES version, with Joe's signature. |
* [[Tear Jerker]]: The ending of the NES version, with Joe's signature. |
||
{{quote|'''Joe:''' I hope this story will be told for a long time...}} |
{{quote|'''Joe:''' I hope this story will be told for a long time...}} |
||
** Spencer's youthful exuberance at swinging around hits a sad nerve when you realize why. {{spoiler|[[Everyone Is Jesus in Purgatory|He's only a complete person with the one he loves.]] Subtle.}} |
** Spencer's youthful exuberance at swinging around hits a sad nerve when you realize why. {{spoiler|[[Everyone Is Jesus in Purgatory|He's only a complete person with the one he loves.]] Subtle.}} |
||
⚫ | * [[That One Level]]: Area 6, easily. Introduces bouncing mines and a [[Mook]] who spawns helicoptering mines in the first area, has some of the hardest climbing and swinging in the game at the beginning of the second area, and then a really tough and annoying rolling mine segment where [[Giant Mook|Giant Mooks]] throw mines which roll down horizontal shafts, ''which you can't jump over - you need to use the arm to hoist yourself up (which takes time) or use springboards to go over them.'' Yeah, this level is hard, what gave you that impression? |
||
⚫ | |||
⚫ | |||
⚫ | |||
{{reflist}} |
{{reflist}} |