Bulletproof Vest: Difference between revisions

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{{quote|'''Artemus Gordon''': If I may make one last request...that she aim for my heart -- the heart that loved this country so much...
'''Loveless''': [[Dangerously Genre Savvy|...shoot him in the head.]]
'''Artemus Gordon''': ''(under his breath)'' [[Oh Crap|Damn!]]|''[[Wild Wild West (film)|Wild Wild West]]''}}
|[[Wild Wild West (film)|Wild Wild West]]''}}
 
They cost about $300. They can save your life. Few non-military/police heroes ever wear one, unless they are a major character and it is dramatically required that they get shot. Then [[Unspoken Plan Guarantee|we're not told about it in advance and they'll look dead for a few moments.]]
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== Video Games ==
*[[ARMA III|Arma III]] is the first game in the franchise to offer body armor simulation, which controversially allows both friendly and hostile soldiers to withstand considerably more damage than they could in the mostly one-shot-to-kill Arma II.
**Modmakers have dramatically augmented this system and created numerous user modifications with various flavors of "realism".
*In ''[[First Encounter Assault Recon|F.E.A.R.]]'', the player can pick up protective helmets and vests which not only protect him from pistol rounds, but also from rifled rounds, shotgun blasts, explosives and laser guns! However, melee attacks still do a great deal of damage.
* In ''Goldeneye'', ''James Bond 007: Nightfire'', <s>''[[Perfect Dark]]''</s>, ''[[Time Splitters]]'', and ''[[Command & Conquer]]: Renegade'' you can pick up a bulletproof vest that essentially acts as a second health bar. Headshots still hurt, though.
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* ''SWAT 4'' has you and your team wear light Kevlar vests and helmets by default, and the expansion pack allows you to use Heavy or even no armor in multiplayer. Suspects get armor too in some missions, but due to the game being big on realism, said body armors are only marginally effective in most situations.
**The user modification ''Elite Force'' revamps the base game body armor system to be more punishing if you're not equipped with armor-piercing rounds. Heavy ceramic armor is now virtually immune to handgun ammunition but is appropriately heavy and bulky.
* ''[[ARMA III|Arma III]]'' is the first game in the franchise to offer body armor simulation, which controversially allows both friendly and hostile soldiers to withstand considerably more damage than they could in the mostly one-shot-to-kill Arma II.
** Modmakers have dramatically augmented this system and created numerous user modifications with various flavors of "realism".
 
== Webcomics ==