Deadly Dodging: Difference between revisions

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* ''[[Hellboy (film)|Hellboy]]'' dodges Wink's [[Rocket Punch|fist]] and it hits what appears to be a giant meatgrinder. Wink doesn't live much longer after that, obviously.
* ''[[Hellboy (film)|Hellboy]]'' dodges Wink's [[Rocket Punch|fist]] and it hits what appears to be a giant meatgrinder. Wink doesn't live much longer after that, obviously.
* In [[Robin Hood: Men in Tights]], Robin and Achoo ([[Running Gag|Bless you!]]) dodge four soldiers while on a hanging platform, leaving them suspended off the ground atop their swords.
* In [[Robin Hood: Men in Tights]], Robin and Achoo ([[Running Gag|Bless you!]]) dodge four soldiers while on a hanging platform, leaving them suspended off the ground atop their swords.
* In ''[[Dragon Ball Evolution]]'', when Goku is forbidden to fight, he defeats some bullies by tricking them into hitting each other and hard surfaces.
* In ''[[Dragonball Evolution]]'', when Goku is forbidden to fight, he defeats some bullies by tricking them into hitting each other and hard surfaces.
* Jet Li's character invokes this by accident in the final battle of ''[[Lethal Weapon]] 4'' when he reflexively dodges a bullet which hits and kills his brother.
* Jet Li's character invokes this by accident in the final battle of ''[[Lethal Weapon]] 4'' when he reflexively dodges a bullet which hits and kills his brother.


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* In [[Percy Jackson and The Olympians|The Titan's Curse]], Percy takes the sky from Artemis, and Artemis pushed Atlas into Percy, who moved, and allowed the sky to fall on Atlas.
* In [[Percy Jackson and The Olympians|The Titan's Curse]], Percy takes the sky from Artemis, and Artemis pushed Atlas into Percy, who moved, and allowed the sky to fall on Atlas.
* [[Ciaphas Cain]] uses this in ''Cain's Last Stand'' when fighting three combat servitors. The one hit by the other's plasma bolt isn't taken down by it, but misidentfies its fellow as another attacker as a result of the hit.
* [[Ciaphas Cain]] uses this in ''Cain's Last Stand'' when fighting three combat servitors. The one hit by the other's plasma bolt isn't taken down by it, but misidentfies its fellow as another attacker as a result of the hit.
* In ''[[Helm]]'', Leland de Laal discovers this by accident during his [[Training From Hell]] and begins using it intentionally.
* In ''[[Helm]]'', Leland de Laal discovers this by accident during his [[Training from Hell]] and begins using it intentionally.




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* In ''[[Mutants and Masterminds]]'', the "redirect" feat allows you to pull this off, as does the "trick" application of the Bluff skill.
* In ''[[Mutants and Masterminds]]'', the "redirect" feat allows you to pull this off, as does the "trick" application of the Bluff skill.
* Rules for the "Sucker Attack" go back as far as third edition ''[[Champions]]''.
* Rules for the "Sucker Attack" go back as far as third edition ''[[Champions]]''.
* Third Edition [[Dungeons and Dragons]] features a few different ways to force attacking enemies to hit their own allies by mistake or blunder into a disadvantageous or even dangerous position.
* Third Edition [[Dungeons & Dragons]] features a few different ways to force attacking enemies to hit their own allies by mistake or blunder into a disadvantageous or even dangerous position.
** Also available in Fourth Edition for Rogues, including a paragon path as well as various attacks.
** Also available in Fourth Edition for Rogues, including a paragon path as well as various attacks.
*** Monks have at least two reactions like this as well, and the flavor text for a few powers point at this, even though the game mechanics are that of a regular attack.
*** Monks have at least two reactions like this as well, and the flavor text for a few powers point at this, even though the game mechanics are that of a regular attack.
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** When dealing with the Alatreon, there are two ledges at the edge of the arena. This is the only reliable way to get at these horns while it's still standing - the other ways are knocking it off its feet and putting it to sleep.
** When dealing with the Alatreon, there are two ledges at the edge of the arena. This is the only reliable way to get at these horns while it's still standing - the other ways are knocking it off its feet and putting it to sleep.
* One of the quicker ways to defeat the Garradors in ''[[Resident Evil]] 4'' is to stand with your back to a wall, get them to charge you, and run for it (conveniently, they usually don't swerve after you), causing them to get their claws stuck in said wall and allowing you a free strike to the weak point on their backs.
* One of the quicker ways to defeat the Garradors in ''[[Resident Evil]] 4'' is to stand with your back to a wall, get them to charge you, and run for it (conveniently, they usually don't swerve after you), causing them to get their claws stuck in said wall and allowing you a free strike to the weak point on their backs.
** ''[[Resident Evil 3 Nemesis]]'' has the Nemesis. If you are skilled or lucky, you can get him to kill zombies for you, since he destroys ''anything'' in his path to get to the player.
** ''[[Resident Evil 3: Nemesis]]'' has the Nemesis. If you are skilled or lucky, you can get him to kill zombies for you, since he destroys ''anything'' in his path to get to the player.
* Averted in the fight against El Odio in ''[[Psychonauts]]'', interestingly, as not only is it a [[Bullfight Boss]] in terms of the trope definition, it's a [[Bullfight Boss]] in literal terms. He's rather intelligent for a boss of his kind and probably won't end up touching the wall at all.
* Averted in the fight against El Odio in ''[[Psychonauts]]'', interestingly, as not only is it a [[Bullfight Boss]] in terms of the trope definition, it's a [[Bullfight Boss]] in literal terms. He's rather intelligent for a boss of his kind and probably won't end up touching the wall at all.
* The mooks in ''[[Battletoads]]: Battlemanics'' automatically counterattack when they take damage, so if you get one to hit another they'll fight to the death.
* The mooks in ''[[Battletoads]]: Battlemanics'' automatically counterattack when they take damage, so if you get one to hit another they'll fight to the death.
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