Castlevania Fighter: Difference between revisions

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''[http://serio.piiym.net/CVBla/ Castlevania Fighter]'' is a homebrewed [[Castlevania]] game, developed by Serio using [[MUGEN]] as the game engine. While the plot - [[Excuse Plot|such as it is]] - involves characters coming together from several [[Alternate Universe|alternate universes]] and [[Alternate Timeline|timelines]] (a bit like the cast of ''[[Castlevania Judgment]]'' coming from several points in the timeline - and ironically, we are speaking of the ''official'' Castlevania [[Fighting Game]]), the game itself plays like a very long [[Boss Rush|boss rush]] styled after the platformers of the series, with graphics borrowed from ''[[Symphony of the Night]]'' and the [[Nintendo DS|DS]] games along with new sprites drawn in the same style.
''[http://serio.piiym.net/CVBla/ Castlevania Fighter]'' is a homebrewed [[Castlevania]] game, developed by Serio using [[MUGEN]] as the game engine. While the plot - [[Excuse Plot|such as it is]] - involves characters coming together from several [[Alternate Universe|alternate universes]] and [[Alternate Timeline|timelines]] (a bit like the cast of ''[[Castlevania Judgment]]'' coming from several points in the timeline - and ironically, we are speaking of the ''official'' Castlevania [[Fighting Game]]), the game itself plays like a very long [[Boss Rush|boss rush]] styled after the platformers of the series, with graphics borrowed from ''[[Symphony of the Night]]'' and the [[Nintendo DS|DS]] games along with new sprites drawn in the same style.