Automoderated users, Autopatrolled users, Bureaucrats, Comment administrators, Confirmed users, Moderators, Rollbackers, Administrators
213,787
edits
No edit summary |
(BOT Replacing link to redirect with link to actual destination page) |
||
(One intermediate revision by one other user not shown) | |||
Line 1:
{{work}}
[[File:death_smiles_x360_le_9426.jpg|frame|One of the milder pieces of official artwork]]
''Deathsmiles'' is another one of [[CAVE]]'s [[Bullet Hell]] shooter series, this time with a [[Elegant Gothic Lolita|gothloli]] theme. Of note is that this game scrolls horizontally instead of vertically, and that you can select the difficulty per stage rather than per run. This is also the first home console release of a CAVE game to be [[No Export for You|released outside of Japan]]. Character designs, writing and planning were done by longtime Cave collaborator "Joker" [[Junya Inoue]]. A drama CD series was released in 2010.
Line 149 ⟶ 148:
* [[Super Mode]]: When your item counter reaches the [[Cap]] of 1,000, you can go into a powered-up mode in which your firepower is temporarily enhanced. In ''Mega Black Label'', you can activate it at 500, or wait for an even stronger super mode at 1,000.
** In both, the 1.1 Arranged Version allows you to switch into the weak Super Mode at 100, but without the bullet-to-point-item effect.
* [[Token
* [[True Final Boss]]: {{spoiler|Bloody Jitterbug}} in ''Mega Black Label''.
** {{spoiler|Pigeon Blood Jitterbug}} in ''Deathsmiles IIX''.
Line 163 ⟶ 162:
[[Category:Xbox Live Arcade]]
[[Category:Arcade Game]]
[[Category:Microsoft Windows]]
[[Category:Xbox 360]]
[[Category:Horizontal Scrolling Shooter]]
|