DuckTales (video game): Difference between revisions

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[[File:ducktaleswoohoo_2708.jpg|frame]]
 
{{quote|''Wait Uncle Scrooge, you need a suit out there!<br />
''How are you alive?<br />
''[[Batman Can Breathe in Space|You need heat, also air.]]<br />
''That's gotta be one expensive cane <br />
''You are up on the moon, looking for treasure, you've gone insane.''|'''[[Brental Floss (Music)|Brental Floss]]''', "[http://www.youtube.com/watch?v=fHEgzRtKC5o Ducktales WITH LYRICS]"}}
|'''[[Brental Floss]]'''|"[http://www.youtube.com/watch?v{{=}}fHEgzRtKC5o Ducktales WITH LYRICS]"}}
 
One of the most frequently cited followers to [[No Problem With Licensed Games (Sugar Wiki)|No Problem With Licensed Games]] and one of the most widely-beloved platformers on the [[Nintendo Entertainment System|NES]], '''''[[Duck TalesDuckTales (Animation1987)|Duck Tales]]''''' was released in 1989 and developed by [[Capcom]], the same team responsible for the [[Mega Man (Videovideo Gamegame)|Mega Man]] franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''DuckTales'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.
 
The story is [[Excuse Plot|barely even there]]: Scrooge wants to gather even more treasure to further solidify his status as the richest duck in the world, while also seeking out the Five Lost Treasures scattered all over the world. Scrooge's adventures lead him from the Amazon rainforest and a Transylvanian castle, to the Himalayan mountains and all the way to the Moon.
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{{tropelist}}
=== Both of these games give examples of: ===
 
* [[Bottomless Pits]]: Often found.
* [[Cane Fu]]: Mostly you attack others by jumping with it and it also doubles as a pogo stick. Sometimes, it can be used to hit and pull objects.
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* [[Money Spider]]: Enemies will often drop diamonds or [[Impossible Item Drop|ice creams]] when defeated.
* [[Multiple Endings]]: Both games change their respective endings depending on how much money the player collected and whether or not they found the secret treasures. The first game in particular has unique endings depending on whether the player finished with over $10,000,000, no money at all, or anywhere in between.
* [[One 1-Up]]: One of the items you can find.
* [[Rewarding Vandalism]]: You don't open treasure chests, you destroy them.
* [[Sidetrack Bonus]]: Secret treasures can be found that way. Alcoves are also prone to contain treasure.
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=== The first NES game provides examples of: ===
 
* [[Bedsheet Ghost]]: In Transylvania.
* [[Big Boo's Haunt]]: Transylvania.
* [[Everything's Worse Withwith Bees]]: In the Amazon, there are large bees...or wasps.
* [[Frictionless Ice]]: In the Himalayas. It even speeds you up when walking on it.
* [[Giant Spider]]: In the Himalayas and Amazon.
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=== The second NES game provides examples of: ===
 
* [[Absurdly Spacious Sewer]]: The bonus level, the Under Ground, takes place in the sewers.
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* [[Gang Plank Galleon]]: Bermuda.
* [[Gotta Catch Them All]]: Map pieces.
* [[Helping Hands]]: In Scotland, holding lanterns, though unless you're using them as [[Goomba Springboard|Goomba Springboards]]s, they're anything but helpful.
* [[Mineral MacGuffin]]: The secret treasure. Strangely, it's worth the same amount as the other end of the level and secret treasures.
* [[Quicksand Sucks]]: In Egypt.
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[[Category:Nintendo Entertainment System]]
[[Category:Licensed Game]]
[[Category:Duck Tales]]
[[Category:Video Game]]
[[Category:DuckTales (video game)]]
[[Category:Duck TalesDuckTales]]
[[Category:Animal Title Index]]
[[Category:Memetic Works]]