Doom (series): Difference between revisions

 
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[[File:DOOMpic.jpg|frame|Hey, wait up!]]
 
{{quote|''"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until ''Doom'', no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon..."''|'''[[Terry Pratchett]]'''}}
 
::''Note - this page is about the games. For the movie, see ''[[Doom (film)|Doom]]''. For the word ''doom'', see [[Doomy Dooms of Doom]].''
 
[[Id Software]]'s follow-up to ''[[Wolfenstein 3D]]'' was '''''Doom''''', which represented a big step forward in the art of texture mapping, and an even bigger step forward in videogame violence. It follows the story of an unnamed [[A Space Marine Is You|Space Marine]] posted to the Union Aerospace Corporation's base on Phobos, one of the moons of Mars. When teleportation experiments between Phobos and Deimos cause Deimos to vanish and a horde of grotesque monsters to invade the Phobos base, our hero is the only human left alive between the two bases. He fights his way through the creatures in search of a way off Phobos, finding himself transported instead to Deimos, now residing in the creatures' homeland, which turns out to be none other than Hell itself.
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As for the future of the franchise, there are new mobile products. In addition, the most recent ''[[Doom (2016)|Doom]]'' was released in 2016.
 
 
::''NoteIf -you this pagewere islooking aboutfor the games.film Forof the moviegame, see ''[[Doom (film)|Doom]]''. For the word ''doomword'' doom, see [[Doomy Dooms of Doom]].'' For other Dooms, see [[Doom|the disambiguation page]].
 
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{{tropenamer}}
* [[BFG]] (before that TLA was turned into a disambiguation page)
* [[BFG]]
* [[Doom Doors]]
 
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** Taken [[Up to Eleven]] in Doom 64, where the chainsaw has ''two blades''.
** Doom 3 actually provides an explanation for why a base on Mars, which has no trees, would have chainsaws-they got mixed up with an order of jackhammers for mining.
* [[Christmas Rushed]]: The 3DO port of the game had to be completed in ten weeks in order to make a Christmas release. The executive that ordered this didn't understand that the game needed porting over, and presumed that new levels and weapons could simply be dropped in. The game made the deadline, but is [[Understatement|not considered the best version]].
* [[Classic Cheat Code]]: iddqd, idkfa, idchoppers, and so on.
* [[Clothing Damage]]: As seen in the page image, Doomguy's uniform is heavily damaged in most official artwork. Amusingly, this led to some players thinking that his armor was issued [[Bare Your Midriff|with an abdominal cutout]].
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* [[Darker and Edgier]]: Doom 3. Definitely darker (har har), but it includes a storyline and several PDAs one can find to expand on how Hellish (har har) UAC became. It also introduces a lot more [[Survival Horror]] elements and contains jump scares, and makes combat a bit slower.
** just to amplify the difference, you can take a look at the [http://doomwiki.org/wiki/Special:NewFiles photo gallery]. Guess which ones are made in Doom 3.
* [[Dead Character Walking]]: Has such a [http://doomwiki.org/wiki/Player_corpses_walking bug], [https://web.archive.org/web/20131105145900/http://games.moria.org.uk/doom/research/running-body described in detail here], where a players killed in deathmatch becomes a mobile corpse which runs (okay, slides) around. Kinda creepy.
* [[Deal with the Devil]]: Literally in ''Doom 3'', between Hell and {{spoiler|Dr Betruger}}.
* [[Death-Activated Superpower]]: Pain Elementals can summon up to three Lost Souls upon their death.
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* [[Face Heel Turn]]: {{spoiler|Sergeant Kelly}} though whether it was before the game began or at some point during it is not made clear.
** {{spoiler|Dr. Malcolm Betruger}} could be a another example too. In a [[Apocalyptic Log|log]], it's said he once had been a normal human being but after he went into the portal to Hell and came back, he "changed".
* [[Fake Difficulty]]: ''Doom 3'' Plays very differently from the other 2. It ops for more horror like gameplay, tight confines, and smaller encounters with both the enemy and player able to kill or be killed very quickly. Every enemy also has a tell when they enter the fray. However, it can be covered up by distance, walls, gunfire, or even just another enemy of that type being alerted at that exact same moment. When the monster closets work, they create a great feeling of being under attack from all directions in an overrun base. When they don't work, they're infuriating when you get smashed by an enemy that definitely wasn't there before and didn't even know had spawned in.
* [[Fake Difficulty]]: A lot of the difficulty in ''Doom 3'' comes from the fact that it's very dark, and the flashlight is the only way to see what you're doing. You cannot use the flashlight and a weapon at the same time. The "Duct Tape" mod drops the difficulty by an order of magnitude merely by letting you tape the flashlight to your smaller guns; it turns out it's a lot easier to play a game when you're allowed to see where and what you're shooting.
** The SNES port removed the ability to circle-strafe, making bigger enemies much harder to quickly defeat.
* [[Fate Worse Than Death]]: What happens to the souls that power the Artifact? It ''is'' Hell's weapon after all, so odds are that it isn't pleasant.
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*** Many of the mods for the classic games can be found at [http://www.doomworld.com/idgames/ the /idgames archive] or at the [http://www.doomworld.com/vb numerous] [http://forum.zdoom.org/ message] [http://www.skulltag.com/forum/ boards] which are still fairly active. An other alternative, would be to use a [[Sophisticated As Hell|modern]] [http://doomutils.ucoz.com/ server browser], that comes with an auto-downloader.
*** [[Ghouls vs. Humans]] Is a mod that allows you to fight with all kinds of classes and scare the hell out of you.
*** [[ZdoomZDoom Wars]] is a first person [[Real Time Strategy]] that allows you to fight with all kinds of armies from different games.
*** Modder "Scuba Steve"'s Action Doom mods: The original is an homage to arcade action games like Contra and [[Metal Slug]], complete with you being a [[One-Hit-Point Wonder]], while [[Action Doom 2 Urban Brawl]] Is a [[Beat'Em Up]] like Double Dragon.
*** [[Batman Doom]]:Besides sounding awesome, it was a great technical breakthrough in the early doom days.
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** "Dead Simple" from ''Doom II'': The central stair raises once you kill all Arachnotrons. If played on Nightmare, Arachnotrons can respawn and be killed off again, allowing you to raise the central stairs out of reach.
** "Pharaoh", the first secret level from ''TNT: Evilution'', is [[Unwinnable]] in single-player mode, but not co-op mode. This is due to the yellow key being marked as "Multiplayer-Only". (But you can still complete it using straferuning, an engine bug.)
*** You can patch your TNT-iWad with [https://web.archive.org/web/20130312045829/http://doomgate.de/content/files/ladopato/index.html Doom Patcher]. It will create an iWad without said bug.
** "Even Simpler" from ''Doom 64'' is basically a remake of "Dead Simple," only with Pain Elementals thrown in. You have to kill every enemy, including the Lost Souls they shoot out, to advance. If they're killed next to some walls, however, the Souls they are supposed to shoot out get sucked into the walls, making it impossible to kill them.
* [[Unwitting Pawn]]: {{spoiler|The marine from ''Doom 3'' will become this if he send the signal from Mars to Earth for reinforcement, playing right in to Dr Betruger's hands. If not, Betruger will send it himself.}}
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{{reflist}}
{{World Video Game Hall of Fame}}
[[Category:Doom]]
[[Category:{{PAGENAME}}]]
[[Category:First-Person Shooter]]
[[Category:Science Fiction Video Games]]
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[[Category:Game Boy Advance]]
[[Category:Xbox]]
[[Category:Android Games]]
[[Category:IOS Games]]
[[Category:Play StationPlayStation 3]]
[[Category:Xbox 360]]
[[Category:Xbox Live Arcade]]
[[Category:Nintendo Switch]]
[[Category:PlayStation 4]]
[[Category:DoomXbox One]]
[[Category:Commonly Speedrun Games]]
[[Category:Multiple Works Need Separate Pages]]