Display title | Diddy Kong Racing |
Default sort key | Diddy Kong Racing |
Page length (in bytes) | 17,802 |
Namespace ID | 0 |
Page ID | 70678 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 3 (1 redirect; 2 non-redirects) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Utini502 (talk | contribs) |
Date of latest edit | 04:06, 30 November 2022 |
Total number of edits | 12 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A Wacky Racing spin-off of Donkey Kong Country (sort of) originally released for the Nintendo 64, Diddy Kong Racing puts DK's pal Diddy in the spotlight once more. While lounging at his pad and eating bananas, Diddy gets a message from his far-off pal, Timber the Tiger. Timber's island home is in trouble--an evil sorcerer FROM SPACE! named Wizpig has landed on the island from his UFO, and has claimed it for his own! The only way to oust the foul creature is by... racing him. Specifically, by racing each other, to gain gold balloons, to be able to race his minions, to claim pieces of his amulet, to open the pathway to his hideout, so then they can race him. With the help of his friends (and a Kremling who snuck along for the ride), Diddy (and Timber) set out to rescue the island by racing. |