D (video game): Difference between revisions

Content added Content deleted
m (Mass update links)
Line 1: Line 1:
{{work}}
{{work}}
In the mid-nineties, inspired by the rise of [[Full Motion Video]] and the concept of treating video games as interactive movies, Kenji Eno decided to take what he deemed the next logical step: creating a [[Virtual Celebrity|digital actress]]. Laura would go on to star in three games, portraying a different character with a different surname each time:
In the mid-nineties, inspire'''d''' by the rise of [[Full Motion Video]] and the concept of treating video games as interactive movies, Kenji Eno decided to take what he deemed the next logical step: creating a [[Virtual Celebrity|digital actress]]. Laura would go on to star in three games, portraying a different character with a different surname each time:
* ''D'' tells the story of Laura Harris, a college student. While attending school in San Francisco, she recieves word that her father, the respected Dr. Richter Harris, has started randomly murdering everyone at his Los Angeles hospital. Rushing to the scene, she enters the hospital and is confronted by a bloody scene... one that swiftly alters to a mysterious abandoned castle. Despite visions of her father warning her to leave, she makes her way deeper inside, coming ever closer to the [[Awful Truth]] of what exactly caused her father's rampage...
* ''D'' tells the story of Laura Harris, a college student. While attending school in San Francisco, she recieves word that her father, the respected Dr. Richter Harris, has started randomly murdering everyone at his Los Angeles hospital. Rushing to the scene, she enters the hospital and is confronted by a bloody scene... one that swiftly alters to a mysterious abandoned castle. Despite visions of her father warning her to leave, she makes her way deeper inside, coming ever closer to the [[Awful Truth]] of what exactly caused her father's rampage...
* In ''[[Enemy Zero]]'', Laura Lewis is awakened from her cryogenic slumber on the AKI space station by a malfunction. This error wipes out most of her memory. As if that wasn't unfortunate enough, the station is being attacked by aliens -- completely invisible aliens whom Laura can find only by listening for them. And being only human, [[One-Hit-Point Wonder|Laura can't take much damage]], and has but one life to live...
* In ''[[Enemy Zero]]'', Laura Lewis is awakened from her cryogenic slumber on the AKI space station by a malfunction. This error wipes out most of her memory. As if that wasn't unfortunate enough, the station is being attacked by aliens—completely invisible aliens whom Laura can find only by listening for them. And being only human, [[One-Hit-Point Wonder|Laura can't take much damage]], and has but one life to live...
* Despite the name, ''D2'' has no plot connection to the original ''D''. Laura Parson's peaceful flight is interrupted when terrorist-cultists hijack her plane and crash it into the Canadian wilderness. Awakening from a coma 10 days later, she and another survivor witness one of the terrorists transforming into a plant-monster! Now Laura must find other survivors and some way of contacting the outside world, all the while dealing with the horrific mutations...
* Despite the name, ''D2'' has no plot connection to the original ''D''. Laura Parson's peaceful flight is interrupted when terrorist-cultists hijack her plane and crash it into the Canadian wilderness. Awakening from a coma 10 days later, she and another survivor witness one of the terrorists transforming into a plant-monster! Now Laura must find other survivors and some way of contacting the outside world, all the while dealing with the horrific mutations...


After ''D2'''s commercial failure, its publisher, WARP, folded, bringing Laura's career to an end.
After ''D2'''s commercial failure, its publisher, WARP, folded, bringing Laura's career to an end.
----
----
=== The ''D Trilogy'' contains examples of: ===
== The ''D Trilogy'' contains examples of ==
* [[Fake Difficulty]]: Each of the games has at least one gimmick intended to make the game much tougher than it would be otherwise.
* [[Fake Difficulty]]: Each of the games has at least one gimmick intended to make the game much tougher than it would be otherwise.
** ''D'' must be beaten within two hours, with no saving or even pausing. Some of the game's puzzles include blatant time-wasters, such as the Wheel puzzle.
** ''D'' must be beaten within two hours, with no saving or even pausing. Some of the game's puzzles include blatant time-wasters, such as the Wheel puzzle.
Line 16: Line 16:
* [[Virtual Celebrity]]: Laura, as outlined above. Several of the cast members introduced in ''Enemy Zero'' also reappear in ''D-2'' in new roles.
* [[Virtual Celebrity]]: Laura, as outlined above. Several of the cast members introduced in ''Enemy Zero'' also reappear in ''D-2'' in new roles.
----
----
=== ''D'' also contains examples of: ===
== ''D'' also contains examples of ==
* [[Amnesiac Dissonance]]: The scarab beetles, if collected, give Laura visions that reveal {{spoiler|she murdered her own mother and ate her flesh}}.
* [[Amnesiac Dissonance]]: The scarab beetles, if collected, give Laura visions that reveal {{spoiler|she murdered her own mother and ate her flesh}}.
* [[Bittersweet Ending]]: In the Good and Golden endings, Laura survives her ordeal, but {{spoiler|was forced to kill her father}}.
* [[Bittersweet Ending]]: In the Good and Golden endings, Laura survives her ordeal, but {{spoiler|was forced to kill her father}}.
Line 45: Line 45:
* [[Timed Mission]]: You have a mere two hours to finish the game. If you fail to reach the ending in time... {{spoiler|Laura falls into her pocketwatch. ...Wait, what?}}
* [[Timed Mission]]: You have a mere two hours to finish the game. If you fail to reach the ending in time... {{spoiler|Laura falls into her pocketwatch. ...Wait, what?}}
----
----
=== ''[[Enemy Zero]]'' [[Enemy Zero|has its own page]]. ===
== ''[[Enemy Zero]]'' [[Enemy Zero|has its own page]]. ==
----
----
=== ''D2'' also contains examples of: ===
== ''D2'' also contains examples of ==
* [[Anachronic Order]]: For some reason, the intro movie is on disc four.
* [[Anachronic Order]]: For some reason, the intro movie is on disc four.
* [[Ascended to Carnivorism]]: Thanks to D2, we know that wooly mammoths subsisted on a diet of tundra grass, tree roots and {{spoiler|angels.}}
* [[Ascended to Carnivorism]]: Thanks to D2, we know that wooly mammoths subsisted on a diet of tundra grass, tree roots and {{spoiler|angels.}}
Line 59: Line 59:
* [[Broken Bird]]: Kimberly.
* [[Broken Bird]]: Kimberly.
* [[Check Point Starvation]]: Get comfy once you enter the fight with {{spoiler|Martha,}} because it'll be over an hour before you get a chance to save. Fortunately, this was one of the first games that let you pause cutscenes.
* [[Check Point Starvation]]: Get comfy once you enter the fight with {{spoiler|Martha,}} because it'll be over an hour before you get a chance to save. Fortunately, this was one of the first games that let you pause cutscenes.
* [[Color Coded for Your Convenience]]: The monsters are [[Palette Swap|Palette Swapped]] to various color schemes to signify relative strength; green are the weakest while red are the strongest
* [[Color Coded for Your Convenience]]: The monsters are [[Palette Swap]]ped to various color schemes to signify relative strength; green are the weakest while red are the strongest
* [[Dead Hat Shot]]: Used after {{spoiler|Parker}}'s death.
* [[Dead Hat Shot]]: Used after {{spoiler|Parker}}'s death.
* [[Difficulty Spike]]: Disc 4. Hope you saved those grenades...
* [[Difficulty Spike]]: Disc 4. Hope you saved those grenades...
Line 78: Line 78:
* [[Heroic Mime]]: Laura gasps, screams and makes inquiring noises, but doesn't do much in the way of actually ''speaking'' {{spoiler|until the very end.}} A good example of why this trope doesn't really work in a story heavy game as the cutscenes with other characters make her appear to have some kind of mental handicap.
* [[Heroic Mime]]: Laura gasps, screams and makes inquiring noises, but doesn't do much in the way of actually ''speaking'' {{spoiler|until the very end.}} A good example of why this trope doesn't really work in a story heavy game as the cutscenes with other characters make her appear to have some kind of mental handicap.
* [[Heroic Sacrifice]]: Combined with [[Dying as Yourself]] by {{spoiler|Parker, who blows himself up to open a path and ensure he won't blossom}}. Sadly, {{spoiler|it doesn't work.}}
* [[Heroic Sacrifice]]: Combined with [[Dying as Yourself]] by {{spoiler|Parker, who blows himself up to open a path and ensure he won't blossom}}. Sadly, {{spoiler|it doesn't work.}}
* [[Humans Are Bastards]]
* [[Humans Are the Real Monsters]]
* [[Hyperactive Metabolism]]: Laura can heal by eating Meats, obtained by hunting the local wildlife. Though she carries a Portable Cooker, she can also instantly recover by eating in the middle of battle.
* [[Hyperactive Metabolism]]: Laura can heal by eating Meats, obtained by hunting the local wildlife. Though she carries a Portable Cooker, she can also instantly recover by eating in the middle of battle.
* [[I'm Melting]]: The fate of {{spoiler|poor Jannie}}.
* [[I'm Melting]]: The fate of {{spoiler|poor Jannie}}.