Dead Space (series): Difference between revisions

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The two main games in the series are:
The two main games in the series are:
* ''[[Dead Space (video game)|Dead Space]]'' - The first game in the series, released in 2008 for the PC, [[PlayStation 3]], and [[Xbox 360]]. Isaac Clarke is an engineer who has been hired to help repair the USG Ishimura, a planet cracker class starship hovering over Aegis VII that sent out a distress signal. Unfortunately the shuttle Clarke is traveling on is damaged, the team he is with is attacked by Necromorphs that have infested the ship, and he gets separated from the rest of the team, necessitating the repair of several areas of the ship to reunite and find a way off. Isaac has a personal stake in fixing the Ishimura; his girlfriend Nicole Brennan is somewhere on the ship and Isaac has to rescue her.
* ''[[Dead Space (video game)|Dead Space]]'' - The first game in the series, released in 2008 for the PC, [[Play Station 3]], and [[Xbox 360]]. Isaac Clarke is an engineer who has been hired to help repair the USG Ishimura, a planet cracker class starship hovering over Aegis VII that sent out a distress signal. Unfortunately the shuttle Clarke is traveling on is damaged, the team he is with is attacked by Necromorphs that have infested the ship, and he gets separated from the rest of the team, necessitating the repair of several areas of the ship to reunite and find a way off. Isaac has a personal stake in fixing the Ishimura; his girlfriend Nicole Brennan is somewhere on the ship and Isaac has to rescue her.
* ''[[Dead Space 2]]'' - The second game in the series, released in 2011 for the PC, [[PlayStation 3]], and [[Xbox 360]]. Three years after the events of ''[[Dead Space (video game)|Dead Space]]'', Isaac Clarke finds himself on a massive mining station known as Titan Station (nicknamed The Sprawl) with no memory of how he got there. Another Necromorph outbreak is occurring, and Isaac finds out that he is indirectly responsible for it this time. Isaac decides to go to the source of the Necromorphs and stop them, but is impeded by the head of the Sprawl, Hans Tiedemann, and his own trauma-induced hallucinations.
* ''[[Dead Space 2]]'' - The second game in the series, released in 2011 for the PC, [[Play Station 3]], and [[Xbox 360]]. Three years after the events of ''[[Dead Space (video game)|Dead Space]]'', Isaac Clarke finds himself on a massive mining station known as Titan Station (nicknamed The Sprawl) with no memory of how he got there. Another Necromorph outbreak is occurring, and Isaac finds out that he is indirectly responsible for it this time. Isaac decides to go to the source of the Necromorphs and stop them, but is impeded by the head of the Sprawl, Hans Tiedemann, and his own trauma-induced hallucinations.
** ''Dead Space 2: Severed'' - A DLC released in March, that follows Gabe Weller, one of the main characters of ''Dead Space: Extraction'', as he tries to get himself and his wife off of the Sprawl during the outbreak.
** ''Dead Space 2: Severed'' - A DLC released in March, that follows Gabe Weller, one of the main characters of ''Dead Space: Extraction'', as he tries to get himself and his wife off of the Sprawl during the outbreak.
* ''[[Video Game/Dead Space 3|Dead Space 3]]'' was announced in E3 2012. Isaac is trapped on a frozen and snowy planet where another Necromorph invasion has occurred due to EarthGov finding "the source", according to Ellie. He is a fugitive wanted by EarthGov and the Unitologists and is still not entirely stable, having developed a sarcastic split personality known as "Shadow Isaac", and lost sight of Ellie in the crash on the new planet. This will be the first game to introduce co-op, where if a player chooses to play in Co-op mode, the game's narrative changes to allow for a second person to join Isaac on his journey, an EarthGov Sergeant named John Carver. The game is set to be released in February 2013.
* ''[[Video Game/Dead Space 3|Dead Space 3]]'' was announced in E3 2012. Isaac is trapped on a frozen and snowy planet where another Necromorph invasion has occurred due to EarthGov finding "the source", according to Ellie. He is a fugitive wanted by EarthGov and the Unitologists and is still not entirely stable, having developed a sarcastic split personality known as "Shadow Isaac", and lost sight of Ellie in the crash on the new planet. This will be the first game to introduce co-op, where if a player chooses to play in Co-op mode, the game's narrative changes to allow for a second person to join Isaac on his journey, an EarthGov Sergeant named John Carver. The game is set to be released in February 2013.


In addition there have been couple of spinoff games covering events before and after the main games:
In addition there have been couple of spinoff games covering events before and after the main games:
* ''[[Dead Space: Extraction]]'' - A [[Rail Shooter]] released for the [[Nintendo Wii]] in 2009 and packaged with the [[PlayStation 3]] version of ''[[Dead Space 2]]''. The game follows Nathan McNeill, Gabe Weller, Lexine Murdoch, and Warren Eckhardt as they try to escape from Aegis VII to the Ishimura as Necromorphs infest the colony, only to find the Ishimura is not better off. It is a [[Prequel]] to ''[[Dead Space (video game)|Dead Space]]''.
* ''[[Dead Space: Extraction]]'' - A [[Rail Shooter]] released for the [[Nintendo Wii]] in 2009 and packaged with the [[Play Station 3]] version of ''[[Dead Space 2]]''. The game follows Nathan McNeill, Gabe Weller, Lexine Murdoch, and Warren Eckhardt as they try to escape from Aegis VII to the Ishimura as Necromorphs infest the colony, only to find the Ishimura is not better off. It is a [[Prequel]] to ''[[Dead Space (video game)|Dead Space]]''.
* ''Dead Space'' - (Also known as ''Dead Space: iOS'' and ''Dead Space: Mobile'') A [[Prequel]] to ''[[Dead Space 2]]'' released for [[IOS Games|iOS systems]], this game follow a Unitologist agent named Vandal who first sabotages Titan Station, then tries to escape when the Necromorphs start to appear. Because of the same name, tropes for it are kept on the regular ''[[Dead Space (video game)|Dead Space]]'' page.
* ''Dead Space'' - (Also known as ''Dead Space: iOS'' and ''Dead Space: Mobile'') A [[Prequel]] to ''[[Dead Space 2]]'' released for [[IOS Games|iOS systems]], this game follow a Unitologist agent named Vandal who first sabotages Titan Station, then tries to escape when the Necromorphs start to appear. Because of the same name, tropes for it are kept on the regular ''[[Dead Space (video game)|Dead Space]]'' page.
* ''[[Dead Space Ignition]]'' - A downloadable game for [[Playstation Network]] and [[Xbox Live Arcade]] released in 2010. It is a [[Prequel]] to ''[[Dead Space 2]]''. A police officer named Sarah and and an engineer named Franco Delile are on the Sprawl when the Necromorphs attack. Sarah wants to escape, but Franco has his own agenda. The story is told in a motion comic format with [[Choose Your Own Adventure]] options, though the ending is always the same. The actual game is three [[Hacking Minigame]]s that represent Franco hacking various parts of the Sprawl.
* ''[[Dead Space Ignition]]'' - A downloadable game for [[Playstation Network]] and [[Xbox Live Arcade]] released in 2010. It is a [[Prequel]] to ''[[Dead Space 2]]''. A police officer named Sarah and and an engineer named Franco Delile are on the Sprawl when the Necromorphs attack. Sarah wants to escape, but Franco has his own agenda. The story is told in a motion comic format with [[Choose Your Own Adventure]] options, though the ending is always the same. The actual game is three [[Hacking Minigame]]s that represent Franco hacking various parts of the Sprawl.
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* ''[[Dead Space: Downfall]]'' - A Direct-to-Video [[Prequel]], taking place before ''Extraction'' and ''[[Dead Space (video game)|Dead Space]]''. The Red Marker is brought on the Ishimura, causing a stir; Unitologists want to worship it while scientists want to study it. Tensions start to mount and soon [[Strictly Formula|everyone starts going insane, and eventually Necromorphs appear and attack everyone on board]]. The second half of the movie is about security officer Alissa Vincent and her [[Five-Man Band]] as they try to escape the Ishimura.
* ''[[Dead Space: Downfall]]'' - A Direct-to-Video [[Prequel]], taking place before ''Extraction'' and ''[[Dead Space (video game)|Dead Space]]''. The Red Marker is brought on the Ishimura, causing a stir; Unitologists want to worship it while scientists want to study it. Tensions start to mount and soon [[Strictly Formula|everyone starts going insane, and eventually Necromorphs appear and attack everyone on board]]. The second half of the movie is about security officer Alissa Vincent and her [[Five-Man Band]] as they try to escape the Ishimura.
* ''[[Dead Space: Aftermath]]'' - A second Direct-to-Video movie, this time an [[Interquel]] between ''[[Dead Space (video game)|Dead Space]]'' and ''[[Dead Space 2]]''. The survivors of the USG O'Bannon are brought on board USM Abraxis and interrogated about what happened on their ship. Most of the movie is told in flashback, as the surviving crewmembers relate how their ship was assigned the mission of bringing back {{spoiler|a shard of the Red Marker Isaac Clarke blew up in the first game}}. Even before {{spoiler|the shard}} is moved to the O'Bannon [[Overly Long Gag|everyone starts going insane, and Necromorphs appear and kill everyone on the O'Bannon]], and the rest of the movie is how the survivors: Nickolas Kuttner, Alejandro Borges, Nolan Stross, and Isabella Cho, lasted long enough.
* ''[[Dead Space: Aftermath]]'' - A second Direct-to-Video movie, this time an [[Interquel]] between ''[[Dead Space (video game)|Dead Space]]'' and ''[[Dead Space 2]]''. The survivors of the USG O'Bannon are brought on board USM Abraxis and interrogated about what happened on their ship. Most of the movie is told in flashback, as the surviving crewmembers relate how their ship was assigned the mission of bringing back {{spoiler|a shard of the Red Marker Isaac Clarke blew up in the first game}}. Even before {{spoiler|the shard}} is moved to the O'Bannon [[Overly Long Gag|everyone starts going insane, and Necromorphs appear and kill everyone on the O'Bannon]], and the rest of the movie is how the survivors: Nickolas Kuttner, Alejandro Borges, Nolan Stross, and Isabella Cho, lasted long enough.
* ''Dead Space: Salvage'' - A [[Sequel]] [[Comic Book]] to ''[[Dead Space (video game)|Dead Space]]''. Miners discover the remains of the Ishimura out in space and decide to sell it, but get in trouble when they discover {{spoiler|shards of the Red Marker}}, and have to deal with new Necromorphs and government agents that also want the ship.
* ''Dead Space: Salvage'' - A [[Sequel]] [[Comic Book]] to ''[[Dead Space (video game)|Dead Space]]''. Miners discover the remains of the Ishimura out in space and decide to sell it, but get in trouble when they discover {{spoiler|shards of the Red Marker}}, and have to deal with new Necromorphs and government agents that also want the ship.


Although only three main games (one of them being a prequel with a vastly differing game style) and, two side games, and some other media have been released so far, ''Dead Space'' is quickly becoming a premier [[Survival Horror]] franchise, with widespread critical acclaim, strong sales, and many fans considering it the best since ''[[Resident Evil]]'' and ''[[Silent Hill]]''.
Although only three main games (one of them being a prequel with a vastly differing game style) and, two side games, and some other media have been released so far, ''Dead Space'' is quickly becoming a premier [[Survival Horror]] franchise, with widespread critical acclaim, strong sales, and many fans considering it the best since ''[[Resident Evil]]'' and ''[[Silent Hill]]''.
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** There is evidence that ''humanity itself'' is circling the drain. Planetcracking came as a saving grace at a time when economic collapse and subsequent extinction due to resource starvation were ''very'' close at hand. Furthermore, that solution isn't sustainable, and humanity is still limping on its way to disaster. In many ways, the horrifically unethical experiments that EarthGov has ''repeatedly'' performed on {{spoiler|the Markers}} are [[Well-Intentioned Extremist|the only hope]] humanity has of long-term survival.
** There is evidence that ''humanity itself'' is circling the drain. Planetcracking came as a saving grace at a time when economic collapse and subsequent extinction due to resource starvation were ''very'' close at hand. Furthermore, that solution isn't sustainable, and humanity is still limping on its way to disaster. In many ways, the horrifically unethical experiments that EarthGov has ''repeatedly'' performed on {{spoiler|the Markers}} are [[Well-Intentioned Extremist|the only hope]] humanity has of long-term survival.
* [[Darkness Equals Death]]: Averted half the time. While Necromorphs do attack in the dark, and it is scary, they also attack in the light, which is also scary.
* [[Darkness Equals Death]]: Averted half the time. While Necromorphs do attack in the dark, and it is scary, they also attack in the light, which is also scary.
* [[Dialog During Gameplay]]: Thanks to the RIG, Isaac can maintain conversations with his [[Mission Control]], either on video or audio.
* [[Dialog During Gameplay]]: Thanks to the RIG, Isaac can maintain conversations with his [[Mission Control]], either on video or audio.
* [[Downer Ending]]: Most stories in this series end this way.
* [[Downer Ending]]: Most stories in this series end this way.
* [[Earn Your Happy Ending|Earn Your Bittersweet Ending]]: When you are around a Necromorph outbreak, this is the best you can hope for.
* [[Earn Your Happy Ending|Earn Your Bittersweet Ending]]: When you are around a Necromorph outbreak, this is the best you can hope for.
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