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[[File:bridge-logic.gif|link=Space Quest|frame|How convenient.]]
{{quote|'''Milo:''' Will you look at the size of this? It's gotta be half a mile high, at least. [[Why We Can't Have Nice Things|It must have taken hundred -- no, thousands of years to carve this thing]].
''(Vinny blows it up so it falls down over a chasm)''
'''Vinny''': Hey, look, I made a bridge. It only took me, like, what? Ten seconds? Eleven, tops.
|''[[Atlantis: The Lost Empire]]''}}
A tall object, such as a pillar or a tree, is destroyed to make a bridge over a river or chasm.
[[Acceptable Breaks From Reality|Nobody ever wonders]] how remarkable it is that said tree just happened to be about the same height as the chasm's width or placed right next to it.
Not to be confused with [[Fridge Logic]]. See also [[Improvised Platform]].
{{examples}}
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== Live Action TV ==
* ''The [[Young Indiana Jones]] Chronicles'': Indy's superior blows a tree with a grenade during the [[World War
== Video Games ==
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* In ''[[Quest for Glory IV]]'' the player knocks down a statue of an [[Eldritch Abomination]] to cross a swamp.
** In the third game, the Fighter and the Paladin have to defeat a gargoyle (who then turns back to stone), then use ''that'' to cross the chasm.
* Featured in ''[[The Legend of Zelda: Ocarina of Time|The Legend of Zelda Ocarina of Time]]'s'' Shadow Temple to reach the room before the temple boss. ''[[The Legend of Zelda: Twilight Princess|The Legend of Zelda Twilight Princess]]'' does this as well. You have to use [[Trick Arrow
* In ''[[Blue Dragon]]'', the player has to to push over a tree to make a bridge to reach a chest in the Lot Wilderness, and the Elder of Pachess Town uses the Green Device to destroy the base of a rock pillar to make a bridge over a fissure in the Giant Ice Fields.
* The Howling Halls in ''[[Fable II]]'' have pillars that are conveniently the right height to bridge the spike filled pit blocking the players escape.
* Many Sorcerer's Ring-related gimmicks in ''[[Tales of Hearts]]'' revolve around knocking down a pillar or tree over a chasm.
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** Even more surprising, they're exactly the right size to fit ''flush'' into the gap, so you walk across them like level ground.
* During ''[[Metroid|Metroid Prime: Hunters]]'''s story mode, the scan visor actually suggests blasting a piece of ruined architecture, calculating it will make a bridge.
* Happens with a tree trunk that Susano is rafting down the river with in ''[[Ōkami|Okami]]''. Amusingly, this is the only such
** Played straight, however, in the sequel ''[[Ōkamiden|Okamiden]]'', where cutting down stalagmites to make bridges is a gameplay mechanic in two areas.
* The second ''Legend of Kyrandia'' game has a similar situation: if Zanthia tries walking across the Quicksand Bog, she'll get sucked in and die. However, there's a tree nearby that's just the right height ...
* Justified in ''Superhero League of Hoboken'', where you have to use a size-amplifying superpower to make a tree grow to the right size before knocking it down and making a dam. (Later you have to return the tree to its original size to ''undo'' the dam.)
* One of the standard Doodads (objects that are neither terrain nor player units, like... trees and bridges) in ''[[Warcraft]] III'' was one of
* Happened once or twice in ''[[Rayman]] Revolution''.
* One of the things Daxter can do in ''[[Jak and Daxter|Jak 3]]''.
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* ''[[Golden Sun]]'' plays with this. There's no instances of actually making a bridge, but there is one tree you knock over to make a platform.
* ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood|Brotherhood]]''. While not necessarily bridges, architecture always fall off to make steps when in areas like the Romulus lairs to act as a checkpoint and Ezio ALWAYS reminds you how convenient it is to climb back up whenever he falls.
** Throughout [[Assassin's Creed|the series]], the jumping action itself serves as
* Slightly subverted in ''[[Legend of Dragoon]]'', where the characters actively notice that a tree is an appropriate height, and embark on a miniquest to chop it down and get it to the river.
* ''[[World of Warcraft]]'' has a variation in the Ulduar raid. One of the bosses, Kologarn, is a stone giant standing in the middle of a chasm that comes up to his waist. Killing him has his torso break off and form a convenient bridge to the other side.
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* In ''[[Rocky and Bullwinkle]]'', Boris Badenov tries to finish off the titular characters by chopping a tree down over a gorge that Rocky and Bullwinkle are traveling under in a makeshift boat. The tree is too long, and it hits the other side of the gorge.
* Joked about on [[Invader Zim]]. Rather than using the conveniently-placed tree (even after it was pointed out), he decided to make a bridge out of his ''own teammates'' to cross the chasm.
* [[
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