Donkey Kong 64/YMMV: Difference between revisions

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** For as horrifying as Frantic Factory's boss Mad Jack can be, defeating him causes him to utter out a small "Uh Oh..." while waving to the camera, before he stumbles to the ground.
** For as horrifying as Frantic Factory's boss Mad Jack can be, defeating him causes him to utter out a small "Uh Oh..." while waving to the camera, before he stumbles to the ground.
** The [[Bedsheet Ghost]] Kremlings are intentionally this.
** The [[Bedsheet Ghost]] Kremlings are intentionally this.
* [[Polished Port]]: The Wii U release doesn't have any of the framerate lag the N64 original did, making it feel smoother, and allows players to create "restore points" so they can redo sections more quickly. The only drawback is that, because of the absence of slowdown derived from the faster pace, some parts of the game that were balanced to fit the original framerate are made more difficult than intended (though making use of the built in "restore point" feature of the Wii U's Virtual Console can help mitigate the problems).
* [[Replacement Scrappy]]: Tiny, who replaced fan-favorite Dixie.
* [[Replacement Scrappy]]: Tiny, who replaced fan-favorite Dixie.
* [[Scrappy Mechanic]]: Beaver Bother. It's a basic herding game where, as a Klaptrap, you have one minute to scare Gnawtys into a tiny hole in the center of a round stage. Problem is, the collision detection for the beavers vs. the hole is a little too good, and your Klaptrap can't simply push them in, also due to collision mechanics. The Gnawtys also have a slowish respawn, and frequently get stuck on the wall. There's one game that requires you to herd 12 Gnawtys in the hole, which is difficult, but then there are two, count 'em: ''TWO'', versions that require you to herd 15.
* [[Scrappy Mechanic]]: Beaver Bother. It's a basic herding game where, as a Klaptrap, you have one minute to scare Gnawtys into a tiny hole in the center of a round stage. Problem is, the collision detection for the beavers vs. the hole is a little too good, and your Klaptrap can't simply push them in, also due to collision mechanics. The Gnawtys also have a slowish respawn, and frequently get stuck on the wall. There's one game that requires you to herd 12 Gnawtys in the hole, which is difficult, but then there are two, count 'em: ''TWO'', versions that require you to herd 15.