Booze-Based Buff: Difference between revisions

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* ''[[GURPS]]'' addresses this. The Drunk and Tipsy conditions temporarily reduce DX and IQ but make it easier to resist the Cowardice and Shyness disadvantages.
* ''[[GURPS]]'' addresses this. The Drunk and Tipsy conditions temporarily reduce DX and IQ but make it easier to resist the Cowardice and Shyness disadvantages.
** From ''Martial Arts'' the Drunken Fighting perk plays this straight.
** From ''Martial Arts'' the Drunken Fighting perk plays this straight.
** The drunkenness rules were originally written for the [[Sourcebook]] of ''[[Callahans Crosstime Saloon (Literature)|Callahan's Crosstime Saloon]]''.
** The drunkenness rules were originally written for the [[Sourcebook]] of ''[[Callahan's Crosstime Saloon (Literature)|Callahan's Crosstime Saloon]]''.
** The Dungeon Fantasy supplement Taverns gives details on several special drinks that can give you minor benefits.
** The Dungeon Fantasy supplement Taverns gives details on several special drinks that can give you minor benefits.
* In ''[[Exalted]]'', there is a Martial Arts school which teaches the Orgiastic Fugitive Style which increases your ability in the art in line with how debilitatingly inebriated your character is. This, by the way is a Celestial level martial art meaning that its inventor was either a God or one of the 700 Celestial Exalted.
* In ''[[Exalted]]'', there is a Martial Arts school which teaches the Orgiastic Fugitive Style which increases your ability in the art in line with how debilitatingly inebriated your character is. This, by the way is a Celestial level martial art meaning that its inventor was either a God or one of the 700 Celestial Exalted.
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[[Category:Hard Drinking Tropes]]
[[Category:Hard Drinking Tropes]]
[[Category:Booze Based Buff]]
[[Category:Booze Based Buff]]
[[Category:Trope]]