Dialog During Gameplay: Difference between revisions

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* This goes all the way back to ''[[Space Ace]]'', with Dexter and Kimberly exchanging witty banter (and exposition) during action scenes.
* This goes all the way back to ''[[Space Ace]]'', with Dexter and Kimberly exchanging witty banter (and exposition) during action scenes.
* ''[[Tales of Symphonia: Dawn of the New World]]'' had conversations mid-battle, usually as the result of player action (i.e. using items, taking a lot of damage).
* ''[[Tales of Symphonia: Dawn of the New World]]'' had conversations mid-battle, usually as the result of player action (i.e. using items, taking a lot of damage).
{{quote| '''Marta:''' You're using too many Artes!<br />
{{quote|'''Marta:''' You're using too many Artes!
'''Emil:''' It's to win! }}
'''Emil:''' It's to win! }}
** This has become very common amongst many games in the ''[[Tales Of]]'' series. Frequently, the beginning of a [[Boss Battle]] will have dialogue between the participants during the fight itself. Party members may comment on the player's tactics, such as using the same technique repeatedly or running around the enemies and not attacking.
** This has become very common amongst many games in the ''[[Tales Of]]'' series. Frequently, the beginning of a [[Boss Battle]] will have dialogue between the participants during the fight itself. Party members may comment on the player's tactics, such as using the same technique repeatedly or running around the enemies and not attacking.