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{{tropelist}}
* [[100% Completion]]: The N64 games, most notably.
* [[Ambiguously Gay]]: Nitros from ''Bomberman Hero''.
* [[The Anime of the Game]]: ''[[Bomberman Jetters]]''. Also ''[[Bomberman B Daman Bakugaiden]]'', which predates ''Jetters''.
* [[Arc Number]]: 5656. Entering it as a password in the various 16-bit ''Bomberman'' games almost always had an effect, though what it did varied depending on the game.
* [[Ax Crazy]]: Assault Bomber. From the moment he crashes into the arena in a freaking ''meteor'' and you hear his insane cackle, to him flying all over the arena shooting enough bombs to level a small town without much care for anything resembling accuracy, it's pretty clear that the guy is absolutely unhinged.
{{quote|[http://www.youtube.com/watch?v{{=}}F5Wg9i3UNOY#t{{=}}13s So.. are you BOMBERMAAAN!?!?]}}
* [[Big Damn Villains]]: {{spoiler|Regulus/Bulzeeb in ''The Second Attack!'' Zoniha is about to kamikaze Bomberman after losing when he shows up and cancels her attack. Then he loudly declares that [[The Only One Allowed to Defeat You|he's the only one that gets to defeat Bomberman]] right before making her one with a black hole.}}
* [[Badass Adorable]]: Very good example, especially since his face looks like (n n) whenever he's happy.
** The opening cutscene in ''Online'' shows Bomberman practicing karate in a forest; it makes people go "awww" when they see it.
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** ''Saturn Bomberman'''s intro sequence is notable for including some truly GIGANTIC bombs being thrown at Bomberman that are several times his size. This doesn't stop him from grabbing and flinging one back to his assailants, but overshooting and having it fall into a volcano. Cue [[Mass "Oh Crap"]] over the next few seconds as the camera zooms out, the planet starts bulging, and then ''turns into a planet-sized [[Cartoon Bomb]]'' before [[Earthshattering Kaboom|exploding]].
** Bomberman can do this in ''Generation'' as well.
* [[Big Damn Villains]]: {{spoiler|Regulus/Bulzeeb in ''The Second Attack!'' Zoniha is about to kamikaze Bomberman after losing when he shows up and cancels her attack. Then he loudly declares that [[The Only One Allowed to Defeat You|he's the only one that gets to defeat Bomberman]] right before making her one with a black hole.}}.
* [[Big Ol' Eyebrows]]: Thunder Bomber from ''Bomberman Online'' and ''Bomberman Jetters'' has a rather impressive pair of eyebrows.
* [[Bonus Level of Heaven]]: ''Bomberman 64''.
* [[Bonus Stage]]: ''Bomberman Hero'' has one after each of the first 4 bosses, in the form of simple timed areas with gems, power-ups and 1-ups to grab.
* [[Boss -Only Level]]: Pretty much every boss in ''64''.
* [[Boss Game]]: ''Bomberman Quest''.
* [[Brain In a Jar]]: {{spoiler|[[Big Bad|Bagular]]}} at the end of ''Super Bomberman 3''. He continues like this in ''Super Bomberman 4''. {{spoiler|He gets his body back in Bomberman Hero.}}.
* [[Boss Only Level]]: Pretty much every boss in ''64''.
* [[Brain In a Jar]]: {{spoiler|[[Big Bad|Bagular]]}} at the end of Super Bomberman 3. He continues like this in Super Bomberman 4. {{spoiler|He gets his body back in Bomberman Hero.}}
* [[Brainwashed and Crazy]]: {{spoiler|Max}} in ''Bomberman Tournament''.
** {{spoiler|Nitros}} in ''Bomberman HERO''.
* [[Captain Ersatz]]: Almost every major character in ''Bomberman HERO'' is a [[Captain Ersatz]] to a ''[[Star Wars]]'' character.
** Pommy is an expy to both [[Kirby]] and [[Pokémon|Pikachu]].
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* [[Character Name and the Noun Phrase]]: ''Eric and the Floaters'', the ZX Spectrum version of Bomberman. Thank goodness this name didn't catch on; amongst other things, it would have meant that the hero's name is "Eric", which is far less cool than "Bomberman". And the "floaters" are presumably the balloon enemies, but just try and NOT think of the potential toilet humor.
* [[Chasing Your Tail]]: The Sphinx-like Bolban in ''[[Bomberman]] HERO'' has an armored front and a vulnerable tail. In the second battle, both his frontal shield and his breath weapon are disabled, but his missiles are harder to avoid because you're fighting him in an underwater tunnel.
* [[Chekhov's Gun]]: When {{spoiler|Regulus/Beelzebub saves Bomberman by cancelling out Zoniha's light attack with his dark bombs. During the true final battle, The Angel of Light and Shadow uses a similar attack as she did, and using the dark bombs cancels it out.}}
* [[Cheerful Child]]: Bomberman, he was even called Cheerful White.
* [[Chekhov's Gun]]: When {{spoiler|Regulus/Beelzebub saves Bomberman by cancelling out Zoniha's light attack with his dark bombs. During the true final battle, The Angel of Light and Shadow uses a similar attack as she did, and using the dark bombs cancels it out.}}.
* [[Collision Damage]]: 2D games kill you on contact with enemies. The 3D games tend to just stun you for a few seconds instead if you walk into them instead of killing you outright, but the stun could easily be long enough for the enemy to deal a killing blow.
* [[Combining Mecha]]: The Five Bad Bombers from ''Super Bomberman 3'' enter into/become a large mecha for Bagular to ride after entering a vortex.
** Combine-3 from ''Bomberman MAX 2''.
** Let's not forget [http://www.youtube.com/watch?v=rvXKL7Ei--s CONSTRUCTOOOOOOOOOOR X] in ''Generations''. (Itit's doubtful that [[Large Ham|he'd let us]].).
* [[The Computer Is a Cheating Bastard]]
* [[Contemptible Cover]]: The U.S. release for the first TurboGrafx ''[[Bomberman]]'' had [http://upload.wikimedia.org/wikipedia/en/3/31/Bomberman_(TurboGrafx-16)_boxart.jpg this] as its cover.
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* [[Convection, Schmonvection]]: Red Mountain in ''Bomberman 64'' and Nature Planet Neverland in ''Bomberman 64: The Second Attack!''. ''Bomberman Hero'' plays with it a bit for the first couple of levels near lava, where you must enter cooling capsules to refill your health as you gradually take damage from the heat.
* [[Cowardly Sidekick]]: Pommy.
* [[Cursed with Awesome]]: The Skull item will sometimes give you almost uncontrollable speed and fast fused bombs, as "diseases".
* [[Crossover]]: ''[[Wario Land|Wario]] Blast'' for the Game Boy (which is actually a [[Dolled-Up Installment|dolled-up localization]] of ''Bomberman GB'').
* [[Cursed with Awesome]]: The Skull item will sometimes give you almost uncontrollable speed and fast fused bombs, as "diseases".
* [[Damn You, Muscle Memory!]]: Double-tapping the bomb button in ''Bomberman 64'' or ''The Second Attack!'' does a stationary Bomb Kick. The very same action in ''Bomberman Generation'''s Battle Mode or ''Saturn Bomberman'' will Line Bomb instead (unless you change the configuration for the latter to one specific setting that puts Line Bomb on Z instead of C).
* [[The Dark Chick]]: Artemis in ''Bomberman 64'', Natia (from Devils of Garaden) from ''Bomberman Hero'', Beauty Bomber from Crush Bombers in ''Bomberman Generation'', Mermaid Bomber in ''Bomberman Jetters''.
* [[Darker and Edgier]]: ''Bomberman: Act Zero'', a prime example of how this trope can be misused.
** ''Bomberman 64: The Second Attack!'' is also this to a lesser extent.
* [[Dead Character Walking]]: In most of the newer ''[[Bomberman]]'' games, there's usually an option to allow defeated players to harrass the living ones by riding around the edge of the stage in a hovering vehicle and throwing bombs at them. In some of the games, managing to directly kill one of the players this way could also revive you and let you resume playing normally, hopefully not getting killed in turn by the same player who you just offed.
* [[Deadpan Snarker]]: inIn ''Bomberman 64: The Second Attack'', Bomberman is revealed to be this in the Good Ending.
* [[Destroyable Items]]: Practically all games in the series. In some games, only good items can be destroyed by accident-the Skull just gets blasted across the arena!
** In some games, destroying a powerup results in a swarm of enemies!
* [[Did Not Get the Girl]]: {{spoiler|Bomberman does not get anywhere with Lilith}} in ''The Second Attack!''.
* [[Disc One Final Boss]]: {{spoiler|Altair.}}.
* [[Dolled-Up Installment]]: ''Bomberman Hero'' was originally going to be a new ''Bonk'' game, but at some point or another the staff decided it'd have more mass appeal as a Bomberman game. Sure explains why it's a mainstream 3D platformer where Bomberman can actually jump on his own.
* [[Don'tDo TryNot ThisCall AtMe Home"Paul"]]: PileRegulus Driverin from''The GenerationSecond Attack''.
* [[DoDon't NotTry CallThis MeAt PaulHome]]: RegulusPile inDriver from ''The Second AttackGeneration''.
* [[Double Knockout]]: Mass-mutual KOs are common in multiplayer, due to the hectic pace of battle.
* [[Downer Ending]]: The [[Bad Ending]] for ''The Second Attack'' more or less implies that {{spoiler|the universe and all life will be destroyed by the God of Chaos. To say nothing of how the Astral Knights stay dead, Rukifellth is engulfed by Sthertoth, and Lilith stays behind on the Warship Noah to be with Rukifellth just as it's being destroyed, leaving Bomberman, Pommy, and Sthertoth as the only surviving characters.}}.
* [[Dragon Ascendant]]: For some reason, Brain Bomber becomes the [[Big Bad]] in ''Bomberman Tournament''.
** [[Demoted to Dragon]]: Plasma Bomber.
* [[Dummied Out]]: ''Atomic [[Bomberman]]'' came with modding tools, making [[Dummied Out]] portions of the game easy to find - including unused, profanity-laced vocal taunts.
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** [[Shock and Awe]]: Zhael. The thunder bombs in ''Generation'' and Max's plasma bombs.
** [[Magma Man]]/[[Dishing Out Dirt]]: Molok.
** [[Light'Em Up]]/[[Holy Hand Grenade]]: Zoniha, {{spoiler|Mihael!Lilith, The Angel of Light and Shadow.}}. The light bombs in ''Generation''.
** [[Casting a Shadow]]: Regulus/Beelzebub uses both solidified shadows and the gravity type.
** [[Power of the Void]]/[[Blood Magic]]: {{spoiler|Rukifellth.}}.
* [[Enemy Mine]]: Bomberman and {{spoiler|Regulus.}}.
** Bomberman and Max in the ''Jetters'' game, due to Max's nature in the anime the game was based on.
* [[Everything's Better with Dinosaurs]]: ''Saturn Bomberman''. They're [[Ridiculously Cute Critter|adorable]] and [[Powerup Mount|give you a ride]], along with a charging or jumping ability. Also ''Bomberman Fantasy Race'', where they're an optional alternative to the roois. Different dinosaurs also show up early on in ''Super Bomberman 4'' as generic enemies... until you blow them up and they turn back into eggs. The first one you walk over hatches back into the same dinosaur and gives you a ride, while any extra ones follow you around like Yoshi eggs.
* [[Kangaroos Represent Australia]]: Started showing up with ''Bomberman '94''/''Mega Bomberman'' and have practically become a mainstay since then. They're [[Ridiculously Cute Critter|even more adorable]] and [[Powerup Mount|also give you a ride]], and for whatever reason, [[Whale Egg|hatch from giant eggs.]]
* [[Everything Trying to Kill You]]: Let's see, [[Mooks]], fish, kid mice holding balloons, pandas, walking bombs, dragons, dinosaurs (unless they hatch from giant eggs when you walk over them), snowmen, giant spiders, tornadoes, [[Light Is Not Good|a mystical sorcerer]], a male sphinx, a crazy cat, ''GIANT'' robots, and [[Long List|many other things, on top of your own bombs and the villains...]]
* [[Evil All Along]]: {{spoiler|Sirius. Hoo boy.}}.
* [[Evil Laugh]]: Bagular in ''HERO'', Rukifellth and Zoniha in ''The Second Attack!'', {{spoiler|Sirius}} in ''Bomberman 64''.
** Thunder Bomber has a decent one when using his special attack in ''Bomberman Online''. He also has a hilariously narmy one in ''Bomberman Jetters''.
* [[Evil Twin]]: Black Bomber.
** [[Heel Face Turn|For a while, at least.]] He's become one of the White Bomber's good friends.
* [[Expy]]: Bomberman himself is based on the enemies from NES version of ''[[Lode Runner]]'', appearance-wise. The game acknowledges it at the end of the first NES game; and in the latest remakes by Hudson, the enemies resemble Bomberman even more.
** The World Bombers from ''Super Bomberman 3'' could also be this to the World Bombers from ''Super Bomberman Panic Bomber W'':
*** Rasta Bomber: Mexican Bomber.
*** Metal Bomber: Metal Bomber [[Shaped Like Itself|(?)]].
*** Bomb Gunman: Bomber the Kid.
*** Animal Bomber: Bomber Uhho.
* [[Five-Bad Band]]: The Five Dastardly Bombers:
** [[The Big Bad]]: Plasma Bomber.
** [[The Dragon]]: Magnet Bomber.
** [[The Evil Genius]]: Brain Bomber.
** [[The Brute]]: Golem Bomber.
** [[The Dark Chick]]: Pretty Bomber.
* [[Five-Man Band]]: In the ''Land'' games:
** [[The Hero]]: Cheerful White.
** [[The Lancer]]: Cool Black.
** [[The Big Guy]]: Giant Gold.
** [[The Smart Guy]]: Bookworm Green.
** [[The Chick]]: Cute Pink.
** [[Tagalong Kid]]: Kid Blue.
* [[Getting Crap Past the Radar]]: Natia's apperance from ''Bomberman Hero''. Also she carries a whip.
* [[Giant Spider]]: Mantis in ''Bomberman 64''.
* [[God]]: {{spoiler|In ''The Second Attack!'', you have to fight ''The Angel of Light and Shadow'', who created the universe, as the [[True Final Boss]].}}.
* [[Graphics Induced Super Deformed]]: In the first game, as seen in the box art. Then it was adapted as a default version and the original one didn't see the light again until ''Act Zero''.
* [[Gravity Master]]:
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* [[Heel Face Turn]]: Black Bomber. Originally the antagonist in ''Bomberman 2'' up through about ''Bomberman '94''/''Mega Bomberman''. After that, he's portrayed as a sidekick, companion, and perhaps rival to White Bomber when Max isn't taking that role instead, to the point where he's the second player character in co-op.
** {{spoiler|Plasma Bomber almost did}} in ''Super Bomberman 2''.
** {{spoiler|Regulus (a.k.a. Bulzeeb)}} twice, {{spoiler|though his latter appearance portrays him more as a neutral rival than an enemy.}}.
* [[High Heel Face Turn|High Heel]] [[Heel Face Revolving Door|Face Revolving Door]]: Pretty Bomber. She is either one of the bad guys in the main games, or one of the good guys in the spin-offs.
* [[Hoist by His Own Petard]]: The player can VERY EASILY do this if (s)he's not paying attention, especially in multiplayer. You're probably lying if you say you haven't blown yourself up at least once.
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*** [[Calling Your Attacks|Calling Out Attacks]]. Some of them are almost incomprehensible, but the fact still stands.
*** It's formed by two talking construction vehicles who're brothers or have pilots that are brothers. The combination sequence ''reeks'' of [[Super Robot]].
* [[100% Completion]]: The N64 games, most notably.
* [[Intercontinuity Crossover]]: ''Wario Blast'' for the Game Boy, which is a typical ''Bomberman'' game with [[Wario Land|Wario]] starring alongside the bomber.
** Bomberman is also a playable character in the [[Konami]]/[[Hudson Soft/Takara|Takara]] [[Mascot Fighter]] ''Dream Mix TV: World Fighters''. Yes, that means he can fight [[Metal Gear|Solid Snake]], [[Castlevania|Simon Belmont]], AND [[Transformers|Optimus Prime]], among others. It actually makes sense if you consider that [[Hudson Soft]] is a subsidiary of [[Konami]], and had partnered up with [[Takara]] to create the ''[[B-Daman]]'' line of toys.
* [[Just Between You and Me]]: Parodied in one of the bonus scenes from ''Bomberman 64: The Second Attack!'':
{{quote|"It's not much fun making speeches about my plans without an audience..." }}
* [[Kangaroos Represent Australia]]: Started showing up with ''Bomberman '94''/''Mega Bomberman'' and have practically become a mainstay since then. They're [[Ridiculously Cute Critter|even more adorable]] and [[Powerup Mount|also give you a ride]], and for whatever reason, [[Whale Egg|hatch from giant eggs.]]
* [[Kill'Em All]]: {{spoiler|The bad ending of ''The Second Attack!''.}}.
* [[Large Ham]]: Mujoe [[No Indoor Voice|(especially him)]], Machbom, Thunder Bomber, Gold Bomber, and Constructor X.
* [[The Right Hand of Doom|The Left Hand Of Doom]]: Bomberman had an oversized claw glove on his left hand in ''Bomberman: Act Zero''.
* [[Kill'Em All]]: {{spoiler|The bad ending of ''The Second Attack!''.}}
* [[Large Ham]]: Mujoe [[No Indoor Voice|(especially him)]], Machbom, Thunder Bomber, Gold Bomber, and Constructor X.
* [[Lethal Lava Land]]: Red Mountain.
* [[Let's Play]]: One for ''Bomberman Tournament'' is available [http://www.youtube.com/playlist?list=PLBE0E97B19D6A3007 by Hawk3y389].
** [http://lparchive.org/Bomberman-Hero/ ''Bomberman Hero''] and [http://lparchive.org/Bomberman-Jetters/ ''Bomberman Jetters''] Lets Plays are available by [[The Strawhat NOTheStrawhatNO!]], hosted on the Let's Play Archive.
* [[Light Is Not Good]]: The final boss of ''Bomberman 64''.
** At least 2 bosses from ''The Second Attack!''.
* [[Load-Bearing Boss]]: Nearly every final boss in the whole franchise.
* [[Man On Fire]]/[[Infernal Retaliation]]: One of the skull effects in ''Bomberman 64'' and its sequel set the player on fire, which would force him to use his body to kill off everyone else before the fire killed him.
* [[Market-Based Title]]: ''Bomberman Tournament'' is known as ''Bomberman Story'' in Japan. It's a more fitting title if you ask this troper, since "Tournament" would imply more emphasis on online multiplayer with singleplayer that boils down to "multiplayer with bots". However, this game is more "''Bomberman'' [[X Meets Y|meets]] ''[[The Legend of Zelda]]'' with a side of ''[[Pokémon]]''" in terms of the singleplayer... not that some people even bother with singleplayer in a ''Bomberman'' game.
** ''Bomberman 64'' can refer to TWO different games. The one we know is known as ''Baku Bomberman'' in Japan. The Japanese ''Bomberman 64'' is actually a 2D game [[No Export for You|that never got exported.]]
** ''Dyna Blaster'' and ''Atomic Punk''.
** ''Eric and the Floaters'' for the [[ZX Spectrum]].
* [[Marth Debuted in Smash Bros]]: The Evil Bomber of ''Bomberman Hero'' (Devil Bomber in Japan) was originally the villain of ''[[Game Boy|Bomberman GB 3]]'' a game never released in America.
** Bagular, easily the closest thing the entire series has to a [[Big Bad]], barely averts this by appearing in ''Mega Bomberman''. However his appearance in ''Bomberman Hero'' is based off his appearance in ''Super Bomberman 3'', which was unreleased in North America. In fact, nearly all of the games with Bagular never came out in the USA; pretty much no-one recognized him in ''Bomberman Hero.''
* [[Mercy Invincibility]]: A very generous amount is given to you at the beginning of every level in the first ''Super Bomberman'' game, so much that a trick could be used to take advantage of it. Lay a bomb, and wait for it to explode, then keep tapping the A button to lay more bombs which will immediately explode because they are within an explosion. Walk around the level while doing this and you can get a very nice head start.
** You are also invincible for a short amount of time after getting hit if you have a heart powerup in many games.
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* [[Monster Arena]]: Most towns in ''Bomberman Tournament'' had arenas for [[Mon|Karabon]] fighting.
* [[Monster Clown]]: The boss of the second world in ''Super Bomberman'' is a giant clown head.
* [[Most Definitely Not a Villain]]: An interesting case in ''Bomberman 64''. {{spoiler|Though Sirius actually does a great job at posing as your ally, Hudson Soft kind of ruins his disguise with their descriptions of him in the game and the manual by constantly questioning his true intentions. The fact that the level where Sirius tests Bomberman's battle skills is titled "Friend or Foe?" doesn't exactly help his disguise either.}}.
* [[Musical Nod]]: In ''Bomberman Hero'', the menu theme is lifted from straight from the Famicom/NES [http://www.youtube.com/watch?v=eNB8V1NPYc0 Bomberman].
* [[Mutually Exclusive Powerups]]: The piercing bombs and the manually thrown bombs.
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* [[Oh Crap]]: In the multiplayer mode of ''[[Bomberman Jetters (video game)|Bomberman Jetters]]'', the characters will say some things when they realize they're stuck between bombs, like:
{{quote|Oh no!!!
AAAAHHHHHH!!! }}
** Even if they don't audibly cry out in despair, they have special [[Oh Crap]] animations in ''Saturn Bomberman'' and ''Bomberman Tournament'', perhaps others.
* [[One-Hit-Point Wonder]]: In the early games, getting caught in explosions or [[Collision Damage|colliding with enemies]] meant instant explodey death. Grabbing the Heart power-up granted you one hit of [[Mercy Invincibility]] (although you can pick it up again after it's blasted out of you in some games). Later games just give you a heart-based health meter alaa la ''[[The Legend of Zelda]]'', complete with [[Heart Container|Heart Containers]] either purchased from shops or hidden in the game world.
* [[One Bullet At a Time]]: Without powerups, you can only have one bomb placed on the screen at a time.
* [[One Game for the Price of Two]]: The Charaboms in the ''Bomberman MAX'' games, as you'd expect of games with a [[Mons]] element.
* [[One-Hit-Point Wonder]]: In the early games, getting caught in explosions or [[Collision Damage|colliding with enemies]] meant instant explodey death. Grabbing the Heart power-up granted you one hit of [[Mercy Invincibility]] (although you can pick it up again after it's blasted out of you in some games). Later games just give you a heart-based health meter ala [[The Legend of Zelda]], complete with [[Heart Container|Heart Containers]] either purchased from shops or hidden in the game world.
* [[The Only One Allowed to Defeat You]]: {{spoiler|Regulus}} goes as far as {{spoiler|killing his own teammates}} to ensure that he would be the one to defeat Bomberman.
* [[Person of Mass Destruction]]: The NES ''Bomberman''. [[Game Breaker|Firewalking]] buff meant you could endlessly chain your bombs to wipe out the entire level and never lose a life again.
** Also seen in the minigames in ''Bomberman Tournament''; invincibility during the minigames meant the best strategy was to chain bombs and run around like a nutcase, trying to kill as many enemies as possible.
* [[Pinocchio Syndrome]]: The original "plot" was Bomberman's quest to escape the bomb factory, thereby becoming human.
* [[Poison Mushroom]]: The Skull item, which inflicts a random disease to Bomberman, such as reducing blast power to 1 temporarily or giving you, err, bomb diarrhea. ([[All There in the Manual|Wellwell, at least that's how its referred to in the ''Mega Bomberman'' booklet.]]).
** ''(Baku) Bomberman 64'' featured an "Evil" item, which activated a stage-wide effect potentially affecting all players. Some effects include a tornado, maxing out everyone's bomb count and explosion size, and an "evil disco light" that saturated the screen with bright colours, making it hard to see the action.
* [[Pokémon-Speak]]: The Charaboms/Karabons, depending on which game it is. Sometimes they can only say their name or some sort of roar and other times they're perfectly capable of speech, but occasionally throw their name into sentences like a [[Verbal Tic]]. In ''The Second Attack!'', Pommy seemed to fit somewhere between these two lines by being a [[Third Person Person]].
** Rui-Rui is also prone to this in ''[[Bomberman B Daman Bakugaiden]]''. Other B-Darons don't necessarily repeat their given names, but do have a [[Verbal Tic]] and don't actually speak.
* [[Poorly-Disguised Pilot]] / [[Fully-Absorbed Finale]] - kinda.. more of a Very Well Disguised And Absorbed Prequel. At the end of the original ''Bomberman'', he becomes human- particularly, the protagonist from ''[[Lode Runner]]''.
* [[Powerup Mount]]: Louie/[[Spell My Name with an "S"|Rooey]] the kangaroo/rabbit thing in some games, dinosaurs or miscellaneous critters in others.
* [[Quirky Miniboss Squad]]: The "Five Bad Bombers" from ''Super Bomberman 2'', the "Crush Bombers" from ''Generation'' and whatever "_____ Bombers" squad appears in the other games.
** The 'Four Demons of Garaden' in ''Bomberman HERO'', which were the catfish-esque robot, Endol, the annoying big bird, Baruda, the sphinx-like Bolban, and the lusty catgirl Natia with her pet robo-spider Chronus.
* [[Recurring Boss]]: Nitros in ''HERO''. For the first three planets, he's fought at the end of the second area, but on Mazone, he's fought at the beginning of the third instead.
* [[Recursive Adaptation]]: The ''Jetters'' game.
* [[Ridiculously Cute Critter]]: Pommy, first introduced in ''Bomberman 64: The Second Attack!,'', and frequently seen thereafter as a Charabom/Karabon. For that matter, just about EVERY Charabom/Karabon.
** The cute rabbit/kangaroo-like critters Bomberman [[Powerup Mount|can ride on]] from the 3rd ''Super'' game and on. The official U.S. name is "Louie"... Or at least that was the name of the one Bomberman got to ride in ''Bomberman Hero''.
** The dinos in ''Saturn Bomberman'' are also quite adorable. Then there's most of the [http://www.youtube.com/watch?v=-rlyLUCO_6s B-Darons] in the ''[[Bomberman B Daman Bakugaiden]]'' anime/manga [[Spin-Off]], ESPECIALLY Rui-Rui, who causes a lot of [[Cuteness Proximity]] reactions. {{spoiler|And then gets dumped by some high school girls when they find something ''even cuter''.}}. ''The Second Attack!'' has various adorable critters to represent AI players in Battle Mode. And, hell, how about the cute-looking things in each stage that [[Everything Trying to Kill You|kills you on contact?]] Let's just say that there's enough of these in the ''Bomberman'' franchise to give someone a [[Cuteness Overload]].
* [[Rule of Fun]]
* [[Secret Level]]: ''Bomberman Hero'' has a surprising amount of these, including {{spoiler|revisiting a flying and underwater stage on foot as the Golden Bomber, a snowboard race against a snowman enemy, a second collection quest, and a few completely new stages accessed by mashing Start as you boot up the N64}}.
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* [[The Smurfette Principle]]: Up until ''Bomberman 64: The Second Attack!'', there were few females.
** ''Bomberman 64'' has just Artemis (a female sidekick to Altair) and Mantis (A giant spider and the boss of White Glacier), with the latter being tougher than the first. ''Bomberman Hero'' goes off with the [[Damsel in Distress]] Princess Millian and the token female villain Natia, with Millian being [[Save the Princess|the important part of the plot]] and Natia being just some big help to the [[Big Bad]].
** And before the 64 games, the series female cast was Pretty Bomber and Lady Bomber. The former of the two would go on to fulfill this role by appearing in future Bomberman games as the only female character.
* [[Spell My Name with an "S"]]: Bagular/Buggler/Bagura, the recurring [[Big Bad]].
** "[[Mons|Charaboms]]" in ''Bomberman MAX'', then "Karabons" in ''Bomberman Tournament'', then back to "Charaboms" in ''Generation''.
** Louie/Rooey, the kangaroo-like critters you ride. The eventual decision seems to be that the species is named "Rooey", while the specific one that appeared in ''Bomberman Hero'' is named "Louie".
* [[Spinning Out of Here]]: In ''Bomberman Tournament'', each [[Mon|Karabon]] has its own special ability that can help Bomberman when exploring (some are passive, others need to be activated manually). Pommy (your first ally and a [[Captain Ersatz]] of [[Kirby]] and [[Pokémon|Pikachu]]) has the ability to transport Bomberman to any (major) town he's previously visited. Using this power causes Bomberman to spin rapidly before he's launched into the sky and lands in his intended destination.
* [[Spin-Off]]: The ''Bomberman Land'' series on the DS and PSP, which shifts the focus to bomb-based [[Mini Game|Mini Games]].
** Another is ''Bomber King'', which was developed by Hudson and then [[Market-Based Title|retitled]] ''Robo Warrior'' in North America when Jaleco acquired the publishing rights.
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** ''[[Bomberman B Daman Bakugaiden]]'', which actually kickstarted the whole ''B-Daman'' line of toys.
** ''Bomberman Fantasy Race'' on the PlayStation. As you'd expect, it's more like ''[[Mario Kart]]'', except everyone's riding a rooi or dino. [http://www.youtube.com/watch?v=c9o0A8s7CNo Here's some video footage.] There's a later Japan-exclusive game called ''Bomberman Kart'' and its remake ''Bomberman Kart DX'' that's even more shameless about its inspirations.
* [[Spinning Out of Here]]: In ''Bomberman Tournament'', each [[Mon|Karabon]] has its own special ability that can help Bomberman when exploring (some are passive, others need to be activated manually). Pommy (your first ally and a [[Captain Ersatz]] of [[Kirby]] and [[Pokémon|Pikachu]]) has the ability to transport Bomberman to any (major) town he's previously visited. Using this power causes Bomberman to spin rapidly before he's launched into the sky and lands in his intended destination.
* [[Spotlight-Stealing Title]]: When the first Bomberman game got released in the USU.S., it got Wario as a playable character. [[Spotlight-Stealing Squad|True to his character]], the game was renamed to ''Wario Blast – Featuring Bomberman''.
* [[Stellar Name]]: ''Bomberman 64'' features characters named Sirius, Orion, Regulus, Altair, and Vega.
* [[Stuff Blowing Up]]: This speaks for itself.
* [[Super Title 64 Advance]]: Bomberman probably has more examples than any other series (including Mario). ''[[Super Nintendo|Super]] Bomberman'', ''[[Sega Genesis|Mega]] Bomberman'', ''[[Neo Geo|Neo]] Bomberman'', ''[[Sega Saturn|Saturn]] Bomberman'', ''Bomberman [[Nintendo 64|64]]''...need I go on? It helps that practically every game console and computer OS has a version of ''Bomberman'' released for it.
* [[Super Drowning Skills]]: This is [[Lampshade Hanging|lampshaded]] in ''Bomberman 64: The Second Attack!'' [[Never Live It Down|multiple times]] in the form of Pommy's taunts to the main character for his inability to swim down to noticeable underwater ruins in Aquanet, as well as his fear of crawling through a pipe filled with running water.
** Especially irritating in ''Bomberman HERO'', where [[Mercy Invincibility]] does not protect Bomberman from losing a block of health from falling in water and then leaping back out...and then it's [[Averted Trope|averted]] with the Marine Bomber gear in certain levels.
* [[Super Title 64 Advance]]: Bomberman probably has more examples than any other series (including Mario). ''[[Super Nintendo|Super]] Bomberman'', ''[[Sega Genesis|Mega]] Bomberman'', ''[[Neo Geo|Neo]] Bomberman'', ''[[Sega Saturn|Saturn]] Bomberman'', ''Bomberman [[Nintendo 64|64]]''...need I go on? It helps that practically every game console and computer OS has a version of ''Bomberman'' released for it.
* [[Suspiciously Similar Song]]: The pre-boss battle music from ''Bomberman 64: The Second Attack'' sounds almost exactly like the ''[[James Bond]]'' theme. ALMOST!
* [[Suspiciously Similar Substitute]]: The Four Bomber Kings (plus Great Bomber) to the Five Dastardly Bombers in ''Super Bomberman 4''.
* [[There Is No Kill Like Overkill]]: Again, Altair's robot guardian in ''Bomberman 64''.
** It even states in the instruction booklet that he is in fact, [[Lampshade Hanging|quite obsessed]] with overkill.
** Assault Bomber from ''Generations'' seems to love this trope, from his psychotic attack patterns, to his entrance in which he enters the arena in a ''giant meteor'' that crashes into the center of the arena then explodes.
** You ''fart bombs.''. There ''IS'' no other kind of kill.
* [[Third Person Person]]: [[Department of Redundancy Department|"Pommy's name is Pommy!"]]
* [[Throw Down the Bomblet]]: Bomberman himself, of course, along with numerous other characters.
* [[Timed Mission]]: All of the classic 2D games which don't play like "''Bomberman'' [[X Meets Y|meets]] ''[[The Legend of Zelda]]''" have a timer. If Bomberman doesn't complete the stage in time, he spontaneously dies for no logical reason. [[Averted Trope|Averted]] in all of the 3D games, for the most part.
* [[True Final Boss]]: {{spoiler|Sirius}} in ''Bomberman 64''.
** In ''Super Bomberman 2'', Plasma Bomber's doomsday device fulfills this role quite surprisingly by {{spoiler|killing Plasma Bomber just before he could complete a [[Heel Face Turn]] then attacks Bomberman.}}.
** {{spoiler|Evil Bomber}} in ''Bomberman HERO''.
** Dr. Mechadoc in the ''[[Bomberman Jetters (video game)|Jetters]]'' game.
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* [[Underwater Boss Battle]]: The rematch with Bolban in ''Bomberman Hero'' takes place underwater, using the Bomber Marine.
* [[Unexpected Shmup Level]]: Some of the underwater and air levels in ''Bomberman Hero''.
* [[Unrealistic Black HoleHoles Suck]]: Black hole bombs in ''Bomberman 64: The Second Attack!''.
** For that matter, the black hole Bomberman and everything else is stuck in during that same game, because everything isn't crushed into a very dense sphere in the middle. The antagonists even have these Black Hole Generators that must be destroyed, which may be why they don't act like actual black holes.
* [[Unstable Equilibrium]]: Most Bomberman games have the "power-up" style of this; if you're good enough to stack up a few good power-ups before dying, you have a much easier game ahead of you.
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* [[Worthy Opponent]]: Regulus in the N64 games. Especially in ''The Second Attack''.
* [[You!]]: {{spoiler|Sirius to Regulus}}, before the '''final''' final battle in ''Bomberman 64''.
* [[You Have Outlived Your Usefulness]]: Spoken word for word by {{spoiler|Sirius to Bomberman after Altair has been killed.}}.
 
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[[Category:Turbo Grafx TurboGrafx-16]]
[[Category:Neo Geo]]
[[Category:Eighting Raizing]]
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[[Category:Game Boy]]
[[Category:Nintendo Entertainment System]]
[[Category:Play StationPlayStation 2]]
[[Category:Super Nintendo Entertainment System]]
[[Category:ZX Spectrum]]
[[Category:MSX]]
[[Category:Sega Saturn]]
[[Category:Wii WareWiiWare]]
[[Category:Maze Game]]
[[Category:Action Game]]