Brütal Legend/YMMV: Difference between revisions

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(If I Can't Have You, Polish the Turd and Rage Quit are NOT YMMV tropes; moved Trivia trope to its respectable page.)
(Too Good to Last and What Were You Thinking? are NOT YMMV tropes.)
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* [[Tainted by the Preview|Tained By The Demo]]: [[Tim Schafer]] talked about nothing but the stage battles and the multiplayer. [[Electronic Arts]] talked about nothing but the story, [[Jack Black]], and the single player, and nothing about the gameplay. The demo was only the first five minutes of the whole game. Guess whose message got to players. (Hint: Not the guy who made the game.)
* [[Tainted by the Preview|Tained By The Demo]]: [[Tim Schafer]] talked about nothing but the stage battles and the multiplayer. [[Electronic Arts]] talked about nothing but the story, [[Jack Black]], and the single player, and nothing about the gameplay. The demo was only the first five minutes of the whole game. Guess whose message got to players. (Hint: Not the guy who made the game.)
* [[That One Attack]]: [[Fan Nickname|The Buzzsaw,]] a pseudo-infinite combo discovered after Double Fine's big balance patch. It can allow one player to endlessly wail on the other, scoring an easy kill and undermining the idea that the combat is about [[The Power of Friendship|combining Buffs with Double Teams]], rather than lone combos. A source of frustration of casual players.
* [[That One Attack]]: [[Fan Nickname|The Buzzsaw,]] a pseudo-infinite combo discovered after Double Fine's big balance patch. It can allow one player to endlessly wail on the other, scoring an easy kill and undermining the idea that the combat is about [[The Power of Friendship|combining Buffs with Double Teams]], rather than lone combos. A source of frustration of casual players.

* [[Too Good to Last]]: A sequel was planned that was going to include much of the stuff that was cut from the first time due to time and budget constraints. However, when sales of ''[[Brutal Legend]]'' were not as high as EA was hoping the plans for a sequel were scrapped.
* [[What Were You Thinking?]]: Both Vivendi and EA had a near complete media blackout on the Stage Battles and multiplayer, the part [[Tim Schafer]] wanted people to like the most, and that Double Fine worked on for over double the time it took to make the Single Player part. EA got a half-completed game for cheap, and had the potential to make a very long game with good multiplayer support instead, '''EA rushed the single player through and spent millions advertising it with a single player focus when the multiplayer was the real focus.''' If EA had just let [[Tim Schafer]] talk about his game, not only would [[Internet Backlash]] be avoided, they would have saved millions of dollars.
** Although EA performed focus tests and found the Stage Battles to be a lot of fun, when word was finally released on the Stage Battles, EA was asking journalists to call it "Action Strategy," just so the phrase "RTS" could be avoided.


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