Death Smiles: Difference between revisions

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* [[Difficulty by Region]]: According to test runs by some players, the US version has less slowdown, making it more difficult than the Japanese version. In some cases, the US version runs at an average speed of 150% that of the Japanese version. This leads to some [[Fridge Logic]] when you consider that American players on average have less experience with [[Bullet Hell]] games than Japanese players.
* [[Difficulty by Region]]: According to test runs by some players, the US version has less slowdown, making it more difficult than the Japanese version. In some cases, the US version runs at an average speed of 150% that of the Japanese version. This leads to some [[Fridge Logic]] when you consider that American players on average have less experience with [[Bullet Hell]] games than Japanese players.
** Cave eventually admitted to optimizing the code for the US region, and in turn, removing slowdown in numerous spaces.
** Cave eventually admitted to optimizing the code for the US region, and in turn, removing slowdown in numerous spaces.
** As of this writing, a patch has just come out for the North American version and according to players it brings the level of slowdown closer to the Japanese 360 version.
** As of this writing, a patch has just come out for the North American version and according to players it brings the level of slowdown closer to the Japanese 360 version.
* [[Dragged Off to Hell]]: Satan Claus in the end.
* [[Dragged Off to Hell]]: Satan Claus in the end.
* [[Dual Boss]]: The optional bosses of the second game.
* [[Dual Boss]]: The optional bosses of the second game.
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* [[Eldritch Location]]: The final stage of the second game. That castle has [[M. C. Escher]] inspired architecture covered in giant [[Chess Motifs|chess playing fields]]. It also has a nice view of the planets in the solar system. Up close.
* [[Eldritch Location]]: The final stage of the second game. That castle has [[M. C. Escher]] inspired architecture covered in giant [[Chess Motifs|chess playing fields]]. It also has a nice view of the planets in the solar system. Up close.
* [[Elegant Gothic Lolita]]: The game's most prominent cosmetic element.
* [[Elegant Gothic Lolita]]: The game's most prominent cosmetic element.
* [[Everything's Better with Cows]]: [http://www.youtube.com/watch?v=uEW25Ssb8yw Mary], the boss of the Lakeside Village.
* [[Everything's Better with Cows]]: [http://www.youtube.com/watch?v=uEW25Ssb8yw Mary], the boss of the Lakeside Village.
* [[Exactly What It Says on the Tin]]:
* [[Exactly What It Says on the Tin]]:
** The back of the box: '''Death smiles at us all. Lolis smile back!''
** The back of the box: '''Death smiles at us all. Lolis smile back!''
** Most of the bosses are given cool-looking subtitles. [[Everything's Better with Cows|Mary]], on the other hand, is simply subtitled "Giant Cow".
** Most of the bosses are given cool-looking subtitles. [[Everything's Better with Cows|Mary]], on the other hand, is simply subtitled "Giant Cow".
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* [[I Choose to Stay]]: {{spoiler|Each ending gives your character an option to return to the real world or stay in Gilverado. The sequel makes the "stay" option canon for every character.}}
* [[I Choose to Stay]]: {{spoiler|Each ending gives your character an option to return to the real world or stay in Gilverado. The sequel makes the "stay" option canon for every character.}}
** In the second game, at first the only playable characters were Windia, Casper, Supe and Lei. Rosa and Follett return for the consoles, making the canon up in the air -- well, except for Rosa; she may not be playable, but she clearly appears as an NPC in the introduction for Supe.
** In the second game, at first the only playable characters were Windia, Casper, Supe and Lei. Rosa and Follett return for the consoles, making the canon up in the air -- well, except for Rosa; she may not be playable, but she clearly appears as an NPC in the introduction for Supe.
* [[Improbably-Female Cast]]
* [[Fundamentally Female Cast]]
* [[I Read It for the Articles]]: Among fans, the controversial character design often takes second chair to the gameplay.
* [[I Read It for the Articles]]: Among fans, the controversial character design often takes second chair to the gameplay.
* [[I Was Told There Would Be Cake]]: Keeping in tune with the Lolicon theme, health can be restored with parfaits and cake.
* [[I Was Told There Would Be Cake]]: Keeping in tune with the Lolicon theme, health can be restored with parfaits and cake.
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** The second game puts a dark twist on ''Joy to the World'' and a techno spin on ''Ave Maria''.
** The second game puts a dark twist on ''Joy to the World'' and a techno spin on ''Ave Maria''.
* [[Randomly Drops]]: Many items in ''Deathsmiles iPhone''.
* [[Randomly Drops]]: Many items in ''Deathsmiles iPhone''.
* [[Recurring Boss]]: Sort of.
* [[Recurring Boss]]: Sort of.
** About 30 seconds into the final stage, you face a wave of Deathscythes (the boss of Stage A-1).
** About 30 seconds into the final stage, you face a wave of Deathscythes (the boss of Stage A-1).
** Mary from Stage C-1 appears later in the same stage for about 10 seconds to drop towers of blocks.
** Mary from Stage C-1 appears later in the same stage for about 10 seconds to drop towers of blocks.
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** Satan Claws in the sequel!
** Satan Claws in the sequel!
* [[Sequential Boss]]: Deathscythe of Stage A-1 has two forms, each with their own separate [[Life Meter|Life Meters]]. Or three, on Level 3 and up.
* [[Sequential Boss]]: Deathscythe of Stage A-1 has two forms, each with their own separate [[Life Meter|Life Meters]]. Or three, on Level 3 and up.
* [[Sequel Difficulty Drop]]: The second game features more slowdown, a smaller hitbox, a more easily filled super meter, easier extends, a much simpler scoring system, easier to obtain life-up items and a much, MUCH easier route to the [[True Final Boss]]. Arrange Mode is also much easier; you don't have the ability to independently steer your familiar any more, but it can now eat ALL bullets (except large boss projectiles) instead of just suicide bullets.
* [[Sequel Difficulty Drop]]: The second game features more slowdown, a smaller hitbox, a more easily filled super meter, easier extends, a much simpler scoring system, easier to obtain life-up items and a much, MUCH easier route to the [[True Final Boss]]. Arrange Mode is also much easier; you don't have the ability to independently steer your familiar any more, but it can now eat ALL bullets (except large boss projectiles) instead of just suicide bullets.
* [[Simon Says Mini Game]]: In the iPhone mode of ''Deathsmiles'' to banish bosses.
* [[Simon Says Mini Game]]: In the iPhone mode of ''Deathsmiles'' to banish bosses.
* [[Sleep Cute]]: In one of the second game's stage-complete images, Windia is shown taking a nap after making some paper snowflakes.
* [[Sleep Cute]]: In one of the second game's stage-complete images, Windia is shown taking a nap after making some paper snowflakes.