Extra Credits: Difference between revisions

Rescuing 4 sources and tagging 0 as dead.) #IABot (v2.0.8.6
No edit summary
(Rescuing 4 sources and tagging 0 as dead.) #IABot (v2.0.8.6)
Line 25:
* [[Arson, Murder, and Jaywalking]]: [[The Stinger]] for "Our Oscars":
{{quote|''"Big [[E3]] Developments. New Sony handheld. New HD Nintendo console. And apparently, sports stars don't count as celebrities. I didn't know that."''}}
* [[Berserk Button]]: Poorly-made propaganda games. Well-made propaganda games don't always set their world on fire either, but ''poorly''-made propaganda games inspire [https://web.archive.org/web/20131027010738/http://www.penny-arcade.com/patv/episode/call-of-juarez-the-cartel epic rants like these].
* [[Beware the Nice Ones]]: Given the idealistic tone of the series, they rarely criticize games unless they have a really good reason. However, there are a few episodes where they simply tear a game apart, such as the one about ''[[Call of Juarez]]: The Cartel'', which uses lots of heavy-handed language; Daniel flat-out calls it despicable and horrid, due to its lazy design and dishonor of the subject matter.
* [[Brain Bleach]]: In the first "[http://penny-arcade.com/patv/episode/western-japanese-rpgs-part-1 Western & Japanese RPGs]" episode, Allison does a search for "[[Eroge]] [[Visual Novel|visual novels]]" while working on the episode, only to start scrubbing her eyes out with bleach on viewing the results. She's now the page picture for the trope.
Line 79:
* [[Gameplay and Story Integration]]: Touched upon briefly in "[http://penny-arcade.com/patv/episode/amnesia-and-story-structure Amnesia and Story Structure]" but taken to its logical extreme in "[http://penny-arcade.com/patv/episode/narrative-mechanics Narrative Mechanics]" where they cite ''[[Missile Command]]'' as a case-study in how a game can tell a story using ''only'' its game mechanics.
* [[Gender and Sexuality Tropes]]: Discussed in a few episodes.
** "[https://web.archive.org/web/20130915235136/http://penny-arcade.com/patv/episode/sexual-diversity Diversity]" hints at the several episodes to come.
** "[http://penny-arcade.com/patv/episode/sex-in-games Sex in Games]" introduces the topic, exploring why developers might wish to include sexuality as part of theme or characterization, citing games like ''[[Ico]]'' as an exploration of intimacy even without sexuality.
** "[https://web.archive.org/web/20130915235136/http://penny-arcade.com/patv/episode/sexual-diversity Sexual Diversity]" uses ''[[Persona 4]]'' as a case-study in how including some [[Queer As Tropes|diversity of sexual orientations]] can greatly add to characterization in games.
** "[http://penny-arcade.com/patv/episode/true-female-characters True Female Characters"] discusses how to write female chacters. It also cements a theme through these episodes that writing a character like this requires thinking about what expectations that character's society places on them, and what aspects of [[Not a Subversion|those expectations they choose to embrace]] and [[Averted Trope|what they choose to reject]], saying that someone who rejects every social expectation placed on them is just as sterotypical as someone who embraces every expectation.
* [[GIFT]]: Not by name, but the episode "[http://penny-arcade.com/patv/episode/harassment Harassment]" lays out some ideas on how these people can be expunged from the gaming community.
Line 87:
* [[Nostalgia Filter]]: The topic is touched upon in "Videogame Music". Daniel ponders why gamers are more fond of the old NES themes, despite the better resources available to video game composers these days. Like most topics, he [[Take a Third Option|chooses the middle road,]] stating that there's still great soundtracks being made today, while encouraging composers to stay grounded in their roots and create a strong melody that will endure for years after the fact.
* [[The Power of Trust]]: Discussed as its importance between the consumers and the producers of any technology that requires users to share personal information for the sake of functionality during the "[http://penny-arcade.com/patv/episode/not-a-security-episode NOT a Security Episode]" episode.
* [[Race Tropes]]: Touched upon in the episode "[https://web.archive.org/web/20131002045749/http://penny-arcade.com/patv/episode/race-in-games Race in Games]". In particular, they look at how the context of race-relations can inform the player about a character, using ''[[L.A. Noire]]'' as an example. They elected to go for that perspective rather than a "how to write racial minorities" bent because they were concerned that would only lead to stereotypes. They went on to say that many of their suggestions about how to handle [[Gender and Sexuality Tropes]] apply to [[Race Tropes]] as well.
* [[Stealth Parody]]: Discussed briefly at the end of the "[https://web.archive.org/web/20141002044637/http://extra-credits.net/episodes/hard-boiled/ Hard Boiled]" episode, where they suggest that the ''[[Call of Duty: Modern Warfare|Modern Warfare]]'' series has become self-aware of how over the top they have gotten through [[Serial Escalation]], and the end text of the episode recommends playing ''Modern Warfare 3'' with the mentality that it is a send-up of modern shooters.
* [[The Problem with Licensed Games]]: Did an episode on this trope https://www.youtube.com/watch?v=E7lD97BxMN0 .