Down the Drain: Difference between revisions

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See also [[Under the Sea]] for levels which are aquatic, but not set in a sewer.
 
{{examples}}
== PlatformVideo Game examples ==
 
=== Action Adventure ===
 
* ''[[Blaster Master]]'''s Stage 4 takes place in a very large maze of a sewer. The on-foot sections contain pools of sewer sludge (some placed around precariously narrow foot paths), and if Jason falls into one, [[Super Drowning Skills|he dies]].
* There's a level in ''[[Cave Story]]'' where you have to be thrust along with the current, through huge groups of [[Malevolent Architecture|spikes and nearly-invisible foes]] - right after a ''boss'' that occasionally forces you to drown if you're not careful enough, all while firing extremely damaging projectiles at you. Thankfully, you can save first. Unfortunately, if you screw up in this area or the prior boss, the best ending is [[Lost Forever]].
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** You also go under the Port to meet up with Sig near the end of ''II'', the entire first section of which has you traveling through an underwater section in the resident [[Mini-Mecha]].
 
=== Action Game ===
 
* The sewer level in ''[[Enter the Matrix]]'' was very long, full of difficult enemies, and [[Absurdly Spacious Sewer|for some odd reason]], had areas which were a several stories high ''underground'', requiring balance and platforming in order to successfully get through.
* ''[[Ninja Gaiden]]'' has the [[Absurdly Spacious Sewer]] that is The Aqueduct.
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* The Spider-Man 3 game had about three stages where Spidey tracked the Lizard through the sewers.
 
=== Beat 'Em Up ===
 
* ''[[Battletoads]]'' Stage 9, is a sewer level. It introduces previously unseen swimming controls, combined with an entire level full of imaginative one hit kills. There are even timed sequences where you run from giant underwater gears, with controls unique to this level. This is arguably redundant because [[Nintendo Hard|most every level in the game has this]].
* ''[[Teenage Mutant Ninja Turtles Turtles in Time]]'' has Sewer Surfin' (which like the name says, [[Auto-Scrolling Level|scrolls automaticallly]] as you surf).
 
=== First Person Shooter ===
 
== First Person Shooter ==
 
* ''Dark Forces,'' first in the ''[[Star Wars: Dark Forces|Jedi Knight]]'' series, features a sewer level plagued by the Death Star trash compactor monsters (complete with conveyor belt-like currents) and a series of places where water levels (if you can call the stuff water) must be changed in the proper order. Apparently, a sewer that's convoluted enough can double as an [[Elaborate Underground Base]].
** The Imperial City Sewers in ''[[Shadows of the Empire]]'', complete with Dianogas, and a [[King Mook|giant version]] as a boss.
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* ''[[Blood]]'' and ''Blood II'' from the same developers as ''FEAR'' both also have sewer levels, both at near-opposite ends of their respective games - the first game waited until the third episode (of four), while the second game shoved you into one after about three levels.
 
=== [[Massively Multiplayer Online Role Playing Game|MMORPGs]] ===
 
* In ''[[Guild Wars]]: Factions'', the Undercity is a massive underground sprawl of sewers. The atmosphere is dark.
* Sewer maps appear '''a lot''' in ''[[City of Heroes]]'' and ''[[City of Villains]]'' when your character gets sent out on missions. The later game lampshaded it.
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* ''[[Ragnarok Online]]'' has the Prontera Culverts, which can house one of the weakest (and weakness is relative) Boss fights in the game.
* ''[[Kingdom of Loathing]]'' has the clan dungeon of Hobopolis, the fabled city of underground hobos. In order to access the dungeon, a player must first track down the city via a system of sewers.
* Tech-based superheroes in ''[[DC Universe Online]]'' have to go down into the sewers of Gotham to take out Scarecrow in their first mission.
 
 
== Platform Game ==
 
=== Platform Game ===
* ''[[Earthworm Jim (video game)|Earthworm Jim]]'''s "Down the Tubes" is a cross between this and [[Under the Sea]].
* The original ''[[Mega Man (video game)|Mega Man]]'' had a drain/sewer portion in the second half of Wily Stage 3. (Also appeared in the remake, Powered Up.) It wasn't that frustrating, Megaman actually got a speed boost from the rushing water, although this meant that any powerups that enemies dropped that were passed up during the push forward couldn't be retrieved.
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** ''[[Rock Man 4 Minus Infinity]]'' had Toad Man's stage, but also turned Cossack Stage 3 into one as well. It had various liquids with differing gimmicks.
** Well, at least water made your jump higher...
** Mr. X Stage 2 in ''[[Rockman 6: Unique Harassment]]'' is an homage to the Labyrinth Zone and Scrap Brain Zone Act 3 from Sonic the Hedgehog 1. The air-bubble is different, though. Every time Mega Man exerts himself in this section, he exhales an air bubble and takes 1 point of damage. Luckily, this gimmick isn't around for the boss fight against the Dr. Cossack clone.
* One of the most loathed sections of ''[[Conker's Bad Fur Day]]'', "U-Bend Blues", had you swimming through a long pipe filled with spinning fans that would instantly kill you with a single hit. And you had a dwindling [[Oxygen Meter]]. And once you got ''out'' of the water there were platforms with lethal blades revolving on them. ''And'' getting killed at ''any point'' in the process sent you back to the beginning.
** And if you hadn't collected enough [[Plot Coupons]] in the previous levels, you had to turn back.
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* ''[[Teenage Mutant Ninja Turtles (video game)|Teenage Mutant Ninja Turtles]]'' has the dam level, the second half of which has Down the Drain mechanics. It's not as hard as [[Memetic Mutation]] would have you believe, but [[Scrappy Level|that doesn't mean it's ''fun'']].
 
=== Puzzle ===
 
== Puzzle ==
* Disney's ''Where's My Water?'', which is apparantly based on the [[Urban Legend]] concerning the myth of alligators living in sewers.
 
=== Real Time Strategy ===
 
== Real Time Strategy ==
 
* One of the underground levels in ''[[Pikmin]] 2'' is more similar to the sewer level. It's also a bit more difficult than other "dungeon" areas thanks to the ''invincible'' Waterwraith that chases you down if you dawdle around on one level for too long.
** Straighter is the Shower Room. It's basically just a bunch of shower floors and drainpipes.
 
=== Role Playing Game ===
* ''[[Vampire: The Masquerade Bloodlines|Vampire the Masquerade]]: Bloodlines'' had a sewer level which was incredibly long and was full of high-level enemies around nearly every corner. It's even more difficult for the Ventrue class, as they cannot feed on the rats for health. Playing a Nosferatu requires you to stick to sewers for the ''majority of the game'', because you're so hideous looking that people seeing you is a violation of the [[Masquerade]].
 
* ''[[Vampire: The Masquerade Bloodlines|Vampire the Masquerade]]: Bloodlines'' had a sewer level which was incredibly long and was full of high-level enemies around nearly every corner. It's even more difficult for the Ventrue class, as they cannot feed on the rats for health. Playing a Nosferatu requires you to stick to sewers for the ''majority of the game'', because you're so hideous looking that people seeing you is a violation of the [[Masquerade]].
** Not to mention the absolutely insane amount of [[Nightmare Fuel]] in that level—here's a hint: the first sub-boss, who [[Degraded Boss|then becomes a regular enemy]], is {{spoiler|a huge, spiderlike centaur-thing created by grafting three women together, who bounds after you}}.
* ''[[Star Wars]]: [[Knights of the Old Republic]]'' has a level where you sneak into the Vulkar base via the Taris sewers.
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* [[Dead Island]] had a rather long sewer level followed by a fairly short level then it was right back to the sewers.
* [[Dark Souls]] is home to the Depths. The area is a disgusting, pus covered sewer filled with giant evil rats, dangerous slimes, cannibals, the Gaping Dragon, and most dangerous of all, the basilisks.
* The Underground Waterway in ''[[Lust Grimm]]'', which is filled with slimes.
 
=== Shoot 'Em Up ===
 
* ''Turrican II'''s second level is like this, until you jump in the water and it becomes [[Under the Sea]].
 
=== Stealth Based Game ===
 
* The sewer level in ''[[Metal Gear]]: Ghost Babel'' is generally considered to be pretty good, although mostly because the music is cool. The sewer/swimming level in ''[[Metal Gear]] 2'' was also reasonably inoffensive, since it helped you get between the Zanzibar Building and the Tower Building without having to get through Maze Wood and the deeply annoying Nariko Sand stage - but if your finger slipped, you could find yourself washing up on the wrong bank and having to backtrack a good half of the game with next to no health and a face full of mines.
** Let's not forget Big Boss' escape from Groznjy Grad in ''[[Metal Gear Solid 3: Snake Eater]]''. This was fairly short and the challenge mainly came from the lack of equipment as opposed to typical sewer level mechanics.
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* The Cloaca Maxima Romulus Lair from ''[[Assassin's Creed: Brotherhood|Assassin's Creed Brotherhood]]''.
 
=== Survival Horror ===
 
* ''[[Silent Hill 1]]'' is a rare example of having all the problems associated with this trope, but actually making it work. The sewer level is repetitive, dark, filled with annoying enemies and removes your monster detector to boot. All of this combines to make for one hell of a claustrophobic and eerie run, exactly what the game is aiming for.
** As a direct sequel to the first game, ''[[Silent Hill 3]]'' recycles several locales as [[Shout-Out|ShoutOuts]]. The sewer level is one of them.
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* Basically any ''[[Resident Evil]]'' games set in Raccoon City will have one of these so expect on in ''[[Resident Evil: Operation Raccoon City]]''.
** Hell, take ''[[Resident Evil 4]]'', which is set in Spain. You get a regular urban-ish sewer level underneath an ancient castle that also introduces a rather annoying (as in ''invisible'') enemy type armed with a [[One-Hit Kill]] attack.
* ''[[Alone in Thethe Dark|Alone in the Dark: The New Nightmare]]'' has a sewer level early on in Edward's scenario. Though not very long, Edward's speed is halved by being partly submerged in water, and the place houses a particularly nasty [[Eldritch Abomination]] that will pop from beneath to [[One-Hit Kill]] him if he takes too long to reach the exit. Except trying to speed up catches the creature's attention. You spend the level alternating between slow/fast pacing and trying to hold off the creature with all your ammo, which can knock it back unconscious for a few seconds AT BEST.
 
== Third Person Shooter ==
 
=== Third Person Shooter ===
* Inverted in ''[[Gears of War]]'' where you are required to go through a sewer, and you make the other people in your group go through it while your character laughs at them at every opportunity.
 
=== Non-video game examples ===
=== Comic Books ===
 
== Comic Books ==
 
* Parodied in the [[Jhonen Vasquez]] comic ''Everything Can Be Beaten''.
{{quote|''"SEWER ADVENTURE!"''}}
 
=== Film ===
* ''[[The Shawshank Redemption]]'': Andy's escape.
 
* [[The Shawshank Redemption]]: Andy's escape.
* ''Cyborg'' has a sewer scene where the water comes up to the characters thighs. Try not to think about what could possibly be floating around in there it too much.