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''The game provides examples of:''
* [[Alas, Poor Villain]] -: At the end of the game, Hunnibunz returns to the game he originally came from, while Yeet provides Boik with some [[Belated Backstory]].
* [[Alliterative Name]] -: Pete Pixelhead and Victor Vector, that are also references to videogame graphics.
* [[And the Adventure Continues...]]
* [[Art Shift]] -: There are lots of different tilesets for the various elements of the game, therefore many levels have unique graphics that look like, for example, scribbles on paper, blueprints or fake old-style vector graphics; some of them emulate the looks of other games (see [[Shout-Out]] below).
* [[Balance Between Good and Evil]]: "Without darkness there can be no light!"
* [[Catch Phrase]] -: "Great gooey goddesses!" (Boik &and Yeet), "I am FREE!" (videogame villains set free).
* [[Clap Your Hands If You Believe]] -: Boik, Yeet and all of the other characters are all inhabitants of intersecating multiverses created and brought to life by people's imaginations (there are television universes, dream universes and so on). Specifically, Arcapaedia is the product of alien fantasies about alien arcade games.
* [[Color-Coded Multiplayer]] -: It helps that Yeet and Boik have animations specific to themselves.
* [[Cool Shades]] -: Boik &and Yeet wear these.
* [[Crush! Kill! Destroy!]] -: Oops Hunnibunz utters almost exactly this string of words.
* [[Driven to Suicide]] -: Boik commits [[Seppuku]] after losing all of his lives. Yeet [[Ate His Gun|puts a gun in his mouth and pulls the trigger]]...
* [[Easter Egg]]: - thereThere is a button in the help of the level editor named "filler" that when pressed shows some quotes from the game developers and some other more or less nonsensical tidbits and facts.
* [[Embarrassing First Name]] -: For some reason, Hunnibunz' son is named "Oops". Yeah, that really is his name.
** Maybe this means that his parents didn't want him to be born...
* [[Evil Laugh]] -: Every time one of the monsters is set free.
* [[Getting Crap Past the Radar]]: Sweety Hunnibunz's child is named 'Oops'. Ostensibly because he was an accident.
* [[Knight Templar]] -: Hunnibunz.
* [[Lawyer-Friendly Cameo]] -: Among the heroes that seek fot Boik and Yeet's help there are: [[Pac-Man|Pockman]], [[Bubble Bobble|Blub and Blob]], [[The Legend of Zelda|Gynandria]] the elf, [[Super Mario Bros.|Pete Pixelhead]], and Jerome the Galactic Hero (a tough guy that looks a bit like [[Turrican]]).
* [[Level Editor]] -: One of the most interesting features. The fifth episode of the licensed version actually is just a way to play levels created with the editor.
* [[Match Three Game|Match Two Game]]
* [[Moral Guardians]] -: Parodied with the Hunnibunz.
* [[The Multiverse]] -: It was developed by Jennifer Diane Reitz, so it's a given.
* [[The Nineties]] -: Some references that date the game to this period, such as one of the heroes using a virtual reality device in one of the intros.
* [[Nonstandard Game Over]]: Losing to Hunnibunz prompts a different, longer Game Over that isn't as bad as losing beforehand.
* [[Political Correctness Gone Mad]] -: The Hunnibunz family. Oops quite literally went mad after witnessing his parents' defeat at the hands of Boik and Yeet.
* [[Scoring Points]] -: Used interestingly. Not only does a high score get your name in the high score list, it also increases the damage your thrown weapons do to the boss at the end of each episode and determines the ending you get.
* [[Shout-Out]] -: Some levels are made to resemble graphics from other videogames, since the plot of the game involves freeing videogame villains. There are levels based on ''[[Pac-Man]]'', ''Marble Madness'', ''Arkanoid'', ''Q*Bert'' and even ''[[Ultima]]''. Among the monsters there are enemies from ''[[Dig Dug]]'' and ''[[Bubble Bobble]]'', the bonus prizes include items from ''[[Rainbow Islands]]'' and background graphics include things like [[Doctor Who|Daleks]], [[Hello Kitty]] characters and so on.
* [[Trial and Error Gameplay]] -: Invoked by the fact that it is possible to save and load games, and restart infinite times any given level, without any penalty than having the number of points and lives reset to what you had when you first entered it.
* [[Unexpected Gameplay Change]] -: The boss fight at the end of each episode. Instead of solving puzzles, you throw weapons at the boss enemy while it bounces around the room trying to crush you.
 
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