Demonic Spiders/Video Games/Simulation Games: Difference between revisions

no edit summary
(Import from TV Tropes TVT:DemonicSpiders.SimulationGames 2012-07-01, editor history TVTH:DemonicSpiders.SimulationGames, CC-BY-SA 3.0 Unported license)
 
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 18:
** Additionally, the rare and fairly localized Cave Spider lacks the biggest weakness of normal spiders, their large size, and are poisonous. Furthermore, their turf is filled with webbing that will slow you down.
* The Grox from [[Spore]] inhabit 2,400 planets and will attack in hordes as you go to the galatic core, and if you go to a planet to refill health the Grox's spaceships will all fire their destructive lazers. If you join them (wich is very hard) every single other race will go to war with you!
* ''[[Sim City (Video Game)|Sim CitySimCity]] 4'' has them, believe it or not, in trailer trucks. The Rush Hour expansion allows you to undertake driving missions in vehicles such as police cars, school busses, and fire trucks. Bumping into a cement truck is [[One Hit KO|instant death]] to a police car, but turning on your siren makes them move out of the way ([[AIA.I. Is a Crapshoot|most of the time]]). Unfortunately, when trailer trucks run away, they leave behind their trailer for you to run into, which will ALSO destroy your car if you run into it.
* In ''Plantasia,'' weeds and pests start out as minor annoyances in early gardens, but in later levels they're absolute ''monsters.'' A swarm of pests can devour all the flowers in your garden in less than 20 seconds if you can't get rid of them. Even a weak little caterpillar can quickly destroy the sun drop that cost you 2,000 mana to buy while you've been distracted killing that leaf-eating beetle that was chewing on your morning glory. The weeds are no better: your plants already need to be watered periodically or they'll die, but let weeds overrun your little field and pretty soon every plant in the garden will be crying out for water. That's bad enough, but if a weed is left unchecked for too long, ''[[Mook Maker|it starts to spawn more weeds!]]'' You can buy multiple weeding tools, extermination tools, watering cans, and really expensive magic spells to help with the problem, but each successive one costs a bigger chunk of mana (the game's currency).
** Normally, stray pests and weeds only appear one at a time, but in some levels, a dark translucent cloud will form over the screen, accompanied by the sound of thunder, signaling a massive swarm. If you don't have enough extermination tools or weeding tools at hand, make no mistake, you are ''screwed.''
** It gets better! Some gardens start off already overflowing with weeds, pests, or both. One garden has so many weeds that it's impossible to save all the plants that are already growing there; you have to choose which ones to keep alive.
 
{{tropesub-subpagefooter}}
{{reflist}}
[[Category:Demonic Spiders]]
[[Category:Simulation Games]]