Borderlands: Difference between revisions

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{{quote|''I think Borderlands's system of randomly-generated guns are really neat, except sometimes they raise questions. [[Fridge Logic|"Why does my sniper have a bayonet"]] kind of questions.''|[http://www.awkwardzombie.com/index.php?page=0&comic=041210 Katie Tiedrich] on the Torgue Blister Shotgun, '''[[Awkward Zombie]]'''}}
 
'''''Borderlands''''' is an [[FPS]] with [[RPG Elements]] made by Gearbox Software, the makers of the [[Brothers in Arms]] series and the [[Half Life|expansion packs for ''Half-Life'']], for [[Xbox 360|360]], [[Play Station 3]] and [[PC]]. The game takes place on the desert planet Pandora and you choose from [[An Adventurer Is You|four different characters]] in search of a vault said to contain vast stores of alien technology.
 
The problem is that this vault is hidden on Pandora -: a backwater world where no one wants to live. Except the raiders. A [[Voice with an Internet Connection|"guardian angel"]] appears to [[An Adventurer Is You|four mercenaries]], who decide to head toward the planet:
 
* [[Jack of All Stats|Roland]], Thethe Soldier. [[Defector From Decadence|A former member of the Crimson Lance]], the best-equipped mercenary company in the galaxy. [[The Engineer|Can drop a Scorpio Turret to provide fire support and shields to provide cover for his allies]].
* [[The Smurfette Principle|Lilith]], [[Touched by Vorlons|the Siren]]. A Phasewalker, capable of stepping out of reality to a phased out version of the world, while leaving presents (hint: harm) for her enemies on the way in and out.
* [[Mighty Glacier|Brick]], the Berserker. A [[The Big Guy|massive man]] whose [[Unstoppable Rage]] can allow him to [[Guns Are Worthless|punch as hard as any gun]]. [[Blood Knight|Loves blood.]].
* [[Friendly Sniper|Mordecai]], the Hunter. A wandering man whose [[The Beast Master|pet hawk Bloodwing is his best ally]]. [[Improbable Aiming Skills|Won a sharpshooting contest when he was 17 using a revolver, while the other contestants used sniper rifles]].
 
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The most recent patch further increases the level cap by 8 for everyone (meaning those who have Knoxx get a cap of [[Freud Was Right|69]]).
 
There have been several sequels, starting with ''[[Borderlands 2]]'', released on September 18, 2012. This was followed by ''[[Borderlands: The Pre-Sequel!]]'' which takes place between the first two instalments, and ''[[Borderlands 3]]''. An episodic spin-off, ''[[Tales from the Borderlands]]'' began releasing in 2014, and a sequel, ''[[New Tales from the Borderlands]]'' is due to release in late October 2022. There has also been two other spin-off games -- ''[[Tiny Tina's Assault on Dragon Keep: A Wonderlands One-Shot Adventure]]'', released in 2021 (and based on the fourth campaign DLC for ''Borderlands 2''), and 2022's ''[[Tiny Tina's Wonderlands]]'', a combined FPS/RPG with the conceit that it is actually a tabletop RPG being run by Tiny Tina.
A sequel, ''[[Borderlands 2]]'', [http://www.gameinformer.com/b/news/archive/2011/08/03/september-cover-revealed_3a00_-borderlands-2-75830-3458572.aspx had been announced], was released on September 18, 2012.
 
When editing this page, please do not go into too much detail describing the gun unless it is accessible to everyone. This is [[All The Tropes]] here, not [httphttps://wwwweb.archive.org/web/20130313080806/http://thecardchest.com/gunshow/ the Borderlands section of The Card Chest], which is where every recorded ''Borderlands'' gun has been catalogued.
 
Not to be confused with [[The Keep on the Borderlands|a ''much'' older game set on the Borderlands]].
 
'''[[Cage the Elephant|Ain't no rest for the wicked...]]'''
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{{quote|"Four hundred percent more awesome! Also, Torgue doesn't make their guns out of freaking wood!"<ref>A [[Take That]] to rival gun manufacturer Jakobs.</ref>}}
* [[Abnormal Ammo]]: The more rare guns add special effects to the attacks.
** One particularly memorable weapon mod appears on shotguns from time to time: "Holy crap! It shoots Rockets!". -.. [[Exactly What It Says on the Tin|guess what it shoots.]].
** There's a Mongol series of rockets, with the text of "Beware the Horde!". {{spoiler|It's a launcher [[Recursive Ammo|whose ''rockets'' fire rockets]]. And it is AWESOME.}}.
** Note that Lilith's specialty is these types of weapons.
* [[A Date with Rosie Palms]]: The mission Dumpster Diving for Great Justice has you search around for something 'of great value' to a man that his wife threw away in a rage (read: dirty magazines). Picking them up, they say "Ugh! Some of the pages are stuck together." The guy tells you to not ask when you turn the mission in. Even worse is when he pays you for the job. He says "Don't worry if the money is damp, I just washed my hands."
* [[Affably Evil]]:
** General Knoxx just wants to finish his job of dealing with you and get out of Pandora as quick as he can. By the time you meet him, he [[Driven to Suicide|doesn't even care anymore]].
** Dr. Ned [[Suspiciously Specific Denial|(who is totally not Dr. Zed)]] could count too.
* [[A.I. Is a Crapshoot]]: {{spoiler|Interplanetary Ninja Assassin}} Claptrap and his revolutionary friends, though averted with the regular Claptraps.
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* [[Amazon Brigade]]: The Lance Assassins. Phasewalkers are this, but there's only a handful of them.
* [[Ammunition Backpack]]: Certain enemies have ammo tanks which can be blown up (which is good, since these enemies tend to be the insanely powerful ones).
* [[An Adventurer Is You]]: While there is a lot of variation and hybridization that can occur (each character has three skill trees and gets plenty of points after all), the four characters fill several of the archetypal roles between them (some of their trees being rather obvious analogues, some being more of a stretch):
** The Tank: Goodgood ol' Brick. Though the game lacks a defined "aggro" system, enemies can still focus on one character, and that's where Brick comes in. Roland's turret also pulls away "aggro".
*** Roland's turret also pulls away "aggro".
** The Healer: Roland, whose turret regenerates ammo and health, can [[Healing Potion|Raise Dead]] on being deployed, has class mods that also regenerate ammo, and a classic [[Healing Shiv]] power.
** The Nuker: Brick with maxed out launcher skills.
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** The Pet Master: Roland with his Scorpio Turret. Mordecai can become this with Class mods that can refresh Bloodwing's cooldown faster than it completes an attack run.
** The Jack: Roland, who has the most Team-Centric abilities, and possibly the most varied set.
* [[An Axe to Grind]]: Various types of Psychos (Andand [[Back-Alley Doctor|Dr. Zed]]) wield axes with [[Impossibly Cool Weapon|circular saws where the blade should be]]. They even throw them at you with, aha, [[A Worldwide Punomenon|Surgical Precision]].
* [[And I Must Scream]]: When you first enter the lands of Tartarus Station, where the Claptrap revolution is taking place, you fight against regular human enemies. After finishing and turning in the first quest you get there, the same enemies you fought before have suddenly grown a bit more, [[You Will Be Assimilated|robotic in nature]]. Virtually every enemy you fight from that point on, with the exception of the D-Fault enemies, is a cyborg monster. They say [[Mercy Kill|"Please... just let me die..."]] upon death. Let that speak for itself.
* [[Anticlimax Boss]]:
** {{spoiler|Slither, the boss of the "Altar Ego" quest chain}}
** Also, more importantly, {{spoiler|The Destroyer. The final boss of the entire game. Several enemies encountered earlier are more challenging, The Destroyer is just a bit more tedious - less so if you've got a hideously overpowered SMG or machine gun.}}
** One-Eyed Jack, a bonus boss, is miserable if you take him the way Gearbox intended, considering he has the Madjack, aka the Revolver from Hell. But if {{spoiler|you drive, you can flatten him with one hit, take his eye and his gun, and go on your merry way.}}
** In the Zombie Island DLC there's also a subversion in {{spoiler|Dr. Ned, who goes down quite easily. Followed by credits rolling past at lightning speed. Then they're suddenly ripped away and ''Undead Ned'' screams "It's not over yet!"}} Along with a character intro screen of {{spoiler|Undead Ned with the text "HOLY F*#KING SHIT!!!"}}
** In the Claptrap DLC, the optional quest boss, Cluck-Trap. {{spoiler|It's a gag boss, being a Claptrap with a partial chicken costume, making clucking noises. It requires about as much damage to kill as other Claptrap [[Mooks]] in the DLC. You may run into some nasty bandits, though...}}
* [[Apocalyptic Log]]:
** Tannis' first set of journals, somewhat. They detail Dahl's abandonment of her project and her [[Played for Laughs]] [[Sanity Slippage]], culminating in the Skags picking off her research team.
** There's Hank Reis' Echo recordings in the''The Zombie Island of Dr. Ned'' DLC.
* [[Art Shift]]: The in-play cutscenes are rendered in the engine, but whenever you enter a DLC's first zone, you get a cutscene that's usually either silhouettes (''Moxxi's Underdome Riot'') or pen drawings (interrupted by a child's chalk drawings several times during ''The Zombie Island of Dr. Ned'''s intro.).
* [[Artificial Brilliance]]:
** Skags and Psychos lead their targets. The novelty wears off, but it's effective for such a simple strategy.
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** Every enemy will shout a warning and assume a stance before engaging you in combat, giving you time to respond. If you heed the warning and leave their territory peacefully, they don't attack.
** Enemies will also be on high alert if you shoot at them from a distance and miss your target, now knowing you are out there somewhere.
* [[Art Shift]]: The in-play cutscenes are rendered in the engine, but whenever you enter a DLC's first zone, you get a cutscene that's usually either silhouettes (''Moxxi's Underdome Riot'') or pen drawings (interrupted by a child's chalk drawings several times during ''The Zombie Island of Dr. Ned'''s intro).
* [[Attack Its Weak Point]]:
** For human(oid) enemies it's the [[Boom! Headshot!|head]]. For Skags, you have to shoot their exposed mouth, with a similar [[Pink Mist]] effect. Finally, for Spiderants, you have to shoot the abdomen. Bosses are where things get a bit more complicated, but it's generally pretty obvious; large glowy bits, things that look squishy, etc.
** The only time you can get the Rider sniper rifle is during the quest where you have to kill the Rakk Hive. The tagline for the weapon says "Careful... you might put someone's eye out." Guess where the weak-point is on the Rakk Hive...
** Before fighting the final boss, you're told that "you just have to know where to hit it." Hint: {{spoiler|Itsits big, gaping vagina of a mouth, giant clit-eye, and glowing tentacle testicles should clue you in.}}.
* [[Attack of the 50-Foot Whatever]]: Rakkhive, Mothrakk, Skagzilla, [[Shout-Out|Rakka]][[Diablo|nishu]], and, from ''Claptrap's New Robot Revolution'', {{spoiler|Mega Interplanetary Ninja Assassin Claptrap}}.
* [[Awesome Personnel Carrier]]: theThe Lancer in the Lance DLC, being the previously undrivable Crimson Lance vehicles seen in the original game's Crimson Fastness level.
* [[Awesome Yet Practical]]:
** For the most part, special attacks. Brick can punch people so hard they ''explode'' - or, better yet, making the punches themselves explode. Roland's turret can quickly become a rocket-shooting torrent of lead that turns anyone near it into unstoppable death machines. Oh, and there's Mordecai's hawk, which gibs Elder Skags and Badass Psychos.
** Can also occur if you get extremely lucky with a good weapon drop that has a low level requirement. A shotgun with 65% accuracy and a zoom makes for easy headshots, or a gun that does three times the damage of your current guns, but has the same level requirement or less.
** Elemental weapons fall into this trope from time to time. While they often do less overall damage than regular guns, they're extremely useful when you run into enemies that are weak against such attacks, such as using a corrosive weapon on armored mobs, shock weapons on Guardians, or fire weapons on zombies.
** Vehicles on first playthrough allow mass gibbing when the terrain allows for free movement.
* [[Awesome but Impractical]]: Some of the more esoteric weapons are harder to use than just shooting straight at things. The Eridian weapons probably top the list.
** Carnage shotguns.<ref>(Holy crap! It shoots rockets!)</ref> Despite firing rockets, they have shotgun level accuracy (which is far worse than your average launcher), and the same low projectile velocity that regular rocket launchers have. They also have less splash damage than launchers, and most come at the expense of doing less damage than same-level shotguns. They're somewhat rare to boot, combining the worst of two weapons in an overpriced package. They are, however, handy as [[Disc One Nuke]]s at first, doing more damage than most basic playthrough 1 guns.
** The [[Evil Dead|Boomstick]] would be the [[Trope Codifier]] for impractical rocket-shooting shotguns, were there such a trope. It literally has no accuracy, being very capable of missing an enemy at point-blank range.
** Shotguns that fire in patterns (i.e.: T.K.'s Wave and other similar shotguns) are pretty hard to get a consistent hit in with until you figure out said pattern.
** Jakobs Rifles at higher levels. Case in point: Youyou got a powerful rifle! SWEET! Problem is, its scope is locked at 1x, or, if you're insanely lucky, at 1.5x. In other words, your bullet velocity is noticeably slower, say, compared to an Atlas rifle, and your scope is less effective at picking off people from a distance, due to a tiny magnification distance. And since most enemies will shrug off a non-critical round and will close the distance between shots, you'll find yourself itching for another sniper rifle.
** Vehicles in certain areas or at higher levels are basically gigantic death traps that are only useful for getting around certain zones more quickly outside a few quests specifically designed to be completed in a vehicle. Ramming a higher-level badass mook will result in the vehicle exploding (downing the players inside) with said badass losing about 50% health.
** Sniper rifles with less than 94% accuracy. Even if it does a lot of damage, it won't do you much good if you keep missing due to having such a wide radius when zoomed in with it. Especially painful if it only has a 3 round magazine, and a really long reload animation.
** Most medium ranged weapons such as assault rifles or SMG's, without a zoom of some kind. Iron sights don't seem to work well in this game, so you'll either end up shooting from the hip, or you'll end up using the non-zoom weapons up close, which may not always be a good idea, especially if they have small magazine capacity and long reload time.
* [[Awesome Yet Practical]]:
* [[Ax Crazy]]: Judging by her personal logs, Dahl Corporation scientist Patricia Tannis is equal parts this and [[Cloudcuckoolander]], laughing to herself as she fed her colleagues to Skags after they died. She even {{spoiler|[[Companion Cube|dated the recorder]] she used for the logs, though they broke up.}}
** For the most part, special attacks. Brick can punch people so hard they ''explode''... or, better yet, making the punches themselves explode. Roland's turret can quickly become a rocket-shooting torrent of lead that turns anyone near it into unstoppable death machines. Oh, and there's Mordecai's hawk, which gibs Elder Skags and Badass Psychos.
** Can also occur if you get extremely lucky with a good weapon drop that has a low level requirement. A shotgun with 65% accuracy and a zoom makes for easy headshots, or a gun that does three times the damage of your current guns, but has the same level requirement or less.
** Elemental weapons fall into this trope from time to time. While they often do less overall damage than regular guns, they're extremely useful when you run into enemies that are weak against such attacks, such as using a corrosive weapon on armored mobs, shock weapons on Guardians, or fire weapons on zombies.
** Vehicles on first playthrough allow mass gibbing when the terrain allows for free movement.
* [[Ax Crazy]]:
** Judging by her personal logs, Dahl Corporation scientist Patricia Tannis is equal parts this and [[Cloudcuckoolander]], laughing to herself as she fed her colleagues to Skags after they died. She even {{spoiler|[[Companion Cube|dated the recorder]] she used for the logs, though they broke up}}.
** Also the majority of the bandits, and at least two of the player characters.
*** The enemies with the label 'psycho' pretty much take the cake, though, according to the borderlands''Borderlands'' wiki, they went insane with a freakish obsession for the vault after a vault key was found in headstone mine.
* [[Badass]]: [[Elite Mooks]] are called this. On [[New Game+]], they get upgraded to Bad Mutha, and then [[Superbad]]s.
** The entire civilian populace of the planet Pandora. Considering that the world they live on has [[Death World|90-hour days, seven-year seasons, at least five separate species of omnivorous wildlife that are large, aggressive, and more than happy to eat anyone who gets in their way, a population of several thousand convict-laborers-turned-bandits,]], [[Overly Long Gag|severe and frequent electrical storms, poisonous vegetation, oppressive heat, scarce water,]] [[Arson, Murder, and Jaywalking|and crazy archaeologists]], ''anyone'' who can survive there for any length of time whatsoever has to be at least a ''little'' badass.
** And they [https://web.archive.org/web/20130510110655/http://www.escapistmagazine.com/articles/view/comics/stolen-pixels/6743-Stolen-Pixels-140-The-Circle-of-Ammunition shit bullets].
* [[The Baroness]]: Commander Steele, who even comes with an over-the-top Boer accent.
* [[Bathroom Stall Graffiti]]: While not in a bathroom, one quest given to you by Mad Moxxi has you cleaning up graffiti about her. Considering how [[A Worldwide Punomenon|badly written]] and [[Toilet Humor|childish]] said graffiti is, it's either a take on or a shout out to the trope.
* [[Beef Gate]]: Attempting to travel through an area with enemies that are of a higher level than you ''will'' result in your immediate and painful death. This is due to the damage system, where, if you're the same level as a enemy, they can be handled with a reasonable amount of effort, whereas if they're a higher level than you, they take less damage (as low as 5% if they are six levels higher) and deal more than they would if they were even. When combined with [[Level Scaling]], it generally means players need to be close enough in level to be effective teammates.
* [[Berserk Button]]:
* [[Berserk Button]]: Scooter doesn't like it when people blow up, crash and otherwise wreck his runners, or when they sleep with his mom, known as {{spoiler|Mad Moxxi}}.
** Scooter doesn't like it when people blow up, crash and otherwise wreck his runners, or when they sleep with his mom, known as {{spoiler|Mad Moxxi}}.
** Literally with [[Mighty Glacier|Brick]], whose action skill (single button press) is "Berserk".
* [[BFS]]: Hanz, one of Baron Flynt's bodyguards, has one.
* [[Bi the Way]]: Mad Moxxi hits on the player character... even if you're Lilith. That's not to say Moxxi yells the same lines no matter who you're playing as.
{{quote|It's a shame that ''hot ass'' won't save you from this!}}
* [[Big No]]: Whenever Mordecai dies.
{{quote|''"NOOOOOOOOOOOOO!! I '''NEVER''' DIE!!!"''}}
* [[Bi the Way]]: Mad Moxxi hits on the player character... even if you're Lilith. That's not to say Moxxi yells the same lines no matter who you're playing as.
{{quote|It's a shame that ''hot ass'' won't save you from this!}}
* {{spoiler|[[Bittersweet Ending]]}}: {{spoiler|The Vault Hunters come to Pandora looking for riches, and in the end they end up with only a fraction of their original intents. Sure, they (are somewhat forced to) stop a centuries old evil, but still}}.
* [[Black Comedy Rape]]:
{{quote|'''Bandit:''' ''Hold on! Rape is such a strong word. I liked to think of it as. Well, uh... you see... Nope! It's rape alright! Carry on!''}}
** "I think you ought to know [[The Hitchhiker's Guide to the Galaxy|I'm feeling very depressed]]. A guy finally gets a break from all the shooting and raping. Oh yes, these are desperate men.", said a {{spoiler|Claptrap}}.
* [[Bling Bling Bang]]: Knoxx's Gold.
* [[Bloody Hilarious]]: Many deaths from elemental weapons.
* [[Body Backup Drive]]: The player-characters possess immortality through the New-U stations (save checkpoints) they come across. If they do take too much damage and subsequently bleed out, they are simply cloned and deposited back at the last New-U station they passed. For a fee.
* [[Bonus Boss]]: Crawmerax the Invincible. By far the toughest fight in the game, he's always five levels above you. He's all but impossible to beat in a solo game. There are many others scattered about (Motorhead, King Wee Wee, Skyscraper...) but Crawmerax is indeed the strongest.
* [[Boss in Mook Clothing]]: If an enemy spawns with a really nice, top tier item (or dare we say two) they can very well become this.
* [[Book Ends]]: {{spoiler|The final battle of Claptrap's New Robot Revolution is the very place you started the main game, fighting the same Claptrap from the beginning}}
* [[Boom! Headshot!]]: Weapons do insane amounts of damage with headshots [[Attack Its Weak Point|on enemies that are weak to them]]. Mordecai will even reference it directly upon a critical hit sometimes.
* [[The Baroness]]: Commander Steele, who even comes with an over-the-top Boer accent.
* {{spoiler|[[Bittersweet Ending]]}}: {{spoiler|The Vault Hunters come to Pandora looking for riches, and in the end they end up with only a fraction of their original intents. Sure, they (are somewhat forced to) stop a centuries old evil, but still.}}
* [[Body Horror]]: Undead {{spoiler|Ned}} and Motorhead, FKA {{spoiler|Sledge}}.
** Most of the regular non-claptrap enemies in ''Claptrap's robotNew revolutionRobot Revolution'' after they get [[You Will Be Assimilated|converted to cyborg: -traps]].
* [[Bond One-Liner]]: Kill anyone with a headshot and your character will happily say one.
* [[Bonus Boss]]: Crawmerax the Invincible. By far the toughest fight in the game, he's always five levels above you. He's all but impossible to beat in a solo game. There are many others scattered about (Motorhead, King Wee Wee, Skyscraper...), but Crawmerax is indeed the strongest.
* [[Book Ends]]: {{spoiler|The final battle of ''Claptrap's New Robot Revolution'' is the very place you started the main game, fighting the same Claptrap from the beginning}}.
* [[Boom! Headshot!]]: Weapons do insane amounts of damage with headshots [[Attack Its Weak Point|on enemies that are weak to them]]. Mordecai will even reference it directly upon a critical hit sometimes.
* [[Boss in Mook Clothing]]: If an enemy spawns with a really nice, top tier item (or dare we say two), they can very well become this.
* [[Boss Subtitles]]: Even the main characters get one.
** Mordecai as the "Hunter".
** Lilith as the "Siren".
** Roland as the "Soldier".
** and Brick as [[Character as Himself|"Himself!"]].
** Sledge. '''P.S.: You guys aren't friends.'''
** Nine-Toes. [[Too Much Information|Also, He has three balls.]]
** Baron Flynt. '''[[Smoking Is Cool|That's medicinal.]]''' It's a reference to Woody Harrelson, who played Larry Flynt in the film, and is known to be a proponent of a certain smokable herb.
** The player characters have differing ones in the [http://www.youtube.com/watch?v=86WpLFOIYjw PC Launch Trailer] also. Mordecai is "Suavemaculant", Lilith is "Hot", Roland is "Swashbucklerous" and Brick is ''"Ballnormous"''.
** At the beginning of ''The Zombie Island of Dr. Ned'': Dr. Ned "(I'M HELPING!)".
** {{spoiler|1=CL4P-TP. ''Interplanetary Ninja Assassin''}}.
** {{spoiler|Dr. Ned ''(turns out he's a bad guy... who knew?)''}}.
** {{spoiler|Hank Reiss: WERESKAG ([[Nice Hat]]!)}}
** {{spoiler|Undead Ned. ''HOLY F*#KING SHIT!!!''}}
** (From The Secret Armory of General Knoxx) Scooter: ''GET YOU ONE!''
** Moxxi: ''SWF looking 4 STR''.
** Knoxx: Doesn't like Mondays.
** Athena: [[Neck Snap|Oh snap!]]
* [[Bottomless Magazines]]: The effect of The Dove repeater pistol. "Sometimes I forget to reload."
* [[Bragging Rights Reward]]: A decent chunk of high level/rare weapons.
* [[Breaking the Fourth Wall]]: One of the side-quests given to you by Dr. Ned has him wondering in the description about his status as an NPC and not a villain. {{spoiler|[[The Untwist|He actually turns out to be the villain]].}}.
** And in the same DLC, there is a log by a random "adventurer" that's mostly him complaining about the game's guide arrow.
* [[Bullfight Boss]]: Alpha skag, and especially Skagzilla: they have thick front armor and a charge attack, so jumping out of the way and shooting their backs is the easiest way to defeat them. Corrosive weapons or a critical hit, however, are more efficient.
* [[Cain and Abel]]: Jaynis and Taylor Kobb. {{spoiler|Actually subverted, as once Jaynis is killed and Taylor takes control of his town, he proves to be just as bad as his brother}}.
* [[The Cake Is a Lie]]: {{spoiler|The vault is actually real, but the final battle with the [[Giant Space Flea From Nowhere]] effectively blew up the access to it for another 200 years}}.
* [[Call Back]]: In the introduction where you choose your character, Marcus remarks that Mordecai's appearance reminds him of "a Truxican wrestler moonlighting as a dominatrix". In ''The Secret Armory of General Knoxx'' DLC, you can find Truxican Wrestler midgets hiding [[Chest Monster|inside of lockers]] who may drop Truxican Wrestler class mods for Mordecai which improve his melee abilities.
* [[Call Back]]: In the introduction where you choose your character, Marcus remarks that Mordecai's appearance reminds him of "a Truxican wrestler moonlighting as a dominatrix." In ''The Secret Armory of General Knoxx'' DLC, you can find Truxican Wrestler midgets hiding [[Chest Monster|inside of lockers]] who may drop Truxican Wrestler class mods for Mordecai which improve his melee abilities.
* [[The Cake Is a Lie]]: {{spoiler|The vault is actually real, but the final battle with the [[Giant Space Flea From Nowhere]] effectively blew up the access to it for another 200 years.}}
* [[Came Back Wrong]]: {{spoiler|Motorhead, a powerful optional boss in the''The Secret Armory of General Knoxx'' DLC, is actually a (poorly) resurrected Sledge.}}.
* [[Car Fu]]: Encouraged by the game, to the point that there is actually a quest whose sole goal is to kill a number of enemies using a Runner (the game's car model). In addition, there is at least one achievement (on the X-Box 360 version) and several in-game challenges involving running enemies over or ramming them. The final one is "Hell On Wheels", granted for killing 1,000 enemies with the vehicle. Problem is, enemy vehicles can do this to you.
* [[Cargo Ship]]: As part of her descent into [[Cloudcuckoolander|CloudCuckooland]], {{spoiler|Patricia Tannis dates her voice recorder. She gets into fights with it. And then they decide to remain friends.}}
* [[Car Fu]]: Encouraged by the game, to the point that there is actually a quest whose sole goal is to kill a number of enemies using a Runner (the game's car model). In addition, there is at least one achievement (on the X-Box 360 version) and several in-game challenges involving running enemies over or ramming them. The final one is "Hell On Wheels," granted for killing 1,000 enemies with the vehicle. Problem is, enemy vehicles can do this to you.* On a more direct. Also consider that Melee-ing a car will send it flying (to avoid the runners getting stuck on things).
* [[Cargo Ship]]: As part of her descent into [[Cloudcuckoolander|CloudCuckooland]], {{spoiler|Patricia Tannis dates her voice recorder. She gets into fights with it. And then they decide to remain friends}}.
* [[Cel Shading]]: The game is often mistaken as using it, but the lighting and shading are realistic, not cel.
* [[Character Blog]]: As promotion of the third DLC, General Knoxx has his own [http://twitter.com/GeneralKnoXX Twitter account].
* [[Character as Himself]]: Brick.
* [[Character Blog]]: As promotion of the third DLC, General Knoxx has his own [http://twitter.com/GeneralKnoXX Twitter account].
* [[Cheerful Child]]: Young Brick, in the introductory sequence, is aww-inducing. Out of the introductory sequence, though...
* [[Cheerful Child]]: Young Brick, in the introductory sequence, is aww-inducing. Out of the introductory sequence though...
* [[Cherry Tapping]]: Very possible, for example if you're feeling suicidal enough to use the melee attacks (Brick's Berserker or stun attacks don't count) or an amazingly underleveled weapon. Or you could just go for the [[Goomba Stomp]]...
** Which will get you the Achievement/Trophy, "My Brother is an Italian Plumber".
* [[Chest Monster]]: Several containers in ''The Secret Armory of General Knoxx'' have midgets hiding inside.
* [[Clipped-Wing Angel]]: In ''Claptrap's New Robot Revolution'' , {{spoiler|Thethe IPNA turns out to be pathetic once you destroy his [[Humongous Mecha]]}}.
** [[Shout-Out|However, his]] [[Shoryuken|special attack]] [[Shmuck Bait|can be]] [[HP to One|pretty devastating]].
* [[Cloudcuckoolander]]: Patricia Tannis. Also, according to his twitter account, General Knoxx is one as well.
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** Tannis' [[Boss Subtitles]] in ''Claptrap's New Robot Revolution'' comes with a background that has [[Visual Pun|screws and baseballs]] on it while pausing on her holding a [[Brain In a Jar]].
* [[Cluster F-Bomb]]: In some videos, [http://www.gametrailers.com/video/claptrap-behind-borderlands/55554 Clap][http://www.gametrailers.com/video/claptrap-behind-borderlands/56814 Trap].
* [[Co-Op Multiplayer]]: Tag-along style. The host determines where in the plot the players play in, and also has the character used to scale enemies. If the guest is behind the host in level, he will be up against constant beef gates. If behind in plot, any completed missions will be treated as "ineligible", and won't transfer over to the guest. As such, co-op players should mainatain progress parity.
* [[Color Coded for Your Convenience]]: Elemental weapons have distinctive color markings on them that represent their element. Shock (good against shields) is blue. Fire (good against fleshy bits) is red. Blast (average against everything except scythids) is yellow. Corrosion (good against armor) is green. There is one weapon that cycles between them, which is orange.
** Loot is also color coded by rarity. (White=Normal, Green=Uncommon, Blue=Rare, Purple=Very Rare, Orange=Incredibly Rare, Pearl=Obscenely Rare., Andand to top that off, orange comes in three different shades for just how badass the weapon you just found is). There's also red for healing items.
** Enemy shields and clothing are coded this way too. Red enemies tend to be fire resistant and use fire attacks, green enemies are corrosion resistant and might spit poison at you, blue enemies are shock resistant and use electrical attacks, and so on.
** Even the companies themselves have this to a large extent for the color of their guns, such as brown for Jakobs, S&S's yellow, Maliwan's blue, Dahl's green or tan, Tediore's light grey, Hyperion's red, etc.
* [[Combat Medic]]:
** Roland, the most support-oriented character, has a skill tree called 'Medic', which helps him heal his allies, but that doesn't mean he's any less capable of fighting. His abilities include:
*** Turning all of his weapons into [[Healing Shiv]]s;.
*** Making his turret regenerate the team's health and ammo when close to it;.
*** Giving the team a regenerative factor when he kills an enemy.
** ''The Secret Armory of General Knoxx'' DLC adds actual Combat Medics to the Crimson Lance's ranks. They're similar to the engineers except they put up a device which heals their allies rather than act as a sentry.
* [[Comeback Mechanic]]: The "Second Wind" feature, whereby if you manage to kill an enemy as you're in the throes of death yourself, you gain a small amount of health back, and can continue.
* [[The Computer Is a Cheating Bastard]]: It doesn't matter if you're maxed out at level 69, Crawmerax will always be at least three levels higher than you (because it's 4 levels higher until you reach max level, but its minimum level is 64 and tops out at 72). ''Always''.
* [[Continuing Is Painful]]: If you are fighting a boss character and are killed, the boss will fully regain all of its health, meaning all those bullets and grenades you used were wasted.
* [[Continue Your Mission, Dammit!]]: The Voice goes ''nuts'' towards the end of the game.
* [[Continuing Is Painful]]: If you are fighting a boss character and are killed, the boss will fully regain all of its health, meaning all those bullets and grenades you used were wasted.
* [[The Computer Is a Cheating Bastard]]: It doesn't matter if you're maxed out at level 69, Crawmerax will always be at least 3 levels higher than you (Because it's 4 levels higher until you reach max level, but its minimum level is 64 and tops out at 72). ''Always''.
* [[Crapsack World]]: ''Borderlands'' takes this trope and runs with it. Although the planet Pandora was originally colonized in the hopes of turning it into a lucrative, prosperous mining settlement, it was found to be an almost completely barren and borderline uninhabitable wasteland... and that was ''before'' the spring cycle began seven Earth years later and the local wildlife woke up from hibernation. Then, of course, there are the several thousand murderous bandits who prey on the few remaining locals, the extreme scarcity of food, clean water, electricity and medical supplies, and the near-complete lack of anything resembling functioning infrastructure or an effective government. Death is so common that never once do you see an NPC express grief, even when close friends or relatives are killed. And to make matters worse, it's implied in ''The Secret Armory of General Knoxx'' DLC that the planet Promethia is even worse than Pandora.
* [[Co-Op Multiplayer]]: Tag-along style. The host determines where in the plot the players play in, and also has the character used to scale enemies. If the guest is behind the host in level, he will be up against constant beef gates. If behind in plot, any completed missions will be treated as "ineligible", and won't transfer over to the guest. As such, co-op players should mainatain progress parity.
* [[Crazy Prepared]]: Taylor Kobb apparently {{spoiler|puts armed midgets in storage containers (complete with beds and toilets) in case he has a sudden need to betray someone}}.
* [[Crapsack World]]: Borderlands takes this trope and runs with it. Although the planet Pandora was originally colonized in the hopes of turning it into a lucrative, prosperous mining settlement, it was found to be an almost completely barren and borderline uninhabitable wasteland - and that was ''before'' the spring cycle began seven Earth years later and the local wildlife woke up from hibernation. Then, of course, there are the several thousand murderous bandits who prey on the few remaining locals, the extreme scarcity of food, clean water, electricity and medical supplies, and the near-complete lack of anything resembling functioning infrastructure or an effective government. Death is so common that never once do you see an NPC express grief, even when close friends or relatives are killed. And to make matters worse, it's implied in the Secret Armory DLC that the planet Promethia is even worse than Pandora.
* [[Crazy Prepared]]: Taylor Kobb apparently {{spoiler|puts armed midgets in storage containers (complete with beds and toilets) in case he has a sudden need to betray someone}}.
** Or they just live in there. Pandora doesn't have much in the way of sweet digs.
* [[Credits Gag]]: Killing the [[Final Boss]] within the''The {{spoiler|Zombie Island of Dr. Ned}}'' DLC causes fake credits to appear for a few seconds.
* [[Critical Hit]]: [[In Name Only]] example of what this trope usually is; and taken more literally -: A [[Critical Hit]] is scored from hitting an enemy in a certain [[Attack Its Weak Point|point or area on its body]] to [[For Massive Damage|inflict much more damage]], unlike other games. There are other abilities that give your attacks a chance to do extra damage or have extra effects, as per the trope.
* [[Cutscene]]: If you wait a minute on the main menu, you even get an unskippable attract movie -: the same one that plays when you create a new character. The original game was supposed to feature a lot of these, but were cut out in the final product.
* [[Damage Increasing Debuff]]: Enemies afflicted with a Corosive elemental effect suffers additional damage from all sources, including subsequent Corosive effects.
* [[Damage Over Time]]: Many weapons that deal elemental damage have a chance of causing damage over time as an added effect.
* [[Deadly Doctor]]: [[Playing with a Trope|Played with]] 'Dr.' Zed. His first appearance gives him a small cutscene with [[Boss Subtitles]] for him, pausing before he strikes down on a corpse he is about to chop up. He explicitly states he's lost his license when first meeting him and his medical machines occasionally say in his voice "Who needs a doctor when you've got my machines and their scary needles?". [[Afraid of Needles]] yet?
** If one looks around his place, one can find a trashcan full of limbs.
** Then there's his brother, Dr. Ned....
** The corpse-cutting thing was a [[Visual Pun]] and [[Shout-Out]] to Pulp Fiction. If you remember, Zed, in that, owned a Chopper...
** His house has a side room filled with corpses and he happens to be the only living human in town.
* [[Dark Action Girl]]: The Lance Assassins.
* [[A Date with Rosie Palms]]: The mission Dumpster Diving for Great Justice has you search around for something 'of great value' to a man that his wife threw away in a rage (read: dirty magazines). Picking them up, they say "Ugh! Some of the pages are stuck together." The guy tells you to not ask when you turn the mission in. Even worse is when he pays you for the job. He says "Don't worry if the money is damp, I just washed my hands."
* [[Damage Increasing Debuff]]: Enemies afflicted with a Corosive elemental effect suffers additional damage from all sources, including subsequent Corosive effects.
* [[Deadly Doctor]]: [[Playing with a Trope|Played with]] 'Dr.' Zed. His first appearance gives him a small cutscene with [[Boss Subtitles]] for him, pausing before he strikes down on a corpse he is about to chop up. He explicitly states he's lost his license when first meeting him, and his medical machines occasionally say in his voice "Who needs a doctor when you've got my machines and their scary needles?". [[Afraid of Needles]] yet? If one looks around his place, one can find a trashcan full of limbs. Then there's his brother Dr. Ned.... The corpse-cutting thing was a [[Visual Pun]] and [[Shout-Out]] to ''Pulp Fiction''. If you remember, Zed, in that, owned a Chopper... His house has a side room filled with corpses and he happens to be the only living human in town.
* [[Death by Materialism]]: If you fail to escape the armory by taking too much time looking through weapons chests. Although, since [[Death Is a Slap on The Wrist|death only means a monetary loss]], you're better off hunting for rare guns than trying to escape.
* [[Death Is Cheap]]: Literally. If you die, you'll get resurrected via cloning, for a fee of course; how much it is being a percentage (around 7%) of how much cash you have at the time. If you're broke, it's free.
* [[Death Seeker]]: Knoxx by the time you meet him.
** Even more so when {{spoiler|Hehe gets resurrected as the Claptrap's slave. TWICE. It gets to the point where he not only encourages you to shoot him but attempts to point out his critical hit location}}.
* [[Death World]]: Pandora makes Australia look like a petting zoo.
* [[Defector From Decadence]]: Roland (Soldier) is a former member of the Crimson Lance.
** As well as Athena of the''The Secret Armory of General Knoxx'' DLC.
** Knoxx is about to quit when you meet him, but for different reasons (the incompetence of his higher ups -: according to his journal, one of his superiors is a ''five-year old'' who sends him macaroni pictures instead of orders).
* [[Deflector Shields]]: A device that acts as additional regenerating hit points.
* [[Demoted to Extra]]: Helena Pierce's role in the story was scaled back a ''lot'' after the game had a drastic visual overhaul. [For(for starters, she's prominently featured in the pre-cel game trailer.). Now, she's just a minor NPC you only meet halfway through the game, doing the occasional quest for.
** The inverse happened to Patricia Tannis, who wasn't even mentioned at all in the trailer, and features a lot more than Pierce and actively helps you with your quest.
** The Vault Hunters of the first game are NPCs in the second, though still important to the story.
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* [[Deployable Cover]]: Scorpio turrets have elements of this, but they're mostly for [[Captain Obvious|shooting things]].
* [[Desert Punk]]: No, really.
* [[Did You Just Punch Out Cthulhu?]]: {{spoiler|The End Game Boss is a [[Eldritch Abomination|giant Cthulhu like monster]] complete with tentacles, giant gaping [[Vagina Dentata|maw]], and a massive eye that shoots energy beams. The character is armed with ballistic weapons and maybe some alien weapons you found. And if you're Brick, you can ''literally'' punch it out too. Though [[Justified]], since the Guardian Angel tells you it can be hurt because it's not in its own dimension.}}.
* [[Difficulty Spike]]: Playthrough 2.5 really ramps up the difficulty. For one thing, most enemies are now always either at or one level higher than you, and Badasses and bosses are much more lethal.
* [[Disc One Final Boss]]: {{spoiler|Baron Flynt, leader of Pandora's bandit hordes}}.
* [[Disc One Nuke]]: Due to this game's [[Random Drop]] system, it's [[Rare Random Drop|extremely rare]], but very possible to find weapons that possess incredible power at a low level requirement, early in the game. If you have a decent amount of luck, you can find a weapon that will tear the rest of the game apart.
** There's multiple breeds of weapons that are disproportionately powerful for their item level, which can be incredibly deadly in the right hands: any rapid-fire weapon with a high ignite chance (fire damage seems to be at the very least partially-HP-percentage-based, which renders them capable of utterly destroying Badass/boss foes regardless of level), mashers (relatively-accurate and fast-firing shotgun pistols), Anarchy submachine guns (quad-shot), the list goes on. God help your foes if you stumble across the Playthrough 2+ versions...
** And thanks to unencrypted save files and the save file editor and [http://blmodding.wikidot.com/gear-calculator gear construction kit], it is possible to construct the best possible weapons for any given level (and scale up or down weapons from early or late in the game to suit any level). Build your own [[Disc One NukesNuke]]s.
** Gearbox gives you one in a sidequest: the Madjack, a revolver that has crazily spinning bullets and a high ricochet chance. But that works to your advantage with distant, powerful targets: a Madjack can take out a Mulciber in just a few shots.
** You'll get the Clipper in your first hour or two of gameplay. It has a very high rate of fire, with a chance to do [[Kill It with Fire|fire damage]] with every hit. You'll be killing skags and Lance with it all the way to the end of the game.
* [[Does This Remind You of Anything?]]: {{spoiler|The End Boss, which not only has a giant [[Vagina Dentata]] with an enormous tentacle inside, but also wields several other tentacles with large glowing testicles on it that you shoot until they burst.}}.
* [[Do Not Run with a Gun]]: Played straight in that players cannot fire while running (crosshairs disappear, and taking a shot will just toggle back to walking speed), averted in that this is ignored if firing while airborne, so run-and-gun is possible by bouncing around.
* [[Double Entendre]]: ''Dixie Wrecked'' brand moonshine and ''Clitz'' brand beer. And, in all honesty, [[Freud Was Right|the Crimson Lance]].
* [[Driven to Suicide]]:
** And, in all honesty, [[Freud Was Right|the Crimson Lance.]]
* [[Driven to Suicide]]:* The imagery of such an act is used for the box art, as can be seen above. Was specifically created for a striking image.
** General Knoxx was about to kill himself before his boss battle.
* [[Dumb Muscle]]: Brick can barely read or write, but has strength that's best described as "rhino-like".
* [[Dynamic Loading]]: Dynamic Loading Fail is practically guaranteed, at least for the largest areas.
* [[Eldritch Abomination]]: {{spoiler|The vault actually contains this. See [[Did You Just Punch Out Cthulhu?]] above.}}.
* [[Elemental Powers]]: Certain guns can cause [[Standard Status Effects]] with [[Kill It with Fire|fire]], [[Shock and Awe|lightning]], acid... or just [[Stuff Blowing Up|potentially explode.]].
* [[Elite Mooks]]: Called [[Badass]]es, unless you do the [[New Game+]] which makes them ever more powerful and called '[[One Bad Mother|Bad Mutha]]'.
** And Playthrough 2.5 upgrades them again, this time to '[[Superbad]]s'.
* [[The Engineer]]: Roland (obviously), and the Crimson Lance Engineer enemies. Further, the badass Crimson Lance from the the 3rd DLC have an elemental turret as part of their skillset.
* [[Every Car Is a Pinto]]:
* [[Every Car Is a Pinto]]: The Runners explode fantastically when reduced to 0 whatever-it-is points. ''Don't'' be standing next to them when that happens. [[Captain Obvious|Or in them.]]
** The Runners explode fantastically when reduced to 0 whatever-it-is points. ''Don't'' be standing next to them when that happens. [[Captain Obvious|Or in them]].
** Made funny with the monster-construction mission in [[DLC 3]]; Scooter banters about product recall "cus' of people burnin' alive an' shit." He also lampshades ripping out the passenger seat to make room for the GIANT NITRO TANK which is probably the reason for the big boom on all runners.
** Made funny with the monster-construction mission in the third DLC: Scooter banters about product recall "cus' of people burnin' alive an' shit." He also lampshades ripping out the passenger seat to make room for the GIANT NITRO TANK which is probably the reason for the big boom on all runners.
* [[Everything's Deader with Zombies]]: The first DLC includes zombies.
* [[Everything Fades]]: Played straight with enemies killed by non-elemental means. Justified with incineration and dissolving when enemies are killed with Fire or Corrosive elemental weapons, respectively.
* [[Everything's Deader with Zombies]]: The first DLC includes zombies.
* [[Evil Albino]]: Commandant Steele.
* [[Excuse Plot]]: You travel to Pandora to dick around/look for some Vault, a girl hits on you since you both need the vault, you do random things for complete strangers for a few hours, the [[Killzone|Helghast]] attack you, and then you fight Cthulhu.
* [[Exploding Barrels]]: Now with exciting new corrosive, shock, and fire flavors!
** A possible lampshading occurs in the opening cutscene, what with your bus driver saying "So, you want to hear a story?" in a do-we-really-have-to-go-over-this-because-I-do-this-all-the-time-and-you-lot-sound-like-you-don't-need-it kind of tone.
* [[Expy]]: The Crimson Lance [[mook]]s look quite a bit like [[Jin-Roh: The Wolf Brigade|Protect Gears]].
** The really annoying thing is that there is a great story there, just below the surface, but for some reason, they left most of it unpolished. The simplest example is the near lack of story-driven cutscenes after the first.
** There originally had been a deeper plot told via cutscenes... which mostly survives with Tannis and the Angel, but Gearbox decided it just wouldn't work with the new art direction.
* [[Exploding Barrels]]: Now with exciting new corrosive, shock and fire flavors!
* [[Expy]]:
** The Crimson Lance [[mook]]s look quite a bit like [[Jin-Roh: The Wolf Brigade|Protect Gears]].
** They also seem to get compared to the [[Killzone|Helghast]] an awful lot by the fandom.
** They're also similar to [[Fallout|The Enclave]]-same cheesy fiftes advertisements, same Dangerously [[Too Dumb to Live]] tendencies, and similar armor.
** You can get the [[Diablo 2|Cracked Sash]] off [[Diablo 2|Rakkinishou]]?
** Undead Ned, or more accurately, the [[A Worldwide Punomenon|Nedcromorph]], is one of, well, a [[Dead Space (series)|Necromorph]].
*** If you can scrounge up an old copy of Game Informer with the pre-release article on the game, take a look at the characters and note that they were all different then. Zed is Roland, Steele is Lilith (who apparently was a male character called the scientist originally, one of the later sub-bosses (Reaver) was Mordecai, and supposedly the badass bruiser model was Brick.
* [[Extreme Omnivore]]: Skags will eat anything, but they vomit back up whatever they can't digest, which is why you find items in the "piles". Not just skags. Basically anything that tries to eat you aside from Rakks. ''Including'' Rakk. The Feeder/Bloated/Gravid etc variety have a higher probability of dropping stuff.
** Not just skags. Basically anything that tries to eat you aside from Rakks.
*** ''Including'' Rakk. The Feeder/Bloated/Gravid etc variety have a higher probability of dropping stuff.
* [[Fetch Quest]]: The Journal and Scavenger Hunts, and a few others.
** [[Twenty Bear Asses]]: A few others besides those.
* [[Flash Step]]: Lilith's special ability allows her to step into an alternate dimension (causing an explosion that helps discourage her enemies from attacking), run quickly to her target, pop out with an energetic shockwave that stuns her foes, and then proceed to mow them all down.
* [[Fun with Acronyms]]: A very subtle one with the Eridian Cannon, as its description "010011110100110101000111" is a binary-encoded ASCII string for the letters "OMG" (Oh My God) (it makes a sizable explosion, leading to the aforementioned expression).
* [[Follow the Leader]]: The developers have cited many influences to the game, even saying at one point this game stemmed from wanting to make "Fallout 3, but with co-op". Of course, in the end, there were many differences from that basic statement. It's more [[X Meets Y|Fallout 3 meets... a lot of stuff.]]
** Even then, aside from some very vague similarities, its not even all that Fallout-y.
* [[Fun with Acronyms]]: a very subtle one with the Eridian Cannon, as its description "010011110100110101000111" is a binary-encoded ASCII string for the letters "OMG" (Oh My God). (It makes a sizable explosion, leading to the aforementioned expression.)
* [[Game Mod]]: Gearbox won't provide a development kit for fear of breaking what little balance the game has already, but this hasn't stopped people from creating save editors to experiment with. Want a 40000 damage twenty-cap revolver that shoots fire rockets and never needs reloading? Okay!
** Not ''quite'' 40,000 damage revolvers that shoot rockets and don't need to reload, but you ''can'' do some pretty creative things nonetheless—suchnonetheless... such as combining parts from The Dove (a pistol that never runs out of ammo) with parts from the Hyperion Invader (a pistol that fires its entire clip when fired while the aim button is held down) to create a pistol that, when you fire it while aiming, ''never stops shooting and never runs out of ammo'' (until you let go of the aim button, anyway.).
** Apparently, it is possible to use [https://web.archive.org/web/20110108062737/http://gbxforums.gearboxsoftware.com/showthread.php?t=88285 UnrealEd] to create custom maps, if you're willing to modify the exe.
* [[Gameplay Ally Immortality]]: If someone won't shoot at you, you can't shoot it at it. They won't even notice.
* [[Gas Mask Mooks]]: The Crimson Lance. The bandits, on closer inspection, are wearing what appear to be some sort of gas mask.
** Just about every human enemy save bosses wears a mask of some sort, presumably so the developers wouldn't have to animate them speaking their various taunts and cries.
* [[Giant Enemy Crab]]: They appear out of the sand and you [[Attack Its Weak Point|Attack Their Weakpoints]] [[For Massive Damage|For Massive]] [[Overly Long Gag|Damage]].
* [[Giant Space Flea From Nowhere]]: {{spoiler|theThe finale. Yes, all of it.}}.
** The Bleeder, whatever the hell that thing is supposed to be, there is no indication in the sidequest that you encounter it that it is anything BUT a an ordinary Scythid.
** Hell, one of the challenge achievements for killing {{spoiler|the Guardians}} is titled "What is this thing?", as if to [[Lampshade]] the sheer absurdity of the situation. It's explained by the Voice afterwards, but still.
* [[Gladiator Subquest]]: Three times. The first pits you against Skags, second against bandits, and third against the Crimson Lance, including their vehicles. The ''Mad Moxxie's Underdome Riot'' DLC is nothing but Gladiator Suquests.
* [[Glass Cannon]]: {{spoiler|The Eridians}} are extremely powerful, but have very low defense and health.
* [[Goggles Do Nothing]]: Why does an archaeologist need aviator goggles, exactly?
** For the same reason Mordecai might need them on a desert wasteland planet-in case of sandstorms or something.
* [[Good Bad Translation]] : In the French version, Steele is still casually talking about putting you to jail {{spoiler|while the Destroyer impales her}} because the French voice actor takes too long. The same happens with {{spoiler|the psycho who gets stabbed by M.Shank}} in the third DLC.
* [[Good Old Fisticuffs]]: Brick (Berserker). Can specialize in hand to hand combat. Keep in mind the planet is populated with gun toting road warrior type bandits and assorted monsters. Good thing Brick hits like a train.
* [[Gradual Grinder]]: Elemental weapons aside from Explosive ones are this. They generally do less overall damage than their normal gun counterparts, but if you manage to hit the mob with a damage-over-time component, then it'll gradually whittle their health away. The humanoid mobs will often [[Fridge Horror|scream in pain as it slowly kills them]].
* [[Grail in the Garbage]]: Doesn't happen often, but sometimes you can find a really good gun when searching through Pandora's many trash cans. Or Skag barf.
* [[Groin Attack]]: A viable (in fact, more like necessary) tactic when facing the Crimson Lance if you don't have any Incendiary or Corrosive weapons and can't get a straight shot at their heads, since their groins lack armor.
* [[Gun Accessories]]: Scopes and bayonets and all sorts of other things. And if you want to get technical, the procedural weapon generation means the guns are basically a set of modular parts in various combinations; in other words, everything is an accessory. Considering that different parts can be the difference between a gun shooting fire or shotgun shells or having infinite ammo, this is more than a technicality.
* [[Gun Porn]]: According to [[The Other Wiki]] entry for Borderlands, the debug menu for the game shows over three million guns (varying in stats) are available in the game. According to the devs, they stopped counting once they hit ''17 million''.
** Suddenly the commercial touting "87 bazillion guns" doesn't sound so far-fetched.
* [[The Gunslinger]]: Every playable character can use guns and has skill trees relating to them, but Mordecai actually gets a skill tree that's called this, specifically with pistols.
* [[Guide Dang It]]: Some of scavenger and even some of the regular mission will make you grow to hate the waypoints which can make finding certain mission related objects confounding to say the least. Further, some missions themselves have really out-of-the-way trigger points.
** Turns out, the waypoint for scavenger missions are placed ''specifically'' in the ''general area'' the parts can be found in. For example if the 4four or 5five parts are found scattered about a single bandit encampment, the waypoint will likely be in the center of that encampment.
** The worst part about the Scavenger missions is the gun itself is usually [[Vendor Trash]].
** However, the 'loot' icon can be a less obvious but more helpful, uh, help during scavenger quests.
* [[Gun Accessories]]: Scopes and bayonets and all sorts of other things. And if you want to get technical, the procedural weapon generation means the guns are basically a set of modular parts in various combinations; in other words, everything is an accessory. Considering that different parts can be the difference between a gun shooting fire or shotgun shells or having infinite ammo, this is more than a technicality.
* [[Gun Porn]]: According to [[The Other Wiki]] entry for ''Borderlands'', the debug menu for the game shows over three million guns (varying in stats) are available in the game. According to the devs, they stopped counting once they hit ''17 million''. Suddenly, the commercial touting "87 bazillion guns" doesn't sound so far-fetched.
* [[The Gunslinger]]: Every playable character can use guns and has skill trees relating to them, but Mordecai actually gets a skill tree that's called this, specifically with pistols.
* [[Hand Cannon]]: Most of the revolvers would qualify, but mashers—revolvers that shoot seven or eight bullets per shot—are the undisputed kings. At level 50 the average masher can exceed 2,000 damage per shot (more than most rocket launchers).
* [[Healing Shiv]]: Roland (Thethe Soldier) can access Cauterize, a special ability that makes his weaponry heal allies. The text of the skill states this also works with rockets and grenades.
{{quote|"Hold still while I heal you..." '''BRAKKA BRAKKA BRAKKA'''. "There, all better."}}
** And for everyone else (Okayokay, even Roland) there's Transfusion grenades. That's right, a grenade that ''heals you'' by unhealing your enemies. There's also a couple of weapons that do the same thing.
* [[Heel Face Mind Screw]]: In ''Claptrap's New Robot Revolution'', {{spoiler|INAC is defeated by the Vault Hunters using the [[Fun with Acronyms|WIRED device]]<ref>whichWhich is actually wireless.</ref> to undo the advanced programming Hyperion gave him and reverting him back to his original, friendly self.}}.
* [[Heroic Mime]]: The game dips in and out of this trope. The player characters can talk, as shown by their taunts and comments on a weapons cache discovery, but when it comes to interacting with other characters in game or in a cut scene, they never speak.
* [[Heroic Second Wind]]: A gameplay mechanic. When your health reaches zero, the message "Fight for your life!" flashes at the screen, and you get a chance to take down an enemy with you as your vision darkens. If you do manage to kill an enemy before dying yourself, you get resurrected with minimal health and full shields, while the message "Second wind!" flashes.
* [[Heroic Comedic Sociopath]]: Pretty much all of the player characters love dispensing death, but Brick probably takes the cake.
{{quote|'''Brick:''' (After killing a particularly difficult enemy) ''"Gimme something else to kill."''}}
* [[Heroic Mime]]: The game dips in and out of this trope. The player characters can talk, as shown by their taunts and comments on a weapons cache discovery, but when it comes to interacting with other characters in game or in a cut scene, they never speak.
* [[Hot Scientist]]: [http://images2.wikia.nocookie.net/borderlands/images/7/7d/Patricia.Tannis.png Patricia Tannis.]
* [[Heroic Second Wind]]: A gameplay mechanic. When your health reaches zero, the message "Fight for your life!" flashes at the screen, and you get a chance to take down an enemy with you as your vision darkens. If you do manage to kill an enemy before dying yourself, you get resurrected with minimal health and full shields, while the message "Second wind!" flashes.
* [[Hot Scientist]]: [http://images2.wikia.nocookie.net/borderlands/images/7/7d/Patricia.Tannis.png Patricia Tannis].
* [[Hot Mom]]: Moxxi is Scooter's mom.
* [[Hulk Speak]]: Sledge and Badass Psychos.
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* [[Humongous Mecha]]: The Lance's Devastator unit. General Knoxx also has one.
* [[Hyperspace Arsenal]]: As the game starts out, you'll already be able to wear two weapons, equip a shield, a grenade mod, a class mode, carry about 1000 rounds of ammunition for all the different weapon type, three grenades and carry twelve other items. Every playthrough allows you to find upgrades for your backpack to give about 30 more slots to carry items, you'll be able to buy ammo storage which will end up allowing you to hold around three thousand bullets and 9 grenades.
** Each character wears a device called a '[[Hammerspace|Storage Deck]]', which is basically a dead-end transporter, into which they can dump practically anything. Hence why backpack upgrades are called 'SDU's. (Storage Deck Upgrades). It appears as a metal device with a glowing blue 'beam' across its surface. When playing in multi-player, it's possible to see a teammate pull something out of it. Examples: [http://tinyurl.com/yfywrtc 1], [http://tinyurl.com/yc7g8bu 2], [http://tinyurl.com/yap43rf 3], and [http://tinyurl.com/y9ye25l 4].
* [[I Am a Humanitarian]]: Psychos (''"Just three more steps and I got me dinner"'', ''"Hahahaha!! MORE! More meat for me!!"'', ''"It's time, for my pound of flesh! Hahahahahaha!"''), as well as some normal bandits ("You gonna ''squeal'' before we ''cook'' ya?!").
* [[Impaled with Extreme Prejudice]]: Victims of the bandits can be seen impaled on various objects in some places.
** And with irony, the Crimson Lance did the same to the bandits lured to Old Haven.
** {{spoiler|Members of the Red Lance mercenaries are found impaled in the last areas of the game.}}.
** {{spoiler|Commander Steele by the [[Eldritch Abomination]] with a large tentacle. [[Does This Remind You of Anything?]]? Even better, the thing impaling her looks like a giant vagina.}}.
* [[Impossible Item Drop]]: Considering the millions of guns that [[Random Drop|drop from the enemies]], this game laughs at your concerns for the [[Fridge Logic]] it produces. (Itit also manages to justify it -: [[Extreme Omnivore|the local wildlife will eat]] ''[[Extreme Omnivore|anything]]'', but vomits up whatever it can't digest, for you to loot.).
** Further, it manages to justify the finding of good stuff later-: other guys took all the good stuff from the early sections and died later on.
** Loot Goons in the''The Zombie Island of Dr. Ned'' DLC actually carry ''weapons chests'' on their back.
* [[Impossibly Low Neckline]]: The neckline actually isn't that low for [http://borderlands.wikia.com/wiki/File:K9uammthwvnzkq0w.jpg Mad Moxxi], but considering the size of her, it's still a surprise she doesn't pop out!
** Seems to be popular with Sirens as well (Lilith and Steele).
* [[Improbable Age]]: According to General Knoxx, the Admiral is a five-year-old.
* [[Improbable Aiming Skills]]: Ax wielding bandits will throw their ax at you from 100 yards away and hit you. Every time.
* [[Improbable Weapon User]]: This is made of this trope. Rocket Launcher that fires 3three rockets, that each split into 5five rockets, which all explode into acid? checkCheck. Shotgun that has a spread in the shape of a smiley face? checkCheck. Full-auto sniper rifle? youYou betcha.
* [[In-Universe Game Clock]]: Technically, it's the planet currently having a really bad day/night cycle (in some seasons, it's day for three months straight).
* [[I Am a Humanitarian]]: Psychos (''"Just three more steps and I got me dinner"'', ''"Hahahaha!! MORE! More meat for me!!"'', ''"It's time, for my pound of flesh! Hahahahahaha!"''), as well as some normal bandits ("You gonna ''squeal'' before we ''cook'' ya?!")
* [[Incendiary Exponent]]: Lilith's Phoenix skill sets her on fire (with only beneficial effects), which makes any nearby enemies acquainted with the [[Man On Fire]] trope [[Captain Obvious|(with harmful effects)]].
** How do you make a shotgun, revolver, automatic pistol, machinegun, or sniper rifle more awesome? Simple-: incendiary rounds.
** Also, Flaming Psychos. Cackling insanely and trying to kill you while ON FIRE. It actually gives them immunity to fire damage to boot.
* [[Infinity+1 Sword]]: If you find a gun made by Atlas, it will often serve as your personal Infinity Plus One Sword for a given level range. ''The Secret Armory of General Knoxx'' DLC adds a new rarity color to replace the glitch-based Pearl weapons. These new Pearlescent ([[Color Coded for Your Convenience|or Aqua]]) weapons and shields are frustratingly rare, incredibly potent, and by the time you get them there likely won't be much left but the [[Bonus Boss]], fitting them into the trope nicely.
** The weapons go in a set range—Whiterange: White, Green, Blue, Purple, Yellow (akaa.k.a. Orange), Orange (Akaa.k.a. "Dark Orange"), and "Pearl" (akaa.k.a. "Aqua"). Still, given the right number of mods, the lower tier weapons can be much more powerful.
** And then there are the boss weapons. {{spoiler|[[Munchkin|Some players]] have suggested that you can kill practically anything with Sledge's shotgun and enough magazine size bonuses.}}.
* [[Insufferable Genius]]: When Tannis isn't being a scatterbrained [[Cloudcuckoolander]], she's this. She'll continually mention how she's the intellectual superior of everyone else, bombards her conversations with casual misanthropy, and never truly gives up that haughty air even when she's lost it to dating her voice recorder.
* [[Insurmountable Waist High Fence]]: Oh god, so many everywhere. Especially those bollard things your vehicle can't pass between or over.
** One such obstacle that remains bizarrely unpatched is a large metal palette in a puddle near the bridge in Rust Commons East which a Claptrap lowers for you. Every single person who has ever played ''Borderlands'' will have crashed into it at least once, despite the fact that it looks (and was probably intended to be) easily navigable. Might be a joke on the developer's part.
* [[Invulnerable Knuckles]]: Brick can beat alien monsters, bandits with various head gear, and other things to death with his bare hands and not bat an eye. He even regenerates while he does it. They aren't really just his knuckles. If you look carefully in the opening cutscene when he punches his hand, he appears to have a bit of plate metal over his knuckles with small bolts welded on pointing outwards. Lightning, acid, fire or explosions erupting from Brick's fists don't hurt at all considering the proximity to the said effects.
* [[In-Universe Game Clock]]: Technically, it's the planet currently having a really bad day/night cycle (in some seasons it's day for three months straight).
* [[Invulnerable Knuckles]]: Brick can beat alien monsters, bandits with various head gear, and other things to death with his bare hands and not bat an eye. He even regenerates while he does it.
** They aren't really just his knuckles. If you look carefully in the opening cutscene when he punches his hand he appears to have a bit of plate metal over his knuckles with small bolts welded on pointing outwards.
*** Lightning, acid, fire or explosions erupting from Brick's fists don't hurt at all considering the proximity to the said effects.
* [[Jerkass]]: Tannis and Pierce also consider you to be beneath them, and don't hesitate to let you know.
* [[Karmic Death]] {{spoiler|Commander Steele}}.
* [[Kick the Dog]]: Very little characterization is given to Krom, one of the bosses, except that he is apparently pretty bad, so in his pre-fight cutscene he shoots a tiny cowering robot off of a bridge for good measure.
** Additionally, Tannis says about Baron Flynt: "After he left he took the artifact and punched my dog..." [[Crowning Moment of Funny|"...Which was the last piece of the Key to the Vault. The artifact, not my dog."]]
*** [[Crowning Moment of Funny|"...Which was the last piece of the Key to the Vault. The artifact, not my dog."]]
* [[Kleptomaniac Hero]]: Really, the point of this game is the [[Gun Porn|many, many,]] [[Rule of Three|many]] [[Gun Porn|guns]] you can loot. [[NPC]]s will occasionally [[Lampshade Hanging|comment]] on how many things have turned up missing since you've arrived.
{{quote|'''Random Townsperson:''' Have you seen my gun...?}}
** It probably doesn't help that they keep their guns in unlocked boxes stored outside.
*** Hell, the events of ''Claptrap's New Robot Revolution'' are set in motion because of this.
* [[Kill It with Fire]]: The best way to deal with zombies. The Maliwan Hellfire submachine guns in particular cause a stacking fire damage-over-time effect with every shot and turn anything that's not fire resistant into a living torch in a few seconds.
* [[Kinetic Weapons Are Just Better]]:
* [[Kinetic Weapons Are Just Better]]: Eridian weapons usually have a short range, long recharge time and/or slow moving projectiles that effectively blind the person using them. Compared to human weapons, they're little more than a novelty. The icing on the cake? They also force you to move slower. The rocket launcher equivalent is even more useless than regular rocket launchers.
** Eridian weapons usually have a short range, long recharge time and/or slow moving projectiles that effectively blind the person using them. Compared to human weapons, they're little more than a novelty. The icing on the cake? They also force you to move slower. The rocket launcher equivalent is even more useless than regular rocket launchers. They are, however, very useful [[Fridge Brilliance|against the Eridians themselves]]. The Eridians also aren't slowed down by the weapons, since they float. They're probably very awesome weapons... if you belong to the species it's designed for.
** They are however very useful [[Fridge Brilliance|against the Eridians themselves]].
*** The Eridians also aren't slowed down by the weapons, since they float. They're probably very awesome weapons...if you belong to the species it's designed for.
** The Eridian sniper rifles also have one very useful advantage over their kinetic counterparts: their bullets have no travel time/delay. Very good for Mordecai, even if he doesn't have any perks for Eridian weaponry.
** They also have technically unlimited ammo. While they need to recharge after a certain number of fired shots they will never run out of ammo, which can be helpful if you find yourself in the extremly unlikely situation that you are completely out of ammo for all your guns.
* [[King Mook]]: Nine-Toes
** Nine-Toes, little more than a stronger bandit.
** In Tetanus Warren, there is a boss enemy called King Wee Wee.
* [[Kleptomaniac Hero]]: Really, the point of this game is the [[Gun Porn|many, many]], [[Rule of Three|many]] [[Gun Porn|guns]] you can loot. [[NPC]]s will occasionally [[Lampshade Hanging|comment]] on how many things have turned up missing since you've arrived.
{{quote|'''Random Townsperson:''' Have you seen my gun...?}}
** It probably doesn't help that they keep their guns in unlocked boxes stored outside.
*** Hell, the events of ''Claptrap's New Robot Revolution'' are set in motion because of this.
* [[Konami Code]]: [[Black Widow|Mad Moxxi's]] first husband was [http://www.youtube.com/watch?v=0DosLOfrn58 a dirtbag and a cheat].
* [[Lampshade Hanging]]: Numerous examples. The [[NPC]]s occasionally ask you if you've seen their missing stuff. A log from a dimwitted zombie hunter in the first DLC is just him getting confused by and whining about the game's guide arrow. When you meet Scooter in the 3rdthird DLC, he greets you by saying "hey guy, and... [[Schrödinger's Player Character|maybe girl]]... c'mon in!".
* [[Large and In Charge]]: General Knoxx.
* [[Laughably Evil]]: Several of the villains (especially Dr. Ned, General Knoxx and Mr. Shank).
* [[Law Enforcement, Inc.]]: The Crimson Lance who work for the Atlas Corp. It's hinted they've gone rogue, however.
* [[Leaning on the Fourth Wall]]: Marcus does this at the beginning of the game as you're getting off the bus, saying that "We'll be doing this again soon enough."
* [[Laughably Evil]]: Several of the villains (especially, Dr. Ned, General Knoxx, and Mr. Shank).
* [[Leaning on the Fourth Wall]]: Marcus does this at the beginning of the game as you're getting off the bus, saying that "We'll be doing this again soon enough".
** Also, the writings in Tannis' cell at Crimson Fastness imply the second playthrough as well.
* [[Level Grinding]]: A little, but [[Level Scaling]] means it isn't very efficient. DLC, however, let you outlevel enemies by doing the DLC before going back to the plot.
* [[Level Scaling]]: Within a particular range for each area. Finishing the second playthrough makes the range for everything on par with yours.
* [[Lightning Bruiser]]: Sledge is deceptively fast for his size, especially since, at first, he seems to use the slow "Bruiser" fighting style. This is especially noticeable if you try to fight him with a scoped weapon (don't aim for the head - his helmet blocks out all crit damage - ''unless'' you can reliably hit his red eyeslit) and find that he's always closing the distance to you much quicker than he should. He attacks rather fast, ''especially'' if you back into a corner.
** Skagzilla-: its huge size compliments all its standard issue skag melee attacks quite well.
* [[Loads and Loads of Loading]]: The [[Play Station 3]] version takes 36 seconds to load from the main menu to Fyrestone and has similar wait times every time you travel to a new area. The Xbox 360 is not much better. Replacing the [[Play Station 3]]'s stock 5600 RPM drive with a 7200 RPM drive can cut 20-33% off these times.
* [[Logo Joke]]: the nVidia logo lights up, fades, a Claptrap hits it, causing the logo to light up. Then Claptrap says, in a singsong voice, "Tada!".
* [[Lost Forever]]: Wonderfully [[Averted]], since you can switch between your first and second playthroughs. Most of the unique weapons can also [[Random Drop|drop from bosses]], and most bosses that drop unique items respawn. That said, be sure not to kill King Wee Wee in your second playthrough until it's done.
** Also played straight in Dr. Ned's'The Zombie Island of Dr. Ned''. If you don't get his gun before you fall in the trapdoor, it's gone when you go back. presumablyPresumably, you can do a second playthrough, but still, it's easy to miss.
** Through the diligence of the wiki's users, it has been confirmed that on [[New Game+|Playthrough 2.5]], boss enemies that had quests with a unique reward (TK's Wave, the Spy, The Sentinel, etc) drop both their standard loot ''and'' a beefed up version of their quest reward.
** Unfortunately, the third DLC plays this straight with the Kyros' Power, Typhoon and Knoxx's Gold weapons, as the bosses that drop them no longer respawn after their respective quests are completed.
* [[Ludicrous Gibs]]: Running over a bandit in your vehicle will cause chunks to go flying about 35–40 meters high and rain down for several seconds. And that's not even counting the weapons with explosive or incendiary ammunition...
** Let us not forget the boomstick. [[Awesome but Impractical|It is a very easily ignored gun that drains on ammo very fast and literally has no accuracy,]], but get some zombies within about four feet of you, and they all die. Hilariously.
** You don't even need explosive ammo to turn someone into gibs; crit significantly weaker enemies with a powerful weapon and watch the chunks fly a good 100&nbsp;ft100ft into the sky. It can sometimes rain meat for 10–15 seconds after a good [[Boom! Headshot!]].
* [[MacGuffin]]: The Vault Keys.
* [[MacGuffin Location]]: The Vault or more specifically {{spoiler|everything that you are told would be in it.}}.
* [[Male Gaze]]: Just look at Lilith's wanted poster in ''The Secret Armory of General Knoxx''.
* [[Meaningful Name]]: Some of the {{spoiler|Eridians}} are called Arch Guardians, arches are prominent architectural choices in their design. {{spoiler|Even the Vault door is an arch.}}.
** Interestingly, the French version translated "the Vault" into "the Arch". {{spoiler|Which made the whole "Pandora's Vault/box sure contains bad things, doesn't it ?" hidden joke fade away, sadly.}}.
* [[The Medic]]: Roland has a skill tree called 'Medic'.
** And his main medic skill converts friendly fire damage to health. Yeah, ''he shoots people to life'' (Seesee [[Healing Shiv]] above).
* [[Medium Blending]]: The Guardian Angel's transmissions are comprised of live action footage, albeit with heavy post-processing.
* [[Mega Corp]]: Every gun manufacturer seems to have spinoff products scattered around the world. Atlas is the current leader, with control of the Echo network and commerce grid, but Dahl's insignia shows up everywhere. Jakobs seems to have a prefab housing division, just for starters...
** Dahl Corporation seems to have run the mining firm on Pandora, but they had to quickly evacuate once the Crimson Lance rolled in.
** Jakobs also has a company town built around a lumber mill in the DLC. It harvests wood for their guns.
** Hyperion, one of the rarer manufacturers, owns everything from the Claptraps to the New-U stations to {{spoiler|the satellite 4N631, which is apparently the Guardian Angel}}. Atlas is the most famous, but Hyperion keeps Pandora running...
* [[Misplaced Sorrow]]: You often get this reaction from NPCs when you break bad news to them. For example, when you tell Scooter that {{spoiler|T.K.}} is dead, he angrily laments that he never returned his tools.
* [[Money for Nothing]]: Money is very critical within the first and second area, but by the time you reach the Dahl Headlands, you will be either selling more than spending or just keep farming for money found in lockers. Even though the money display caps off at $99,999,999, you can still get even more money beyond the display.
* [[Monster Arena]]: Besides the Fighting Ring, ''Mad Moxxi's Underdome Riot'' is all about this.
* [[Mood Whiplash]]: For the most part, the game plays its [[Crapsack World]] [[Played for Laughs|for laughs]], but once in a while.... For example, in the first game area, there's a friendly blind-and-crippled [[Cloudcuckoolander]] questgiver. Later, you're given a quest to go check on the guy. That should be fun, right? Oh, look, he's not in his porch chair. Must be inside his shack, let's go check--... {{spoiler|Oh, there he is, hung by his one good leg from a turning ceiling fan, with his neck cut and loads of blood all around}}.
** The good news is, in the first DLC, {{spoiler|he comes back as a happily deranged zombie.}}.
* [[Mook Maker]]: Various huts and caves.
** The Rakk Hive, more literally.
Line 386 ⟶ 380:
** "Vladof! You don't need to be a better shot, you just need to shoot more bullets."
** Don't forget "The Meat Grinder" Combat Rifle dropped by a boss. It has a skill that increases its fire rate when you kill stuff with it. Combine THAT with Roland's ''Metal Storm'' skill and a good class mod that adds points to that skill and well... you get the idea.
** And in the 3rdthird DLC, there's ''The Chopper''. Drops from a Side-Quest Boss. Damage? Between 170 and 260. Accuracy? Not much. Fire rate? 16-17. Red text means it fires all the magazine in one shot (unless you melee). Oh, almost forgot... the magazine holds 536 bullets. FIVE-HUNDRED THIRTY-SIX BULLETS. And that's WITHOUT any + magazine size skills or class mods.
*** And WITH class mods, it's possible to make the Chopper's ammo cap MORE then the player can carry at most, which is 1120 rounds, with the right skills and mods for Roland, it could hold roughly 500 bullets more than the maximum ammo limit. It's also completely impossible for any amount of Ammo regeneration to keep up with the amount of death this crazy thing spews out according to its page on the ''Borderlands'' Wiki. <s>It is quite likely this gun is the closest the unvierse will ever get to Enuff Dakka, EVER.</s> There is never enuff dakka.
* [[Ms. Fanservice]]: Mad Moxxi. You saw that picture, right?
* [[Murder, Inc.]]: The Crimson Lance.
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{{quote|'''Moxxi:''' ''(distraught)'' You killed my second husband. You actually killed him. I know I told you to but... I'm sorry, I need a minute.}}
* [[New Game+]]: Beat the game, then start a new run of the campaign with tougher enemies and your old guns!
* [[Nice Hat]]: Hank Reiss, {{spoiler|Wereskag}}. It even says so in his [[Boss Subtitles]].
* [[No Kill Like Overkill]]: One headshot not enough? How about a sniper rifle that shoots ''six bullets at once''?
** There's quite a few examples of guns that just love this trope on this page already.
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* [[Non-Human Sidekick]]: The Claptraps.
* [[No Plot, No Problem]]
* [[One-Hit Kill]]: The selling point of Jakobs-brand guns (particularly their Sniper Rifles):
{{quote|'''Marcus:''' "If it took more than one shot, you weren't using a Jakobs!"}}
* [[One-Man Army]]: If you're playing solo. To get the "I Am Become Death" challenge, you'll have to kill ten thousand enemies.
* [[One-Winged Angel]]: {{spoiler|Undead Ned}}.
* [[The Only One Allowed to Defeat You]]: oneOne of Scooter's quests he wants you to save Lucky from being killed by bandits so that Scooter can kill him later on for 'ruining his momma's girl parts' . {{spoiler|In the 3rdthird DLC, he actually gets round to doing so, and threatens to bury you next to him if you don't treat his mom right}}.
{{quote|'''Scooter:''' Don't act all surprised, I told you I was gonna do it!}}
* [[Only Sane Man]]: Helena Pierce. Zed, to a much lesser degree.
* [[Our Zombies Are Different]]: A combination of type F/P. But with a variation on the F type. For one, they don't mind eating the brains of other zombies.
* [[Painfully-Slow Projectile]]:
* [[Painfully-Slow Projectile]]: Missile launchers, some eridian guns, and occasionally sniper rifles. All guns have a velocity stat (which you can't see), but normally its short enough range and a fast enough bullet to not matter. Lilith also has a skill that mitigates this, by upping said velocity stat.
** Missile launchers, some eridian guns and occasionally sniper rifles. All guns have a velocity stat (which you can't see), but normally, its short enough range and a fast enough bullet to not matter.
** Which makes a Maliwan Rhino (Elemental rocket launcher that explodes over and over until hitting its target) practically useless because it explodes fewer times before hitting its target when its velocity is increased.
** Lilith also has a skill that mitigates this, by upping said velocity stat. Which makes a Maliwan Rhino (elemental rocket launcher that explodes over and over until hitting its target) practically useless because it explodes fewer times before hitting its target when its velocity is increased.
* [[Palette Swap]]: There are only four real types of enemies in the game: human-type (who shoot guns or rush you with melee, and on two maps drive around in runners), quadripedal type (which uses tackles and spit things at you), flying creatures (which have nothing but a divebomb attack), and the Eridians, which are a mix of all types.
** [[Palette Swap]]: There are only four real types of enemies in the game: human-type (who shoot guns or rush you with melee, and on two maps drive around in runners), quadripedal type (which uses tackles and spit things at you), flying creatures (which have nothing but a divebomb attack) and the Eridians, which are a mix of all types. Not only that, you can change your character's colours, so don't be surprised to see two Bricks standing next to each other, one in black and the other wearing bright pink.
* [[Paper-Thin Disguise]]: [http://www.youtube.com/watch?v=21UNpe7Qiqc&feature=related Dr. Ned] bears a striking resemblance to Dr. Zed. That said, it's still possible that they really are different people, {{spoiler|they are, as Zed is seen alive and well in the 3rdthird DLC}}. But then again, it is also possible that they are the same person because {{spoiler|[[Death Is Cheap]]}}.
** {{spoiler|1=Considering this- http://www.youtube.com/watch?v=[[P 3 q Tj DE Rr U 8]] - shows them both in them same place at once (skip to 0:59), they actually ''ARE'' brothers.}}.
* [[Personal Space Invader]]: Played straight by 99% of Pandora's wildlife, which just ''loves'' to leap at you in an attempt to gnaw your face off.
* [[Pink Mist]]: Any headshot with a significantly powerful gun and/or significantly lower-leveled enemy. Special mention goes to the Boomstick, which people often discard after the [[Giant Space Flea From Nowhere]] battle. It may not look like much, but point it at some zombies that get too close to you... and they are reduced to Ludicrous Gibs and [[Bloody Hilarious]] green mist that put the Masher or a blasting pistol to shame.
* [[Planetville]]: Averted.
* [[Pointy-Haired Boss]]: Admiral Mikey, Knoxx's superior.
* [[Powered Armour]]: The Devastator used by the crimson lance in the new General Knoxx DLC
* [[Post Mortem One Liner]]: Kill anyone with a headshot and your character will happily say one.
* [[Powered Armour]]: the Devastator used by the crimson lance in the new General Knoxx DLC
* [[Pre-Ass-Kicking One-Liner]]: Nine Toes; "You woke the wrong dog." subverted story wise it's him that gets his asskicked, gameplay wise it's played straight if you're not careful.
* [[Punch Clock Villain]]: General Knoxx.
* [[Random Drop]]: Said to be the system for gun drops, though with a supposed over 17 million possibilities, you'll probably be able to find something cool in general.
** [[Rare Random Drop]]: theThe Pearlescents.
* [[Rated "M" for Manly]]: [http://xbox360.ign.com/dor/objects/957206/borderlands/videos/borderlands_spc_realgamer.html ''Borderlands'' is for Real Gamers.].
** It's also a bit of a [[Funny Aneurysm Moment]], given Gearbox's community management strategy.
* [[Real Is Brown]]: Played pretty straight in the first game, with all its deserts and generic badlands (Althoughalthough there are some pretty damn colorful things like buildings, guns, vending machines, and textures.), but this is going to be averted in the second game, as it will have jungles and rocky hills with grass on them.
{{quote|''[http://www.youtube.com/watch?v{{=}}jQF7GQjTjsM Speaker]:'' Our artists did a lot of research; they found out [[Take That Me|there's actually some other colors in the palette]].}}
* [[Recursive Ammo]]: The MIRV, Bouncing Betty and Rain grenade mods, as well as some rare guns.
* [[Real Song Theme Tune]]: "Ain't No Rest For The Wicked" by Cage The Elephant. It's both used in the games trailer and the intro to the game itself.
* [[Recursive Ammo]]: The MIRV, Bouncing Betty, and Rain grenade mods, as well as some rare guns.
* [[Red Eyes, Take Warning]]: Again, {{spoiler|Interplanetary Ninja Assassin}} Claptrap and his revolutionary friends. A number of the worse Bandits also have red lenses on their masks. Averted with Mordecai, who has red goggles as a default [[The Sniper|unless you're on the opposing end of his sight]].
** Psycho zombies in the DLC. If you manage to knock them down ''without'' killing them, when they get up, you better run (or not, since you will ''not'' outrun them).
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* [[Regenerating Shield Static Health]]
* [[Respawning Enemies]]
* [[Revolvers Are Just Better]]: The designers certainly seem to think so. Revolver pistols, revolver shotguns, revolver sniper rifles, revolver ''rocket launchers'', in six shot, three shot, two shot, side-gate, cylinder swapping, break-open with speed loaders... almost every gun with under 8eight rounds per reload. This may be because revolvers do not eject shells, and would thus be preferred in zero-gravity environments. Also, don't take that as an explanation for the elemental revolvers and other weapons-do you ''really'' want to have a bunch of, say, acid that probably has no trouble eating through metal floating around in zero-gravity?
** It's hard not to like a Revolver with the name ''Bloody Justice''. (Unlessunless it does shitty damage or has a ludicrously low ammo count.).
*** Or even better -: [[Sublime Rhyme|Raw Law]].
** Not just 'up to 8', there is at least one revolver style shotgun that holds [[Up to Eleven|20]]. Although the reload animation doesn't seem to be entirely accurate for it.
* [[Robot Buddy]]: Claptrap serves as one, while [http://www.gametrailers.com/video/claptrap-behind-borderlands/55554 these] [http://www.gametrailers.com/video/claptrap-behind-borderlands/56814 trailers] play with it -... do you know a [[Robot Buddy]] [[Cluster F-Bomb|that curses so much]]?
** Do you know a Robot Buddy that [http://www.youtube.com/watch?v=Fii-KPEmcMw&feature=player_embedded proposed for a fan]? ...while hitting on the proposee.
* [[Robot Me]]: What Tannis needs all those Claptrap parts for in ''Claptrap's New Robot Revolution''.
* [[Robot War]]: Viva la Robolucion!
* [[Rocket Jump]]: Rocket launchers don't appear to have enough knockback, but grenades still work. Alternatively, you can get a friend to [[Blown Across the Room|launch]] you using Sledge's shotgun.
* [[RPG Elements]]: You'll need levels to utilize better equipment and have more health to survive against harder enemies -; plus, there's those nifty skill trees.
* [[Rule of Funny]]: Is there a pop-culture reference, inappropriate joke, or neurosis that can be played for laughs? It goes in the game!
* [[Sarcasm Mode]]: Some of Mordecai's lines when standing still. '''HE LOVES IT!'''
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* [[Screaming Warrior]]: Brick becomes this whenever he uses his Action Skill, to either annoying or hilarious effect.
* [[Sea Mine]]: You can find them on a dry lakebed in ''The Secret Armory of General Knoxx''. Drive a car too close to one and it will explode and kill you.
* [[Sequel Hook]]: Marcus mentions he's taking you to Eden-6 at the end of ''Claptrap's New Robot revolutionRevolution'' DLC. They also mention Promethia several times. Ironically, none of these appear to have been used.
** They also mention Promethia several times.
** Ironically, none of these appear to have been used.
* [[Sex Sells]]: Some promotional art puts focus on Lilith's ass.
* [[Shaped Like Itself]]: Used for the [[Boss Subtitles]] of the [[Player Character]]s in the opening cutscene for the game:
{{quote|''Brick - As himself''}}
* [[Shock and Awe]]: Any use of lightning elemental weapons.
** "Maliwan guns shoot more lightning than the next leading competitor!"
* [[Shoot the Medic First]]: The enemy medics in the third DLC, though they are the [[Combat Medic]] type, and can heal things while shooting you.
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** Inverted with the Jakobs Striker Shotguns. They have a mod called "Sniper Rifles are for Chumps" that increases accuracy, and if you're lucky enough to find one with a scope, you're likely going to be killing everything with scoped headshots. Too bad it's not exactly the most stable weapon out there, making it hard to actually aim with.
** The Gamble series of sniper rifles have decreased accuracy, so they aren't very useful at a long range, but they've got a lot of power. In fact, it's impossible to increase the accuracy of a Gamble with COMs, unlike other sniper rifles.
* [[Short-Range Shotgun]]: Subverted and averted to some extent: a shotgun with a scope and an elemental effect is fairly accurate and damaging at a surprisingly long range, due to using the scope increasing your accuracy percentages. Also, as your shotgun proficiencies increase, it increases your damage and accuracy so. While there are shotguns that are specifically close-range weapons with pitiful accuracy and a ridiculous spread, there are also quite a few shotguns that can be created with longer barrels that are more accurate, for a more realistic distance -... some of them even have attached scopes, which can actually be put to use effectively. Interestingly, they're often even more effective in close-range than the really inaccurate ones.
** This gets ridiculous when you have a shotgun with more zoom and accuracy then your sniper rifle. Specifically, The Blister, a corrosive shotgun with 3.5x zoom, when the average sniper rifle between 1.0x zoom and 2.8x zoom. This is a quest reward, so you'll probably come across it.
*** The range of your shotgun is never fully appreciated until you figure out that the [[Goddamn Bats]] of [[Downloadable Content]] ''The Zombie Island of Dr. Ned'' are easily dispatched hundreds of feet away with a single shotgun shell in their general direction.
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** And then there is an even more utterly ridiculous shotgun liable to make all those people complaining of the [[Modern Warfare|1887's 'unrealistic range']] do the [[Short-Range Shotgun|rageface]] or [[Your Head Asplode|a splode]]. Well, it's not quite a shotgun. It's as if at Gearbox, the dev team got sick to their stomachs of other dev teams giving shotguns an effective range of about 10 feet and decided to go to both extremes, on one side with the above 0 accuracy weapons, on the other with the Skullmasher '''sniper rifle'''. It apparently uses the same accessory as the Masher pistols that allow it to shoot six bullets for the cost of one, somehow making a shotgun effect, except it can be found with 93 accuracy. Snipers usually have above that, but that's still pretty damn good. It's a thing of beauty.
** The Anarchy series of submachine guns spit out an insane amount of firepower but have no accuracy to speak of.
* [[Shout-Out]]: [[Borderlands/Shout Out|So very, very many that they have their own page.]].
* [[Sliding Scale of Idealism vs. Cynicism]]: Idealism got shot in the face with a Double Anarchy.
* [[Sniper Pistol]]: Both Repeater Pistols and Revolvers can sometimes come equipped with a scope. Even better and more reasonable if it's made by Hyperion (although the company doesn't make revolvers).
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* [[Space Western]]: The game beats you over the head with this theme.
* [[Special Attack]]: All the PC characters have them and several enemy characters seem to have them as well.
* [[Standard Status Effects]]: Fire is Burn (continuous damage), Corrode is Poison (continuous damage, other attacks do more damage and can spread to nearby enemies), Shock is like Fire but weaker (except against shields), Daze is Slow (though it's so powerful it verges on Paralysis), and Explosion/Blast increases power and does splash damage. Most trigger on a [[Critical Hit]] (the ones described by the trope, not the [[For Massive Damage]] kind).
* [[The Stinger]]: {{spoiler|1=CL4P-TP: Interplanetary Ninja Assassin!}}!
** {{spoiler|UNDEAD NED: HOLY FUCKING SHIT}}!!!}}
* [[Storming the Castle]]: It's to ''Borderlands'' what [[All Your Base Are Belong to Us]] is to ''Power Rangers''.
* [[Stuff Blowing Up]]: Barrels, Fuel Tanks, vehicles, rockets, grenades, any weapon with the Blast element quite a few things go boom. The most memorable example is probably the Rakk Hive. After you kill it, it falls over like any other enemy. A few seconds later, it [[Made of Explodium|explodes for no apparent reason]]. {{spoiler|If you look closely after it explodes, ''it's still breathing''}}.
* [[Suspiciously Specific Denial]]:
** The most memorable example is probably the Rakk Hive. After you kill it, it falls over like any other enemy. A few seconds later it [[Made of Explodium|explodes for no apparent reason.]] {{spoiler|If you look closely after it explodes, ''it's still breathing''.}}
* [[Suspiciously Specific Denial]]:* Dr. Ned, who is totally not his completely real (and in no way imaginary) brother, Dr. Zed, in a ridiculous moustache disguise.
** [http://borderlands.wikia.com/wiki/The_Secret_Armory_of_General_Knoxx "This wasn't me but something happened in T Bone junction that totally wasn't me. (this wasn't me).)"]
** Of course, {{spoiler|that first denial is the truth. The second one? Well}}...}}
** In the ''The Secret Armory of General Knoxx'' DLC, we have [[Depraved Bisexual|Mr. Shank]]:
{{quote|'''Mr. Shank:''' Chaz is really nice-- hey, I'm not into him. No way.}}
* [[Take That]]: An IGN exclusive show Gearbox executive literally attacking everyone who complaining about this game.
* [[Taking You with Me]]: Psychos will randomly yank out grenades if the player ignores them for too long/they have low health. They're extremely annoying -: they ''will'' put you into Fight For Your Life (see just below) with no one around to shoot and recover, even if you have a shield that doesn't suck.
** The player can do a version of this. When the character runs out of health, they don't die immediately; instead, they collapse on the spot and have a few seconds while they bleed out, during which they can still fire their equipped weapons (as if they'd been to the [[Imperial Stormtrooper Marksmanship Academy]], mind you). If the player gets a kill in this time, they regain a small amount of health and can continue on.
* [[Thick Line Animation]]: Used effectively to add to the comic book feel.
* [[This Is for Emphasis, Bitch]]: Roland is known to say [[Fourth Wall Observer|"Critical, Bitch!"]].
* [[Token Minority]]: Roland is the only black character (Therethere are some [[Faceless Goons]] that make their ethnicity unclear...), Lilith follows [[The Smurfette Principle]] for the playable characters.
* [[Too Awesome to Use]]: Deliciously averted: Youyou'll be throwing away or selling epic loot every fifteen seconds. Of course, there's no weapon durability, the only consumable is ammo, and it's both cheap and easily lootable.
** Even more so with the Soldier if you have a good Support Gunner mod. Ammo regen!
** Some weapons even regenerate their own ammo!
** The alien guns don't even use ammo (but unfortunately must not be fired too much at once, or you'll have to wait longer to fire it again.).
* [[Too Much Information]]: To quote Dr. Ned's Claptrap;: "Dr. Ned gave me the following awards this year; 'Most effective claptrap in life threatening situations', 'Hardest performer of mid '80s breakdance fighting', 'Master orator' and [[Cargo Ship|'Best kisser']]." Thanks, Claptrap. Thanks.
** There's also this gem from T.K. Baha: "I uh, I hate to send you away, you're great company and all... but I, [[Toilet Humour|I gotta go take a dump]]. I gotta take a dump something awful! Something real awful! [[Potty Failure|Oh.. never mind... it's gone now]]."
** Nine-Toes: {{spoiler|Alsoalso he has three balls.}}.
* [[Trademark Favorite Food]]: {{spoiler|[http://borderlands.wikia.com/wiki/Zombie_TK_Baha Zombie T.K. Baha] and brains.}}.
** Braaains.
** ''Braaaaains''.
** '''Braaaaaaaaaaaains'''.
** '''''Braaaaaaaaaaaaaaaaains'''''.
*** Crazy Earl loves him some Canned Skag Meat. [[Blatant Lies|He claims it's for his pet Skag.]].
* [[Trick Bomb]]: There are various mods that can be attached to your grenades to turn them into [[Sticky Bomb|sticky bombs]] or Bouncing Betties, make them do fire or lightning or acid damage instead of simply exploding, cause them to throw off cluster bomblets or ''teleport'' to their target...
* [[Trigger Happy]]: Does this trope apply to you? You will probably enjoy this game, then. See [[Gun Porn]] Aboveabove.
* [[Troperrific]]: Many [[X Meets Y|Xs meet many Ys]] here.
* [[Un Paused]]: In the fourth DLC, the claptrapped version of {{spoiler|Commandant Steele}}, who died at the end of the main game, finishes the speech {{spoiler|she was giving before being impaled by the [[Giant Space Flea From Nowhere]] [[Final Boss]].}}.
* [[Universal Ammunition]]: While there are seperate ammunition categories (sniper rifle, combat rifle, rockets, etc), the numberable variations within the types still use the same ammo... even if that shotgun variation happens to shoot rockets or [[Incendiary Exponent|fire]], and such.
* [[Unusable Enemy Equipment]]: Averted with the guns. If an enemy is shooting you with a cool gun, it will be there for you to take when you kill him. Played straight with normal weapons, melee weapons, and shields (the non energy sort) though.
* [[Universal Ammunition]]: While there are seperate ammunition categories (sniper rifle, combat rifle, rockets, etc.), the numberable variations within the types still use the same ammo... even if that shotgun variation happens to shoot rockets or [[Incendiary Exponent|fire]], and such.
** Or [[Crazy Awesome|rockets that explode into fire]].
* [[Unusable Enemy Equipment]]: Averted with the guns. If an enemy is shooting you with a cool gun, it will be there for you to take when you kill him. Played straight with normal weapons, melee weapons, and shields (the non energy sort) though.
* [[Up to Eleven]]: Invoked by the third DLC (in its marketing at the least).
* [[Used Future]]: There's not much left on Pandora except guns and rusty metal sheets. The inhabitants make do.
* [[Vendor Trash]]: Anything with [[Lampshade Hanging|"Cheap", "Surplus", or "Rusty" in its weapon name]] qualifies. A lot of other things, at high levels. Then there's the notably more obvious "Weaksauce" trait.
* [[Video Game Cruelty Potential]]: Well, what's the fun in awesome weapons if they are not used on anything? The elemental weapons especially.
** Then there's the notably more obvious "Weaksauce" trait.
* [[Violence Is the Only Option]]: You shoot anything that gets in your way which is just about everything. Lampshaded when the player is told to find where Reaver (a bandit who killed his father shortly before joining up with Krom's crew): the player's idea of discipline is blasting his balls off. The mission giver is distraught.
* [[Video Game Cruelty Potential]]: Well, what's the fun in awesome weapons if they are not used on anything?
** The elemental weapons especially.
* [[Violence Is the Only Option]]: You shoot anything that gets in your way which is just about everything.
** Lampshaded when the player is told to find where Reaver (a bandit who killed his father shortly before joining up with Krom's crew) - the player's idea of discipline is blasting his balls off. The mission giver is distraught.
* [[Viral Marketing]]: Hey, Gearbox Software! You ''do'' know that everyone on /v/ is just going to pirate your game, right?
* [[Voice with an Internet Connection]]: [[Captain Obvious|The Voice]]. {{spoiler|It's an actual internet connection.}}.
* [["Wake-Up Call" Boss]]:
* [["Wake-Up Call" Boss]]: Sledge can be this, especially to Hunters or players who've been primarily using the sniper rifle or shotgun for headshot critical hit kills. Unless you're using a guide, it's likely you'll die against him once or twice before realizing his helmet makes him immune to headshots.
** Sledge can be this, especially to Hunters or players who've been primarily using the sniper rifle or shotgun for headshot critical hit kills. Unless you're using a guide, it's likely you'll die against him once or twice before realizing his helmet makes him immune to headshots. ''Unless'' you're a good enough sniper to consistently hit the red eyeslit.
** Nine-Toes can also fill this role for players who don't expect backup in boss battles. Nine-Toes is easily killed, but the two skags that accompany him are armoured in the front and can easily flank and maul an unobservant player.
* [[Walk It Off]]: [[Playing with a Trope|Played with]] -: when the game starts, you'll have to buy health vials to heal yourself or take them off dead enemies. On the other hand, there are shields that will also heal your health in the game, and the shields themselves always automatically heal their gauge after not taking damage long enough.
** You can also use Transfusion Grenades, which shoot out homing particles that steal an enemy's health and give it to you.
** Brick can run off screaming his health back, Roland and Mordecai can murder their health back and Lilith can just walk it off while invisible provided you have points in the right skills.
** Mordecai and Brick also can get class mods that give the entire team health regeneration.
** One of the patronizing PA announcements by the Atlas representative in T-Bone Junction, advising people to sit back and let Atlas do everything, includes the phrase, "If you get bitten, walk it off."
* [[Weapon, Jr.]]: The opening cutscene shows a picture of the [[Player Character]]s as children;: [[Friendly Sniper|Mordecai]] has a slingshot, [[Touched by Vorlons|Lilith]] has a bubble wand, [[The Big Guy|Brick]] has a glove and [[Still Wearing the Old Colors|Roland]]... has a map (although he does wear an approximation of the armour he wears as an adult).
* [[We Can Rebuild Him]]: In ''Claptrap's New Robot Revolution'', they manage to ressurect {{spoiler|Steele, Knoxx and Ned}}.
** Earlier, in ''The Secret Armory of General Knoxx'', {{spoiler|Sledge's former midget minions tried doing this to him. The result was Motorhead, a near-mindless psychopath with ''a gatling turret for a head''.}}.
* [[Well-Intentioned Extremist]]: Ninja Assassin Claptrap. He wants to free all other Claptraps... by killing all humans.
* [[Wham! Episode]]: You wouldn't think that a game with an [[Excuse Plot]] would have one, but {{spoiler|after you kill Baron Flynt, the Crimson Lance suddenly invade Pandora with the intent to both conquer it and claim the Vault for their own uses, Tannis is revealed to have a (partially) unwilling asset to them, and Sanctuary, one of the last thriving settlements on Pandora, is forcibly occupied. Oh, and the Eridians turn out to be still alive, and they are ''pissed''.}}.
* [[Where It All Began]]: The final battle with Ninja Assassin Claptrap takes place in Fyrestone.
* [[A Winner Is You]]: The Guardian says {{spoiler|it will be another 200 years before the Vault opens again, and instead to turn the key in to Tannis for a cash reward. Claptrap turns evil. Roll credits.}}.
* [[World Gone Mad]]
* [[Wretched Hive]]: The ''entire planet''.
* [[X Meets Y]]: Variously described in this way involving ''[[Diablo]]'', ''[[World of Warcraft]]'', ''[[Fallout]] 3'', ''[[Mad Max]]'' and probably more.
* [[Your Head Asplode]]: Tag an enemy in the head with a sniper rifle. Presto! What head?
** Get a rifle with enough damage, and ''your entire freakin' body'' asplode.
** ...Or just get Brick angry enough to punch a raider to make instant raider puree!
** Or just get an Explosive Artifact upgrade for your character's special move or a gun that does Explosive element damage. Chances are ''SOMETHING'' on your foes will asplode.
** Let's just say there's a whole lot of asploding in this game.
* [[Your Mom]]: As the special thanks section rolls up during the credits, one of the developers says this for his special thanks.
* [[You Will Be Assimilated]]: Happens to all the non-claptrap enemies in the ''Claptrap's revolutionNew Robot Revolution'' expansion, who also get the -trap name added to them, such as Rakk Trap. The sole exception (aside from the players), is the group of enemies known as the D-fault, who are barely holding them off.
* [[Zerg Rush]]: Some categories of enemies do this.
** Also, the entire point of Horde rounds in The Underdome.
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