Divinity II: Difference between revisions

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The expansion, ''Flames of Vengeance'', picks up immediately after the main game. Through the manipulations conducted by his [[Not Quite Dead]] girlfriend, Damien has returned stronger then ever and the player is trapped in diamond. The player is eventually freed, and must now fight undo the damage they unwittingly caused by taking vengeance on Damien's lover who used and misled them and finally defeating Damien once and for all.
The expansion, ''Flames of Vengeance'', picks up immediately after the main game. Through the manipulations conducted by his [[Not Quite Dead]] girlfriend, Damien has returned stronger then ever and the player is trapped in diamond. The player is eventually freed, and must now fight undo the damage they unwittingly caused by taking vengeance on Damien's lover who used and misled them and finally defeating Damien once and for all.


Halfway through the game, the character gets the ability to transform into a dragon and engage in aerial combat instead of ground-based combat. It has been praised for its clever writing (including the ability to mindread almost every NPC), amazing soundtrack and sense of exploration. The game could best be described as ''[[Gothic]]'''s gameplay [[X Meets Y|meets]] ''[[Baldur's Gate|Baldur's Gate 2]]'''s roleplaying, with hints of ''[[Fable (video game series)|Fable]]'' thrown in.
Halfway through the game, the character gets the ability to transform into a dragon and engage in aerial combat instead of ground-based combat. It has been praised for its clever writing (including the ability to mindread almost every NPC), amazing soundtrack and sense of exploration. The game could best be described as ''[[Gothic]]'''s gameplay [[X Meets Y|meets]] ''[[Baldur's Gate|Baldur's Gate 2]]'' 's roleplaying, with hints of ''[[Fable (video game series)|Fable]]'' thrown in.


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