Fantastic Tribulation: Difference between revisions

→‎Tabletop Games: Tinkered a bit with the Shadowrun example to make it sound less repetitive.
(→‎Tabletop Games: Tinkered a bit with the Shadowrun example to make it sound less repetitive.)
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== [[Tabletop Games]] ==
* In the backstory of ''[[Shadowrun]]'', [[The Magic Comes Back|magic has come back]]. Yeah, a significant fraction of humanity turned into elves, orcs, trolls and a couple dozen of other races. YeahSure, practically every mythological beastie from dragons on down popped out of the woodwork. Yeah, there were political upheavals. Did that end the world? Hell, no! That would be [[Mega Corp|bad for business]]! And besidesBesides, [[Cyberpunk]] tech made dealing with the Sixth World so much easier.
* The interdimensional invasion by the "High Lords" which establishes the setting of ''[[TORG]]'' explicitly revolves around each participating cosm getting a foothold on Earth and changing the laws of nature in the area where it has control to make Earth reflect its native reality. The various realities vying for control of the Earth included a traditional [[High Fantasy]] setting, a [[Cosmic Horror]] world, two different [[Cyberpunk]] worlds, and several [[Pulp]] and Weird Fantasy cosms. Players were "Storm Knights'' opposing the invasion of Earth