Dragon Tavern: Difference between revisions

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[[File:DragonTavernsmall_631.jpg|frame| Explore the wilds, beat up monsters, steal their lunch money...]]
[[File:DragonTavernsmall_631.jpg|frame| Explore the wilds, beat up monsters, steal their lunch money...]]


[http://www.dragontavern.com/ DragonTavern] is a browser-based, free-to-play Western RPG from Australian company Rowdy Baron Games and it launched on May 16th 2008. The game is set in a [[High Fantasy]] world, divided up into various locations such as The Ashpeak Mountains and The Bravaki Wastelands. Player characters can come from one of three separate factions; The Mountain Kingdoms, The Steel Empire and the Deadlands, and adventure through the locales of the game world via a browser menu. All player characters are based out of the titular Dragon Tavern, located central between each of the three factions territories. Player activity is curtailed by a set amount of Action Points, which are spent to travel to a location from either the tavern or the location the player is currently in, to adventure within a location and to travel back to the tavern. Each character receives 25 Action Points per day, and these may stockpiled up to 250.
[http://www.dragontavern.com/ DragonTavern] is a browser-based, free-to-play Western RPG from Australian company Rowdy Baron Games and it launched on May 16th 2008. The game is set in a [[High Fantasy]] world, divided up into various locations such as The Ashpeak Mountains and The Bravaki Wastelands. Player characters can come from one of three separate factions; The Mountain Kingdoms, The Steel Empire and the Deadlands, and adventure through the locales of the game world via a browser menu. All player characters are based out of the titular Dragon Tavern, located central between each of the three factions' territories. Player activity is curtailed by a set amount of Action Points, which are spent to travel to a location from either the tavern or the location the player is currently in, to adventure within a location and to travel back to the tavern. Each character receives 25 Action Points per day, and these may stockpiled up to 250.


Character creation is based on the selection of one of the three factions and then one of eight classes for each faction. Classes are either ranged or melee specialists or hybrids of the two. All [[Player Characters|PCs]] and Monsters have abilities within the game's TOAD system; (Tactics, Organisation, Attack, Defence) and Skills which modify their tactics. Combat functions by comparing a character's TOAD abilities and with their opponent and modifying based on the character's skills, level compared to the opponent and the quality of a character's equipment. Each of the TOAD types; ranged, melee, magic, stealth, solo, armour, etc. has an opposing TOAD style that it's particularly weak against in defence and one for which it's strong in attack; e.g the Group Organisation style receives a bonus versus opponents using Solo, but suffers versus the Monstrosity Organisation style.
Character creation is based on the selection of one of the three factions and then one of eight classes for each faction. Classes are either ranged or melee specialists or hybrids of the two. All [[Player Characters|PCs]] and Monsters have abilities within the game's TOAD system; (Tactics, Organisation, Attack, Defence) and Skills which modify their tactics. Combat functions by comparing a character's TOAD abilities and with their opponent and modifying based on the character's skills, level compared to the opponent and the quality of a character's equipment. Each of the TOAD types; ranged, melee, magic, stealth, solo, armour, etc. has an opposing TOAD style that it's particularly weak against in defence and one for which it's strong in attack; e.g the Group Organisation style receives a bonus versus opponents using Solo, but suffers versus the Monstrosity Organisation style.
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Dragon Tavern uses a [[Microtransactions]] system through which players may purchase varying amounts of in-world credits which can be exchanged via the Shady Dealer in the Tavern for various items, some providing permanent advantages such as trap avoidance and increased loot drops or for single use infusions of extra Action Points.
Dragon Tavern uses a [[Microtransactions]] system through which players may purchase varying amounts of in-world credits which can be exchanged via the Shady Dealer in the Tavern for various items, some providing permanent advantages such as trap avoidance and increased loot drops or for single use infusions of extra Action Points.



=== Contains examples of: ===
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{{tropelist}}
* [[Anti-Poopsocking]]: 25 adventures per day, per character. Adventures can be stockpiled to a maximum of 250. Of course, you can create multiple characters under one account and you can buy additional action points.
* [[Anti-Poopsocking]]: 25 adventures per day, per character. Adventures can be stockpiled to a maximum of 250. Of course, you can create multiple characters under one account and you can buy additional action points.
* [[Booze-Based Buff]]: The titular tavern sells a variety of drinks which can have positive effects such as increased loot value and additional resistances to various types of attack. The more you drink the greater your chance of ending up vomiting it all back up and losing positive effects.
* [[Booze-Based Buff]]: The titular tavern sells a variety of drinks which can have positive effects such as increased loot value and additional resistances to various types of attack. The more you drink the greater your chance of ending up vomiting it all back up and losing positive effects.