Display title | Far Cry 2 |
Default sort key | Far Cry 2 |
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Page ID | 465437 |
Page content language | en - English |
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Page creator | SelfCloak (talk | contribs) |
Date of page creation | 21:54, 21 May 2020 |
Latest editor | HLIAA14YOG (talk | contribs) |
Date of latest edit | 08:21, 22 June 2023 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Far Cry 2 is a 2008 sequel to Far Cry, developed by Ubisoft Montreal and published by Ubisoft. An In Name Only sequel made after Ubisoft and prior developer Crytek parted ways that has the player take the role of one of a dozen mercenaries working in a war-torn African nation, playing both sides while hunting a notorious arms dealer known as the Jackal. The game lacks the mutants and sci-fi aspects of the original Far Cry, instead opting for a darker, morally ambiguous story inspired by the Joseph Conrad novel The Heart of Darkness (not to mention Frederick Forsyth's The Day of the Jackal). Far Cry 2 features a completely Wide Open Sandbox game structure. There are no levels, and the game takes place in a 20 square mile area that the player can explore freely, traveling on foot, via vehicles, or by riding buses from station to station. |