Buck Rogers: Planet of Zoom: Difference between revisions

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Released initially in 1982 by [[Sega]], '''''Buck Rogers: Planet of Zoom''''' (also known as ''Zoom 909'') is one of the early progenitors of "Into-the-Screen" [[Shoot'Em Up|Shoot 'Em Ups]], predating even Sega's later and more well-known titles like ''[[Space Harrier]]'' and ''[[After Burner]]''. The game was [http://www.arcade-museum.com/game_detail.php?game_id=7227 first released for the arcades], but received [http://www.generation-msx.nl/msxdb/softwareinfo/1797 many], [http://www.worldofspectrum.org/infoseekid.cgi?id=0000731 many], [https://web.archive.org/web/20130917034517/http://atariage.com/software_page.html?SoftwareLabelID=612 many], ''[http://www.lemon64.com/?game_id=383 many]'' ports for contemporary gaming systems of the time. As is the case with most video games from this period, each of the ports have somewhat different game mechanics compared to the arcade game, as well from each other.
 
Although it's based on the [[Buck Rogers|venerable eponymous space opera]] (specifically ''[[Buck Rogers in the 25th Century]]''), the game [[No Plot, No Problem|has no plot of its own]]... at least for people who [[All There in the Manual|don't have the arcade manual]]. Even then, [[Excuse Plot|it's rather sparse]]: you're Buck Rogers, and you're on a mission to stop a wandering "warrior-world" called the Planet of Zoom before it reaches Earth. Like a certain [[That's No Moon|moon-sized]] [[Star Wars|space station]], the Planet of Zoom devastates everything in its path. The Planet of Zoom is controlled by a source ship. Destroying the ship liberates the Planet of Zoom, [[Save the World|saving Earth in the process]].
 
Go get 'em, soldier.
 
{{tropelist}}
* [[Airstrike Impossible]]: A number of sectors in the arcade version involve trench runs (as well as barriers to smash into at high speed). In all versions, planetside sectors are littered with Electron Posts (not always the case in the arcade version). Some versions of the game have them actually fire on you if you don't fly in between them, too.