Elemental Powers: Difference between revisions

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** Actually, Homestuck is all about this. There's not much of an [[Elemental Rock-Paper-Scissors]], but there are Heroes of Time, Breath, Doom, Blood, Heart, Space, Mind, Light, Void, Rage, Hope, Life, and gog knows what else.
* An antagonist in ''[[Sarab]]'' also averts air users lacking raw power. He [https://web.archive.org/web/20120720142618/http://sarab.co/pages/chapter-01-changes/page-13-distress/index.html seems] to have the ''most'' raw power of anyone shown so far.
* ''[[BACKLASH]]'' has "key elements" defined per celestial body. Keyes, as an inhabited planet, [https://backlashcomic.tumblr.com/post/172830438438/235 has eight]: Earth, Air, Fire, Water, Plantae, Life, Death, Time. A celestial entity that's [[Genius Loci|alive]] usually keeps one [[Gaia's Vengeance|guardian of godlike power]] for each element watching over its surface while its own mind is asleep — which is most of the time, since staring into void for billions of years non-stop isn't particularly interesting. Mortal magic is based on working with one of these elements, depending on the practitioner's affinity — which also means with someone other than local mortals all bets are off.
 
== [[Web Original]] ==