Display title | Castlevania Fighter |
Default sort key | Castlevania Fighter |
Page length (in bytes) | 8,965 |
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Page ID | 123149 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
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Date of latest edit | 13:39, 18 October 2019 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Castlevania Fighter is a homebrewed Castlevania game, developed by Serio using MUGEN as the game engine. While the plot - such as it is - involves characters coming together from several alternate universes and timelines (a bit like the cast of Castlevania Judgment coming from several points in the timeline - and ironically, we are speaking of the official Castlevania Fighting Game), the game itself plays like a very long Boss Rush styled after the platformers of the series, with graphics borrowed from Symphony of the Night and the DS games along with new sprites drawn in the same style. |