Down the Drain: Difference between revisions

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* Basically any ''[[Resident Evil]]'' games set in Raccoon City will have one of these so expect on in ''[[Resident Evil: Operation Raccoon City]]''.
* Basically any ''[[Resident Evil]]'' games set in Raccoon City will have one of these so expect on in ''[[Resident Evil: Operation Raccoon City]]''.
** Hell, take ''[[Resident Evil 4]]'', which is set in Spain. You get a regular urban-ish sewer level underneath an ancient castle that also introduces a rather annoying (as in ''invisible'') enemy type armed with a [[One-Hit Kill]] attack.
** Hell, take ''[[Resident Evil 4]]'', which is set in Spain. You get a regular urban-ish sewer level underneath an ancient castle that also introduces a rather annoying (as in ''invisible'') enemy type armed with a [[One-Hit Kill]] attack.
* ''[[Alone in The Dark|Alone in the Dark: The New Nightmare]]'' has a sewer level early on in Edward's scenario. Though not very long, Edward's speed is halved by being partly submerged in water, and the place houses a particularly nasty [[Eldritch Abomination]] that will pop from beneath to [[One-Hit Kill]] him if he takes too long to reach the exit. Except trying to speed up catches the creature's attention. You spend the level alternating between slow/fast pacing and trying to hold off the creature with all your ammo, which can knock it back unconscious for a few seconds AT BEST.
* ''[[Alone in the Dark|Alone in the Dark: The New Nightmare]]'' has a sewer level early on in Edward's scenario. Though not very long, Edward's speed is halved by being partly submerged in water, and the place houses a particularly nasty [[Eldritch Abomination]] that will pop from beneath to [[One-Hit Kill]] him if he takes too long to reach the exit. Except trying to speed up catches the creature's attention. You spend the level alternating between slow/fast pacing and trying to hold off the creature with all your ammo, which can knock it back unconscious for a few seconds AT BEST.


== Third Person Shooter ==
== Third Person Shooter ==