Continue Your Mission, Dammit!: Difference between revisions

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A nightmare when combined with [[Now Where Was I Going Again?]], where you're told to hurry up but not told where to go.
 
{{examples|Examples:}}
 
== Action Adventure Games ==
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* In ''[[Avalon Code]]'', if you pause the game and leave it sit, the active spirit will start pestering you. Some are polite about it ("Are you thinking about something?"), others not so much ("Hurry up!").
* Player characters in ''[[Sacred]]'' 2 will start complaining if you leave them standing around too long, usually breaking the fourth wall in the process. The game also tends to give you lengthy books of lore, and doesn't pause while you read them, leading to your Seraphim thinking aloud that it's a good thing she's immortal and has time to waste.
* In [[Rogue Galaxy]], when you're taking too much time exploring or just [[Level Grinding|trying to get stronger]] so the effin' [[That One Boss|Next Boss]] won't [[One -Hit Kill|kill you instantly]], while in the middle of a mission, you'll have your allies ''constantly'' shouting stuff like ''"we gotta hurry!"'' ''"Let's get this done already!!"'' to the point it makes you want to slack off MORE just to piss them. Sadly, they don't get mad, they just [[The Scrappy|bug you even more about it]]. And each character has ''[[Broken Record|pretty much just two diferent phrases]]''!!
** On the plus side, the phrases DO change a little, depending on the mission you're currently in, and at some point in the game you can swith between allies so when you get tired of one guy's complaining you can simply summon another one to hear different complaints.
* In ''[[Kingdom Hearts]] 2'', during the Hydra boss battle, Phil helpfully reminds you to GET UP ON THE HYDRAS BACK. He will repeat it with no breaks in between.