Differently-Powered Individual: Difference between revisions

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{{trope}}
{{quote|''"In [[Mutants and Masterminds]] the generic terms 'superhuman' and 'super' are used to refer to people with powers. However, that isn't necessarily what everyone in the setting calls them. Some worlds have their own unique names for superhumans, creating a distinct feel and style to the setting. Possibilities include the following: [[Long List|aberrants, aces, alphas, angels, avatars, awakened, capes, chosen, deltas, deviants, elites, exarchs, extraordinaries, freaks, gammas, geeks, gene-freaks, gifted, godlings, Homo Superior, hyper-humans, incredibles, inhumans, inspired, marvels, masks, metas, metahumans, mutants, nephilim, novas, omegas, paragons, paranormals, post-humans, powers, psis, psions, psychics, psykes, seraphim, specials, stalwarts, superlatives, supernaturals, superiors, talents, übermenschen, ultras, unnaturals, unusuals.]]"''|'''[[Mutants and Masterminds]]''', ''Second Edition Core Rules''}}
|'''[[Mutants and Masterminds]]''', ''Second Edition Core Rules''}}
 
So, what ''do'' you call a superhero? Sure, a lot of individual heroes go by the standard [[Something Person|coupling of noun/adjective with gender]], or an alias [[Steven Ulysses Perhero|cunningly]] related to their real name and/or their powers, or just something that sounds nice and somewhat [[Code Name|appropriate]].
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== Fan Works ==
* Doug Sangnoir of ''[[Drunkard's Walk]]'' follows his home timeline's nomenclature and uses "metahuman" for all powered persons (and "metatalents" or "metagifts" for their powers), regardless of what the world he's currently in uses. Interestingly, his native timeline appears to classify most magical abilities (but not [[Functional Magic|theurgy]]) as "metahuman" talents, too. He's also made use of the terms "vig" (from "vigilante") and "costumed extremist" when describing some of those who possess metatalents.