Crime Fighters: Difference between revisions
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Crime Fighters is a 1989 [[Beat'Em Up]] made by [[Konami]], released around the same year as their ''[[Teenage Mutant Ninja Turtles]]'' arcade game. Up to four players (or two, depending on machine settings) try to rescue a huge group of girls kidnapped by a crime lord. This game was known for its very risque sense of humor, one of the main reasons why this game never got ported to home systems. |
''Crime Fighters'' is a 1989 [[Beat'Em Up]] made by [[Konami]], released around the same year as their ''[[Teenage Mutant Ninja Turtles]]'' arcade game. Up to four players (or two, depending on machine settings) try to rescue a huge group of girls kidnapped by a crime lord. This game was known for its very risque sense of humor, one of the main reasons why this game never got ported to home systems. |
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It has a sequel named Crime Fighters, known as ''[[Vendetta]]'' in non Japanese territories. ''[[Violent Storm]]'' is mistakenly labeled as the third game in the series |
It has a sequel named ''Crime Fighters'', known as ''[[Vendetta]]'' in non Japanese territories. ''[[Violent Storm]]'' is mistakenly labeled as the third game in the series despite being completely different from the two. |
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'''This game contains examples of:''' |
'''This game contains examples of:''' |
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* [[Angry Guard Dog]]: Appears in the late levels. |
* [[Angry Guard Dog]]: Appears in the late levels. |
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* [[Boss Rush]]: After beating the game for the first time, you fight all of the bosses at once again in a [[Bonus Level of Hell]] along with a few enemies. |
* [[Boss Rush]]: After beating the game for the first time, you fight all of the bosses at once again in a [[Bonus Level of Hell]] along with a few enemies. |
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* [[Captain Ersatz]]: Some of the bosses. In particular, |
* [[Captain Ersatz]]: Some of the bosses. In particular, the second stage boss is reminiscent of [[Friday the 13th (film)|Jason Vorhees]], the fourth stage boss is based on [[The Texas Chainsaw Massacre|Leatherface]], and the 5th stage boss is based on [[A Nightmare on Elm Street|Freddy Kruger]]. |
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* [[Color-Coded Multiplayer]] |
* [[Color-Coded Multiplayer]] |
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** {{color|blue|'''Player 1'''}} |
** {{color|blue|'''Player 1'''}} |
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** {{color|blue|'''Player 1'''}} |
** {{color|blue|'''Player 1'''}} |
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** {{color|red|'''Player 2'''}} |
** {{color|red|'''Player 2'''}} |
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* [[Difficulty by Region]]: An odd example. The Japanese and European versions of the game were two-players and they have lives and a life bar. The American four-player version removed the lives and gave you [[Hit Points]] (100 per coin) for every token you inserted in, and worse, it drained your life by 1 point about every 10 seconds. The Japanese version also has a back kick button that was removed in the American version. |
* [[Difficulty by Region]]: An odd example. The Japanese and European versions of the game were two-players, and they have lives and a life bar. The American four-player version removed the lives and gave you [[Hit Points]] (100 per coin) for every token you inserted in, and worse, it drained your life by 1 point about every 10 seconds. The Japanese version also has a back kick button that was removed in the American version. |
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* [[Do Not Drop Your Weapon]]: Played straight with the enemies, but you lose any weapons you pick up as soon as you're hit. |
* [[Do Not Drop Your Weapon]]: Played straight with the enemies, but you lose any weapons you pick up as soon as you're hit. |
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* [[Excuse Plot]] |
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* [[Groin Attack]]: Can be done to you or the enemies. |
* [[Groin Attack]]: Can be done to you or the enemies. |
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* [[Hitbox Dissonance]]: You'll have a hard time trying to hit enemies in this game. The bosses are even worse, as they'll most likely hit you before you hit them. |
* [[Hitbox Dissonance]]: You'll have a hard time trying to hit enemies in this game. The bosses are even worse, as they'll most likely hit you before you hit them. |