Everything Trying to Kill You: Difference between revisions

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** Let's also take into account the 'shadows' (demons) of ''[[Persona 2]]''. In Persona 2, you could talk to them to get them not to rip your guts out. Now they just right out attack you.
* ''[[Dragon Quest VIII]]'' features enemies like living handbells, bags of money, and, in the game's penultimate boss fight, a homicidal, sentient ''castle''.
** ''[[Dragon Quest VII]]'' had it even worse, with the aforementioned bags of money (a staple monster for the series), a giant rose bush, books, pots, wells, eggplants, anteaters, columns, clowns, a moose, clouds, Aladdin-style lamps, Easter Island heads, starfish, snails, [[Everything Is's Better Withwith Penguins|penguins]], and ''wine bottles''.
** Solar systems. Every ''[[Dragon Quest]]'' game featured some bizarre enemies, it seems. ''[[Dragon Quest II]]'' had robots, in a medieval fantasy. ''[[Dragon Quest III]]'' had jewel bags, carnivorous treasure chests, and evil mushrooms. ''[[Dragon Quest VI]]'' had evil mirrors, castles, and waves.
* Similar to the ''[[Dragon Quest VIII]]'' example, one of the bosses in the second ''[[Xenosaga]]'' game is called Cathedral. It is [[Exactly What It Says on the Tin]].
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== Non-video game examples ==
=== Fan Works ===
* In ''[https://archiveofourown.org/works/975415 The Good Life]'', a fanfic for the 1980s ''[[Dungeons & Dragons (animation)|Dungeons & Dragons]]'' cartoon set after the main characters return to the "real" world, Eric the (former) Cavalier views the D&D world as this trope, but can't figure out why he felt safer ''there'' than he does now that he's home.
 
=== Live Action TV ===
* ''[[Deadliest Catch]]'': This show is loaded with lethal things. [[Giant Wall of Watery Doom|Ship crushing waves]], [[Kill It with Ice|icebergs and ice in the rigging]], [[Kill It with Water|falling overboard in near-freezing water]], boats have been [[Kill It with Fire|destroyed by fire]], and finally, most ironically, 1000 pound crab pots [[In Soviet Russia, Trope Mocks You|swinging around like piñatas]].
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=== Web Comics ===
* In the faux-videogame [[Web Comic]] ''[[Kid Radd]]'', the eponymous hero sprite is damaged by apples and bazookas (and by touching [[The Goomba|Bogey]]). And he's damaged ''the same amount'' by each one. This is ''a major plot point''.
* Parodied (of course) in ''[[Adventurers!]]!''. The party encounters an [https://web.archive.org/web/20130615073739/http://adventurers.keenspot.com/d/0080.html Inanimate Chair] and somehow can't run away from it. An [https://web.archive.org/web/20140705081334/http://adventurers.keenspot.com/d/0343.html encounter] with [[Dancing Pants|evil pants]] is [https://web.archive.org/web/20130616061738/http://adventurers.keenspot.com/d/0344.html immediately followed] by one with a [[Rock Me, Asmodeus|demonic boombox]]. As Ardam says when [https://web.archive.org/web/20140705080434/http://adventurers.keenspot.com/d/20030113.html facing down a killer coffin], "It really says something about our lives that this doesn't seem at all weird."
* Castle Heterodyne in ''[[Girl Genius]]'', which also counts as [[Malevolent Architecture]]. {{spoiler|Since it recognizes Agatha as its master, the central AI won't hurt her. Or people she explicitly and unambiguously ordered not to. Everything ''not'' under its control will still try to kill her, and Everything Trying to Kill You still applies to everybody ''else'' in the castle}}.
* ''[[Gunnerkrigg Court]]'' has Annie [http://www.gunnerkrigg.com/archive_page.php?comicID=875 joking] about various entities trying to end her story.
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[[Category:Truth in Television]]
[[Category:Everything Trying to Kill You]]
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