Destructible Projectiles: Difference between revisions

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{{trope}}
{{Video Game Examples Need Sorting}}
In most [[Video Games]], projectiles are intangible things whose only interaction with the outside world is that they inflict [[Collision Damage]] on the first thing they touch and then promptly cease to exist.
 
But sometimes the projectile is indeed a tangible object that can be attacked or affected by other projectiles or attacks. Can't dodge an incoming attack, for example? Try deflecting it before it hits you!
 
This is also the mechanic that enables [[Playing Tennis With the Boss]]. Sometimes it can also provide a renewable source of health or ammo pickups, especially in extended [[Boss Battle|Boss Battles]]s (where it may overlap with [[Boss Arena Recovery]]).
 
Contrast [[Shoot the Bullet]], in which this is an extraordinary ([[Moment of Awesome]]/[[Cutscene Power to the Max]]) feat instead of a normal gameplay mechanic. In simulators, the harder it is to shoot a missile, the more efficient tend to be other countermeasures. [[Painfully-Slow Projectile|Painfully Slow Projectiles]] or [[Bullet Time]] are usually the reason this is possible.
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A [[Smart Bomb]] often (especially in [[Bullet Hell]] games) has the secondary effect of destroying all projectiles on screen, even when this is not usually possible.
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{{examples}}
* Many [[Shoot'Em Up]] games have oval- or oblong-shaped projectiles that the player can shoot down. Homing missiles in such games are ''usually'' destructible too.
* Most enemy projectiles in ''[[Cabal]]'' and ''[[Blood Bros.]]'' are destructible. It's easier to dodge them, though.
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* The fireballs launched by ''[[Minecraft]]'' ghasts can be [[Tennis Boss|reflected]] by hitting them.
* Homing missiles in ''[[Solar Jetman]]''.
* Pink projectiles in ''[[Nie RNieR]]'' can be destroyed by attacking them. Black ones will go right through your weapon.
* In the second ''[[Drakengard]]'', attacks from enemy mages and archers can be blocked by striking them with an attack, although the precise timing for this can be difficult to accomplish when fending off swarms of other [[Mooks]] at the same time. Some projectiles (like the bounty hunters' knives) can even be deflected back at the thrower [[For Massive Damage]].
* In various ''[[Metroid]]'' games ([[Super Metroid]] in particular), certain projectiles can be destroyed for health or Missile refills during boss battles.
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* ''[[The Incredible Hulk: Ultimate Destruction]]'' (the [[Spiritual Successor|spiritual predecessor]] to ''[[Prototype (video game)|Prototype]]'') gave the Hulk the ability to either punch missiles back at the tanks that shot them, or to catch them and throw them back like footballs.
* The last Ganondorf fight in ''[[Ocarina of Time]]'' uses this. You have to play "tennis" with his energy balls.
* Bullet Bills in the Mario series are a gray area between "lifeless projectile" and "enemy character", considering that in the sidescrolling games you can [[Goomba Stomp]] them like any other enemy. However, it might be worth noting that in [[New Super Mario Bros.]], Bullet Bills can deflect ''off each other'', whereas in the 8- and 16- bit sidescrollers they simply passed through. Bullet Bills in ''[[Super Mario Sunshine]]'' can be destroyed ''by spraying water at them.''
* In ''[[Fallout]] 3'', held and thrown grenades can be shot to make them detonate prematurely. Of course, it's darn near impossible what with combat being so hectic and them being so small and fast. However, using [[Bullet Time|VATS]] mode allows you to select them and shoot them with far greater accuracy. There's something ''[[Video Game Cruelty Potential|special]]'' about the first time you detonate a wastelanders arm by shooting the grenade they planned to lob at you. And the following fifty.
* ''[[Terminator]] II: Judgment Day'' [[Arcade Game]]. During the sequence in the future, the enemy regularly throws bombs at you. You can shoot and detonate them before they hit you.
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[[Category:Examples Need Sorting{{PAGENAME}}]]
[[Category:Video Game Tropes]]
[[Category:Destructible Projectiles]]