Evoland: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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'''Evoland''' is a [[Homage]] to the history of video games. You start (very briefly) only able to move to the right, and open a chest; that gives you the ability to move left and right. As you collect more and more chests, the game advances from early "screen at a time" video games, to smooth scrolling, to 3D rendered with dynamic lighting and anti-aliasing.
'''''Evoland''''' is a [[Homage]] to the history of video games. You start (very briefly) only able to move to the right, and open a chest; that gives you the ability to move left and right. As you collect more and more chests, the game advances from early "screen at a time" video games, to smooth scrolling, to 3D rendered with dynamic lighting and anti-aliasing.


Along the way, the gameplay mimics everything from early top-down "stab it with a stick" games, to [[Final Fantasy]] and the [[Triple Triad]] sub-game.
Along the way, the gameplay mimics everything from early top-down "stab it with a stick" games, to ''[[Final Fantasy]]'' and the [[Triple Triad]] sub-game.


[[Gameplay Roulette]] is the definition of the action. At least one puzzle requires switching back and forth multiple times between 8-bit behavior and 3D behavior.
[[Gameplay Roulette]] is the definition of the action. At least one puzzle requires switching back and forth multiple times between 8-bit behavior and 3D behavior.


See also: [[Evoland 2]]
See also: ''[[Evoland 2]]''


{{tropelist}}
{{tropelist}}
{{Needs More Tropes}}
* ''[[All There in the Manual]]'': First, the game trains you that falling into a bottomless hole is death. Then, [[100% Completion]] requires you to fall into the right hole. How do you tell? Walkthroughs online. Someone had to do this.
* ''[[All There in the Manual]]'': First, the game trains you that falling into a bottomless hole is death. Then, [[100% Completion]] requires you to fall into the right hole. How do you tell? Walkthroughs online. Someone had to do this.
* ''[[Gameplay Roulette]]'' is the definition of the action. At least one puzzle requires switching back and forth multiple times between 8-bit behavior and 3D behavior.
* ''[[Gameplay Roulette]]'' is the definition of the action. At least one puzzle requires switching back and forth multiple times between 8-bit behavior and 3D behavior.
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Latest revision as of 21:41, 30 August 2019

Evoland is a Homage to the history of video games. You start (very briefly) only able to move to the right, and open a chest; that gives you the ability to move left and right. As you collect more and more chests, the game advances from early "screen at a time" video games, to smooth scrolling, to 3D rendered with dynamic lighting and anti-aliasing.

Along the way, the gameplay mimics everything from early top-down "stab it with a stick" games, to Final Fantasy and the Triple Triad sub-game.

Gameplay Roulette is the definition of the action. At least one puzzle requires switching back and forth multiple times between 8-bit behavior and 3D behavior.

See also: Evoland 2

Tropes used in Evoland include:
  • All There in the Manual: First, the game trains you that falling into a bottomless hole is death. Then, 100% Completion requires you to fall into the right hole. How do you tell? Walkthroughs online. Someone had to do this.
  • Gameplay Roulette is the definition of the action. At least one puzzle requires switching back and forth multiple times between 8-bit behavior and 3D behavior.