Bionic Commando: Difference between revisions

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** The cover art for ''Rearmed 2'' seems to be a deliberate aversion of this trope, as it can only be described as deliberately goofy.
* [[Anime Theme Song]]: [http://www.youtube.com/watch?v=J7nw4cqiC6s "Bionic Commando"] (sometimes called "Go! Go! Bionic Commando" or just "Go! Go! Bionic!") sung by the inimitable Ichiro Mizuki of [[JAM Project]] fame. (There's a song on the Bionic Commando Rearmed OST called "Go Go Bionic", but it's nothing but thirty seconds of a Japanese guy saying "Go! Go! Bionic!" with the NES game's Area 1 tune in the background.)
* [[Anticlimax Boss]]: In most of the original games, the bosses are poorly-designed--it's a bad sign when the typical end boss is a wall that you just shoot over and over. In the new console sequel, the bosses are much easier than the rest of the game--even the final boss and the ending sequences. However, in Rearmed, the bosses are just right.
** Often, it was easiest in the NES version to just run around the boss and blow up the reactor with a few rockets without killing the boss.
** At the end of the arcade game, after spending a billion quarters fighting your way through the horrible [[Fake Difficulty]], you reach the enemy general... an old man who doesn't fight back, and dies in a couple shots.
* [[Art Evolution]]: Although the overall world's art style is similar (enemies with ridiculously colorful uniforms, walking mechs, etc.), the character design has changed drastically from ''Rearmed'' to the sequel. Super Joe now looks like Jack Nicholson in full Joker mode (sans makeup), although the change is somewhat believably attributable to 10 years of aging and a desk job. There's no plausible explanation to how Spencer went from a red-haired Duke Nukem clone to a grungy rock band frontman who could double for [[Stargate Atlantis|Ronan Dex]], though. Humorously, {{spoiler|Gottfried Groeder}} looks exactly the same as he did in ''Rearmed'', albeit 20-30 years older (guess the years haven't been kind).
* [[Attract Mode]]: The game has a rather lengthy intro sequence when left running at the title screen that explains most of the story and gives demos of the gameplay.