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* Wiser characters in ''[[Redwall]]'' tend to get visions of the future or of Martin the Warrior, sometimes in actual dreams, other times in brief trances. Badger Lords are especially prone to visions of their eventual deaths.
** The [[Big Bad]] Cluny has [[Bad Dreams]] about past atrocities—mixed with Dreaming of Things to Come.
* The Road of Dreams is a metaphysical place in [[Tad Williams]]' ''[[
* In ''[[Death Star]]'', a trooper dreams about dying in a brawl against other trooper, with someone fighting and dying at his side, all while desperately [[You Shall Not Pass|buying some time for someone else]]. Later he dreams about pursuing and being shot by a fleeing Han Solo. Turns out he's {{spoiler|mildly Force-Sensitive}}; the second dream almost comes true, but he knew not to chase as fervently. {{spoiler|The first one came completely true.}} In both cases, the narration was almost identical in the dream as in the event.
** Both ''[[The Thrawn Trilogy]]'' and the ''[[Hand of Thrawn]]'' Duology have Luke, early on, voluntarily entering a trance state to try and receive visions of what's to come. He gets them, but they're fragmented and confusing enough that while they do help, he doesn't do this often.
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[[Category:Fate and Prophecy Tropes]]
[[Category:Information Desk]]
[[Category:
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