Donkey Kong Country (video game)/YMMV: Difference between revisions

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A list of subjective tropes from [[Donkey Kong Country]]:
A list of subjective tropes from ''[[Donkey Kong Country]]'':


* [[Accidental Innuendo]]: The name of the first game's second boss's level: Necky's Nuts.
* [[Accidental Innuendo]]: The name of the first game's second boss's level: Necky's Nuts.
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* [[Rescued from the Scrappy Heap]]: Squawks went from being pretty much useless in DKC1 to fulfilling a vital role in DKC2.
* [[Rescued from the Scrappy Heap]]: Squawks went from being pretty much useless in DKC1 to fulfilling a vital role in DKC2.
** It must run in the family because Squawks' purple [[Palette Swap]] (named Quawks, according to ''Donkey Kong Barrel Blast'') goes from being basically a prop in DKC2 (and blue) to a playable character with a separate, equally useful moveset in DKC3, able to grab barrels and use them instead of shooting eggy-nut dealies.
** It must run in the family because Squawks' purple [[Palette Swap]] (named Quawks, according to ''Donkey Kong Barrel Blast'') goes from being basically a prop in DKC2 (and blue) to a playable character with a separate, equally useful moveset in DKC3, able to grab barrels and use them instead of shooting eggy-nut dealies.
* [[Scrappy Mechanic]]:
* [[Scrappy Mechanic]]: Happens in all games except [[Donkey Kong 64]] (more commonly occurring in the Donkey Kong Land trilogy due to hardware limitations), when any of the character(s) fall down from a great height faster than the game can keep up with them. The game mistakenly thinks you fell down a bottomless pit, resulting in you losing a life. [[Sarcasm Mode|Have fun repeating part of the level again due to]] [[Fake Difficulty]]!
** In the first game:
** This was fixed in the GBA ports, since the GBA has a more powerful processor than the SNES.
*** Expresso the Ostrich. Despite having the advantage of flying small distances and insane speed, Expresso is the only animal buddy that can't attack enemies and in almost every level that he appears in has a good amount of enemies to avoid and perilously tiny platforms, making it harder than walking without an animal.
*** Finding the Bonus Caves, due to ridiculous [[Trial and Error Gameplay|Trial-and-Error Gameplay]]. Those get replaced by more obvious Bonus Barrels in the sequels.
*** While the animal bonus stages are fun, what isn't is that if you collect the third animal token needed to enter one, you will be immediately taken out of the current stage to do the bonus stage. When you exit, you go back to the last checkpoint you were at, causing you to lose progress.
** Happens in all games except [[Donkey Kong 64]] (more commonly occurring in the Donkey Kong Land trilogy due to hardware limitations), when any of the character(s) fall down from a great height faster than the game can keep up with them. The game mistakenly thinks you fell down a bottomless pit, resulting in you losing a life. [[Sarcasm Mode|Have fun repeating part of the level again due to]] [[Fake Difficulty]]!
*** This was fixed in the GBA ports, since the GBA has a more powerful processor than the SNES.
* [[Seinfeld Is Unfunny]]/[[Deader Than Disco]]: While generally well-received, the original game suffered this in some circles.
* [[Seinfeld Is Unfunny]]/[[Deader Than Disco]]: While generally well-received, the original game suffered this in some circles.
* [[That One Boss]]: A handful of them may qualify. A notable example is {{spoiler|Krow's Ghost}} in DKC2, as half of the fight consists of climbing across ropes to chase after him, all the while having eggs shoot at you from multiple directions. If you're Diddy, you can speed past the ropes with some skill. If you're stuck with the slower Dixie, you're pretty much screwed.
* [[That One Boss]]: A handful of them may qualify. A notable example is {{spoiler|Krow's Ghost}} in DKC2, as half of the fight consists of climbing across ropes to chase after him, all the while having eggs shoot at you from multiple directions. If you're Diddy, you can speed past the ropes with some skill. If you're stuck with the slower Dixie, you're pretty much screwed.