Black and White: Difference between revisions
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* [[Earn Your Happy Ending|Earn Your Good Alignment]] : As noted elsewhere, it's ''hard'' to be Good, and you'll have to work at it. It isn't impossible though. |
* [[Earn Your Happy Ending|Earn Your Good Alignment]] : As noted elsewhere, it's ''hard'' to be Good, and you'll have to work at it. It isn't impossible though. |
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** Averted, again, in the sequel. Being good is by far the easiest (to the point where a [[Self-Imposed Challenge|self imposed challenge]] is to play as an evil god! |
** Averted, again, in the sequel. Being good is by far the easiest (to the point where a [[Self-Imposed Challenge|self imposed challenge]] is to play as an evil god! |
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* [[Easter Egg]]: In ''Black & White 2'', a text file controls the names of your villagers. You can edit this |
* [[Easter Egg]]: In ''Black & White 2'', a text file controls the names of your villagers. You can edit this,<ref>Don't delete lines, simply replace names!</ref> but by default, it's filled with Lionhead staff names. |
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* [[Even Evil Has Standards]]: On the second Japanese land in the sequel, your opponent is a warmonger who scorns you for almost everything you do and states several times over he will do terrible things to your people. However, when building a Nursery he exclaims "We shall spare their young. We are not monsters after all." |
* [[Even Evil Has Standards]]: On the second Japanese land in the sequel, your opponent is a warmonger who scorns you for almost everything you do and states several times over he will do terrible things to your people. However, when building a Nursery he exclaims "We shall spare their young. We are not monsters after all." |
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* [[Evil Is Easy]]: |
* [[Evil Is Easy]]: |