Information for "DOS 4 GW"

Basic information

Display titleDOS 4 GW
Default sort keyDOS 4 GW
Page length (in bytes)4,441
Namespace ID0
Page ID23519
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
DeleteAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorSelfCloak (talk | contribs)
Date of latest edit22:21, 28 February 2018
Total number of edits6
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (14)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
A popular DOS extender from the early 90's. Back then, most advanced PC OSes, such as Microsoft Windows, OS/2 or various flavors of UNIX, didn't allow the programmer full direct access to the hardware, something a lot of game developers relied on for performance-enhancing tricks. Their own APIs were generally suited to the needs of more serious applications, not video games. That left a PC programmer with MS-DOS as a system of last resort, as it did allow direct access to hardware, but then another problem reared its ugly head: the infamous 640K barrier.
Information from Extension:WikiSEO