Castlevania (1986 video game)/YMMV: Difference between revisions
Content added Content deleted
(Import from TV Tropes TVT:YMMV.Castlevania1986 2012-07-01, editor history TVTH:YMMV.Castlevania1986, CC-BY-SA 3.0 Unported license) |
m (removed Category:Castlevania 1986; added Category:Castlevania (1986 video game) using HotCat) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 10: | Line 10: | ||
{{reflist}} |
{{reflist}} |
||
[[Category:Castlevania 1986]] |
[[Category:Castlevania (1986 video game)]] |
||
[[Category:YMMV]] |
[[Category:YMMV]] |
Latest revision as of 18:56, 3 January 2017
- Anticlimax Boss: While the first form of Dracula is insanely tough, his second phase is a joke--he merely hops around, trying to crush you, while you can basically whip him into submission quite quickly.
- Game Breaker: Holy Water can freeze most enemies in their tracks. You can abuse this with the Triple Shot item, allowing you to take down even Death with ease.
- Goddamn Bats: And Medusa Heads, and Ravens, and Fleamen.
- Stage 16 (the start of the 6th area) has Goddamned Giant Bats.
- Porting Disaster: The three home versions produced in 1990 are inferior to the original in several respects. The Amiga version, at least, gave us the great theme "Ecran Titre".
- That One Boss: The Frankstein Monster and Igor according to some, the Grim Reaper according to others.
- That One Level: Stage fifteen (block 5-3). Hello, excruciatingly long and difficult hallway filled to the brim with ultra-resilient axe knights and swarms and swarms of medusa heads. Hello, Grim Reaper. Goodbye, sanity.
- And the following stage. Bridge with gaps in it + Giant Bats = RAGEQUIT.