Donkey Kong Country (video game): Difference between revisions

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* [[Canon Foreigner]]: Bluster Kong, Eddie the Mean Old Yeti, and Polly Roger in the CGI cartoon.
* [[Canon Foreigner]]: Bluster Kong, Eddie the Mean Old Yeti, and Polly Roger in the CGI cartoon.
* [[Check Point Starvation]]: ''Donkey Kong Country 3'' has a [[Self-Imposed Challenge|code that removes all of the check point barrels]].
* [[Check Point Starvation]]: ''Donkey Kong Country 3'' has a [[Self-Imposed Challenge|code that removes all of the check point barrels]].
* [[Chest Monster]]: In ''Donkey Kong Country 2'', "Klobbers" are Kremlings disguised as barrels until you come close. Ordinary Klobbers merely knock you around non-lethally, but yellow Klobbers knkock bananas off of you, and black Klobbers (with their [[Red Eyes, Take Warning]]) knock ''extra life balloons'' off of you (still non-lethally). And then there's the [[Action Bomb|TNT Klobbers]]....
* [[Chest Monster]]: In ''Donkey Kong Country 2'', "Klobbers" are Kremlings disguised as barrels until you come close. Ordinary Klobbers merely knock you around non-lethally, but yellow Klobbers knock bananas off of you, and black Klobbers (with their [[Red Eyes, Take Warning]]) knock ''extra life balloons'' off of you (still non-lethally). And then there's the [[Action Bomb|TNT Klobbers]]....
* [[Chuck Cunningham Syndrome]]: Chunky and Kiddy Kong haven't been showing up in any recent games, not even a [[Super Mario Bros.|Mario]] game. This is despite Kiddy Kong being announced to return in Donkey Kong Racing (which never came to be in the end).
* [[Chuck Cunningham Syndrome]]: Chunky and Kiddy Kong haven't been showing up in any recent games, not even a [[Super Mario Bros.|Mario]] game. This is despite Kiddy Kong being announced to return in Donkey Kong Racing (which never came to be in the end).
** Don't forget Rattly the Rattlesnake. Winky and Expresso at least got a [[Shout-Out]] here and there...
** Don't forget Rattly the Rattlesnake. Winky and Expresso at least got a [[Shout-Out]] here and there...
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* [[Damn You, Muscle Memory!]]: Haven't played the game in a decade or so? Just for fun, try replaying some of the bonus levels, especially the ones in the treetop worlds that involve the Kongs having to aim for a moving barrel offscreen. That's right. ''You can still do it.'' ... Now try messing up on purpose in these levels, say, to avoid the annoying animal bonus runs. You ''can't''.
* [[Damn You, Muscle Memory!]]: Haven't played the game in a decade or so? Just for fun, try replaying some of the bonus levels, especially the ones in the treetop worlds that involve the Kongs having to aim for a moving barrel offscreen. That's right. ''You can still do it.'' ... Now try messing up on purpose in these levels, say, to avoid the annoying animal bonus runs. You ''can't''.
** In the original trilogy, rolling/cartwheeling/ponytail spinning into an enemy would give you a burst of momentum, allowing you to easily take out whole rows of enemies with just one attack. In ''Donkey Kong Country Returns'', the roll goes farther and faster, but does not have this property. In the very first level, almost right away, you'll encounter three basic enemies in a row. If you try to roll through them all like in the old days, your roll will end ''just'' in time for you to slam into the third enemy and get hurt. I have a hard time believing this wasn't done on purpose.
** In the original trilogy, rolling/cartwheeling/ponytail spinning into an enemy would give you a burst of momentum, allowing you to easily take out whole rows of enemies with just one attack. In ''Donkey Kong Country Returns'', the roll goes farther and faster, but does not have this property. In the very first level, almost right away, you'll encounter three basic enemies in a row. If you try to roll through them all like in the old days, your roll will end ''just'' in time for you to slam into the third enemy and get hurt. I have a hard time believing this wasn't done on purpose.
** That damned rocket barrel from Rocket Rush! Left fires the left rocket, which pushes you right, and vice versa...
** That damned rocket barrel from Rocket Rush! Left fires the left rocket, which pushes you right, and vice-versa...
* [[Darker and Edgier]]: ''Donkey Kong Country 2'' in comparison to the original. ''Donkey Kong Country 3'' lightened things up a little.
* [[Darker and Edgier]]: ''Donkey Kong Country 2'' in comparison to the original. ''Donkey Kong Country 3'' lightened things up a little.
* [[Death Throws]]
* [[Death Throws]]
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* [[Sequel Snark]]: In the GBA remake, after the Kongs jump overboard and King K. Rool sails off, [[Meta Guy|Cranky]] remarks, "Call that an ending? Looks like a cheap stunt setting up the story for the sequel!" In the Hero Mode ending, he tells Diddy, "You have really surpassed yourself! Who knows? Maybe you'll make the sequel."
* [[Sequel Snark]]: In the GBA remake, after the Kongs jump overboard and King K. Rool sails off, [[Meta Guy|Cranky]] remarks, "Call that an ending? Looks like a cheap stunt setting up the story for the sequel!" In the Hero Mode ending, he tells Diddy, "You have really surpassed yourself! Who knows? Maybe you'll make the sequel."
* [[Sequence Breaking]]: Not so much in ''DKC3'', but in ''DKC2'' several jumping puzzles can be avoided by using Dixie's helicopter spin to glide over them.
* [[Sequence Breaking]]: Not so much in ''DKC3'', but in ''DKC2'' several jumping puzzles can be avoided by using Dixie's helicopter spin to glide over them.
* [[Serious Business]]: The Donkey Kong Universe, originally. Though nowadays they just poke fun at their [[Fan Wank|crazy theories]] and attempts to expain discrepancies, such as the Kongs having extra fingers in Mario sports titles, two Enguardes in Coral Capers, and changes to the story in the remakes.
* [[Serious Business]]: The Donkey Kong Universe, originally. Though nowadays they just poke fun at their [[Fan Wank|crazy theories]] and attempts to explain discrepancies, such as the Kongs having extra fingers in Mario sports titles, two Enguardes in Coral Capers, and changes to the story in the remakes.
* [[Shout-Out]]: Some of the levels were named after music references. "Vulture Culture" is also the name of an album by [[The Alan Parsons Project]], and "[[Fear Factory]]" is the same name of a metal band that popped up at the time of the game's release.
* [[Shout-Out]]: Some of the levels were named after music references. "Vulture Culture" is also the name of an album by [[The Alan Parsons Project]], and "[[Fear Factory]]" is the same name of a metal band that popped up at the time of the game's release.
** In DKC2, Cranky mentions wanting to play ''[[Killer Instinct]]''.
** In DKC2, Cranky mentions wanting to play ''[[Killer Instinct]]''.