Final Fantasy XI: Difference between revisions

m
m (Mass update links)
 
(13 intermediate revisions by 9 users not shown)
Line 1:
{{work}}
[[File:ffxi.jpg|frame|"THEY SHOULD HAVE CALLED IT FINAL FANTASY ONLINE!" {{spoiler|They did.}}]]
 
Describe ''[['''Final Fantasy XI]]''''' here.
 
OK, but I've got <s>Dynamis</s> Abyssea in a few.
 
The eleventh entry in the [[Running Gag|pinky-pullingly]] popular ''[[Final Fantasy]]'' series, ''[['''Final Fantasy XI]]''''' is the first [[Massively Multiplayer Online Role Playing Game|MMORPG]] created by [[Square Enix]], and the first MMO in the ''[[Final Fantasy]]'' franchise, released in Japan in May of 2002, with a North American release in October of 2003, followed by a European release in September of 2004. It is also the first MMORPG to be released both for home consoles (Playstation 2 and Xbox 360) and the PC. The game even mixes all these players together, as no world is region or console specific.
 
While allowing the game to be as open-ended as possible, being a ''[[Final Fantasy]]'' game, an incredible emphasis on story remains, which is rarely done well in [[MMORPG|MMOs]]. There are 10(!) different main storylines (Missions), one for each of the starting nations (Bastok, San d'Oria, and Windurst), as well as one for each expansion (''Rise of the Zilart'', ''Chains of Promathia'', ''Treasures of Aht Urhgan'', and ''Wings of the Goddess''), plus multiple "Mini Expansions". There are also countless side stories that come from smaller quests.
 
The game also allows a character to change their job class (to any of the ''20'', provided they are unlocked) at any time without the need to make a new character, as well as set a "Support Job" -- a—a secondary, weaker job, typically chosen to complement the main job -- tojob—to further enhance your character. With enough time and effort, you can experience everything the game has to offer on only one character! (Whether you can store all your gear on that one character is another thing, entirely... fortunately, due to a per-character fee, FFXI is one of the few [[MMORPG|MMOs]] that allows muling. SE has also provided limited NPC-based storage options to further alleviate that burden.)
 
There is also a sometimes distressing issue of Player versus Player options. At this time, there are only 4 modes of [[Player Versus Player|PvP]]: Ballista, Brenner, Chocobo Racing, and Pankration (or you can try and get charmed by the Lamia during Besieged so they'll make you attack other players). Brenner and Chocobo Racing are rarely used at all, and Pankration has recently gotten some interest again (thanks to new [[Bonus Boss|NMs]] that can be spawned only though selling photos, when you can only buy photo equipment with Pankration jettons), while the amount of players involved in Ballista is based on the world. It also possesses a definite amount of [[Level Grinding]], like most [[MMORPGMassively Multiplayer Online Role Playing Game|MMORPGsMMORPG]]s. Add in a necessity to party for a majority of the game's content, difficult [[Bonus Boss|Bonus Bosses]]es (two formerly [[Nigh Invulnerable]]; now one is beatable and the other is [[Marathon Boss|basically impossible to kill before]] [[Rage Quit|the media-backlash-induced]] [[Time Limit Boss|arbitrary time limit]]), and all sorts of other stuff [[The Computer Is a Cheating Bastard|designed to challenge you]], and you've got an [[MMORPG|MMO]] that's [[Nintendo Hard]] ([[Kingdom of Loathing|It's ridiculous. It's not even funny.]]). And then there's the fact that most things in the game require a time investment of 2 hours or more, so casual players may be a bit put off. The difficulty has been eased through updates, but many people still avoid the game and tend to jump to [[World of Warcraft|casual-friendly]] [[Guild Wars|MMOs.]]
 
This does not mean, however, that the game does not enjoy success. ''[['''Final Fantasy XI]]''''' has over [http://www.playonline.com/pcd/topics/ff11us/detail/3045/detail.html 500,000 subscribers, with nearly 2 million characters playing.] It should go without saying that making millions a month makes this a sort of [[Cash Cow Franchise|Cash Cow.]]
 
The game now has a [httphttps://wwwweb.archive.org/web/20131007215554/http://finalfantasyxi.com/freetrial/ a 14-day trial for new players to try the game without devoting to it.]
 
----
{{tropelist}}
=== This game deals in the following tropes: ===
* [[Absurdly Spacious Sewer]]: One in San d'Oria, one in Tavnazia, and one in Windurst.
* [[Abusive Precursors]]: The Zilart seem to fit the bill here, given that the 'Rise of the Zilart' expansion involves you trying to stop two of the surviving members from [[Apocalypse How|wiping out all life on Vana'diel]].
Line 27 ⟶ 26:
* [[All Trolls Are Different]]: Trolls are big, bad, and on Moblin employ.
* [[All Your Base Are Belong to Us]]: Besieged, Wings of the Goddess Mission "Nation on the Brink" has a '''[http://img218.imageshack.us/img218/787/01allyourbasede8.jpg direct reference]'' from an NPC!
* [[Another Dimension]]: Several exist.
** Dynamis is an alternate world where the Shadow Lord's armies won the Crystal War, which explains the cities being full of beastmen.
** The Astral Realm is the place where avatars reside, powerfull elemental beings that can be enslaved for labor by summoners.
** The capital of the Zilart, Al'Taieu, was displaced into a pocket dimension, where the laws of physics don't fully apply. (Water is solid, although native species still move through it like water.)
** Promyvion is a realm of memories, in the process of degrading and eaten away by Emptiness, small patches of eroded land and buildings haunted by the physical remains of thoughts.
** The Wings of the Goddess expansion deals with a past version of Vana'diel, and attempts are made by different factions to change it.
** The Abyssea mini-expansions take place in an Alternate Dimension version of Vana'diel, where alien beings invaded, slaughtered more sentient beings and turned the skies blood red.
** Both this past world and the alternate world can be reached through Cavernous Maws, which are fragments of the trans-dimensional and trans-time being Atomos. Walk of Echos is the garbage dump of Atomos, a pocket dimension between dimensions.
* [[Always ChaoticExclusively Evil]]: It's certainly seems the beastmen are like this in the game, but then you find out what motivates them, and the world becomes a lot more gray... except the Orcs. They're pretty much just [[Proud Warrior Race|a nasty warrior race.]]
* [[An Adventurer Is You]]: Warped somewhat by a heaping dose of theory vs. practice.
* [[Arc Words]]: ''Memoria de la S^tona''.
Line 47 ⟶ 46:
* [[Awesome but Impractical]]: Blood Weapon, a Dark Knight's 2-Hour, and a few other 2-Hours, to a lesser degree. When combined with certain equipment and other abilities, it results in flatly obscene amounts of damage... but only once every 2 hours.
** The Dragoon's old 2-Hour, Call Wyvern. As cool as the Wyvern was to look at, it had such low HP that nearly any mob with an AoE ability would kill it, and the only way of healing it involved resting which got rid of TP for the Dragoon. Waiting 2-Hours for it, even if it died in the first fight after it was summoned made it that much worse. This has since been changed.
** Red Mages are known for being able to solo a ridiculous number of difficult fights, but only if they have top-notch gear, and a whole evening to kill. Some of the ''novice'' Red Mage solos are on the order of 2-32–3 hours long.
* [[Back Stab]]: A trademark ability of Thieves.
* [[Bandaged Face]]: Robel-Akbel
* [[Barbarian Tribe]]: Orcs, being nothing but [[Always ChaoticExclusively Evil]] [[Proud Warrior Race Guy|Proud Warrior Race Guys]]s (with a scant few exceptions to "evil"), qualify for this.
* [[Bare-Fisted Monk]]: Sort of averted by the Monk job. They fight with cesti, claws, hooks, katars, and other weapons which attach directly to the hands.
** Well, you *can* fight as a Monk without weapons--andweapons—and you will, if you start as one; Monk is the only one of the six starting classes to get no weapon as part of his starting outfit (you get a White Belt instead: +1 Strength). Unless you're getting help, you won't be able to afford a weapon for a few levels.
*** When the game initially launched in the US, Monks started with a pair of Onion Cesti, that increased the delay between attacks by 50% and increased damage by 10%. Bare-fisted was the way to go anyway.
* [[The Beast Master]]: [[Trope Namer]], this game has four different pet job types, ranging from rabbits to [[Robot Buddy|Robots]].
Line 74 ⟶ 73:
* [[Cast From HP]]: A Red Mage's Convert ability swaps HP with MP, while a Scholar's Sublimation ability makes you gradually lose HP into a pool you can restore your MP with later, in both cases effectively using one's health to restore your magic. A [[Subverted Trope|different take]] on this trope, for sure.
* [[Catfolk]]: One of the playable races are Mithra, at [[Catgirl]] style [[Little Bit Beastly]] feline race; the playable portion is entirely made of females. {{spoiler|There is precisely one male Mithra shown in the new expansion. There's a hilarious cutscene of whole units of the Mithran Mercenaries swooning over him.}}
* [[Character Blog]]: [http://bannable-offenses.blogspot.com/ [&#91;GM]&#93;Dave.] Read it. NOW.
** Also [http://goblinsmithy.blogspot.com/ Goblin Smithy], a blog by the same person as [GM]Dave written from the perspective of an enemy NPC.
* [[Chunky Updraft]]: ''BOOOOOOOST!''
Line 80 ⟶ 79:
* [[Combat Tentacles]]: Many Krakenesque monsters are in the game, one of the most infamous being the Sea Horror.
* [[Compilation Rerelease]]: Three, each collecting everything published up to Aht Urhgan, Wings, and A Shantotto Ascension, respectively.
* [[The Computer Is a Cheating Bastard]]: *Insert horror story about Maat/mammets/Diabolos/[[Hopeless Boss Fight|Absolute Virtue]]/[[Marathon Boss|Pandemonium Warden]] here*
** And the random number generator cheats as well. Spend 12 hours spawning something, 2 hours fighting it, and not get the drop? Fine. Repeat that 15 times more and still not have it drop? That's insane! Heck, I personally killed one NM over 300 times before it dropped the item I wanted, though thankfully it wasn't a 12 hour one.
*** Screw you, Leaping Lizzy! SCREW YOOOOU!
Line 88 ⟶ 87:
* [[Clock Roaches]]: The Cavernous Maws, which are how you get to the Crystal War era and back. {{spoiler|These are actually manifestations of the [[Eldritch Abomination]] Atomos, whose job is to eat impossible futures out of existence and deposit them in the [[Eldritch Location|Walk of Echoes]].}}
* [[Critical Existence Failure]]: During ''Wings of the Goddess'', turns out {{spoiler|[[Eldritch Abomination|Atomos]] couldn't swallow both futures without suffering one. It seems it bit off more than he could chew.}}
* [[Cute Monster Girl]]: Again, Mithra, overlapping with [[Catgirl]].
* [[Dark World]]: Four areas fit this trope: The [[Time Travel|Crystal War era]], Dynamis, Promyvion, and Abyssea. Is the devteam obsessed with this trope, or just lazy?
* [[Derelict Graveyard]]: Arrapago Reef, full of undead. And snake and fish women. Not exactly the pretty kind, either.
Line 95 ⟶ 94:
* [[Did You Just Punch Out Cthulhu?]]: In order for a Summoner to be able to summon one of the [[Physical God|Celestial Avatars]], they have to beat the crap out of that avatar. Usually with the help of other players, but you can even choose to do a version of the battle that makes you face said Avatar solo, with only a [[Fan Nickname|radioactive squirrel]] for help.
** [[Hand Wave|To be fair]], [[Justified Trope|it's explained]] that most of the avatars you fight (and summon) are just fragments of that actual being's power.
** In the Wings of the Goddess quest, an NPC asks you if you had ever fought a god before. Sadly, since your [[Heroic Mime|character does not speak]], the NPC does not get to learn the truth. Players who have done all of the missions, quests, and hunt Notorious Monsters have fought 21 gods. <ref>Ifirt, Shiva, Garuda, Titan, Ramuh, Levithan, Genbu, Seiryu, Suzaku, Byakko, Kirin, Fenrir, Diabolos, Bahamut, Promathia, Carbuncle, Odin, Alexander, Dark Ixion, Cait Sith Ceithir, and Atmos.</ref> This does not count supremely powerful beings such as [[Marathon Boss|Pandemonium Warden]], or beastmen leaders who call themselves gods but are just unusually strong for their species. The only two named gods in the game that players have not fought (yet?) are {{spoiler|Phoenix and Altana}}.
* [[Downer Ending]]: The extension {{spoiler|''Wings of the Goddess''}}, which ends with your future saved, but at the cost of {{spoiler|[[Heroic Sacrifice|Lilisette...]]}}
** With a [[Sequel Hook]] that {{spoiler|Lillesette has to stay there until the Cavernous Maws are frozen in stone, like he is in our present time. Maybe for an [[Arc Welding|Apacalypse Nigh]] style quest, possible even more.}}
Line 115 ⟶ 114:
** Not that this is so unusual. There are 20 separate species of penguins, most of which do not live in cold climates. One species lives near the equator.
* [[Expy]]: Lady Lilith is a horned sorceress wearing a dress with a very deep V-cut who manipulates the flow of time. [[Final Fantasy VIII|Sound familiar?]]
* [[Eye of Newt]]: A [[Ninja|Ninjas]]s ninjutsu requires tools to use.
* [[Fantastic Racism]]: Fairly light in the game itself, and light in the player base compared to [[World of Warcraft]], but it exists. Some think Tarutaru are evil little demons hiding behind their cuteness, Elvaan are total jerks, etc. It should be noted that these are mainly restricted to their home cities, for instance, Galka in [[The Empire|Aht Urhgan]] act and are treated pretty much the same as anyone else there.
** Elvaan ''can be'' total jerks. Except [[Leeroy Jenkins|Prince Trion]], he's an [[Lawful Stupid|idiot.]] Or a shining example of a righteous warrior, depending on how much worth you put on [[Gameplay and Story Segregation]] (gold armor as a disguise aside). Ashmea B Greinner, on the other hand...
Line 131 ⟶ 130:
* [[Frothy Mugs of Water]]: "Grape juice" made by ''decaying'' grapes. Wink-wink, nudge-nudge, say no more.
* [[Fun with Acronyms]]: It seems that Windurstian kids don't think their group names through, as a string of Windurst quests involve the Star Onion Brigade. This seems to be a perpetual thing, since in the Wings of the Goddess, there is another group called the Windurstian Teen Force.
* [[The Gambler]]: Corsairs are gambler ''[[Pirate|piratespirate]]s'' who boost specific stats by random amounts, and use a blackjack-like mechanic to improve the results.
** Also an example of [[Four Is Death]] -- the—the "unlucky number" which gives the worst version of each Corsair buff is always exactly four more than the "lucky number" that gives the second best (11 always being the best -- anybest—any higher and you "go bust", with predictable results).
*** In an interesting Inversion, the number four is actually the Lucky Number for about half of the EXP Party Rolls that Corsairs use on a regular basis, i.e. Ninja, Hunter, Chaos Rolls.
* [[Game Mod]]: DAT mods... and, uh, [[Internet Backdraft|Windower]].
* [[Gang Plank Galleon]]: The [[Ninja Pirate Zombie Robot|ninja-pirate and samurai-pirate]] town of Norg. {{spoiler|Explained during the Samurai AF quests as Norg being the remnants of a kingdom that was wiped out, minus a few hundred people, mostly the fishermen.}}
* [[Geo Effects]]: Magic can be affected by the weather. And the day of the week.
** Scholars can manipulate the weather at higher levels, granting party members favorable weather conditions.
* [[Giant Space Flea From Nowhere]]: There are a few beasties in this game that pop up in storylines, one of which is the Snoll Tzar.
* [[Glass Cannon]]: Dark Knights. They can actually kill themselves with Souleater.
Line 151 ⟶ 150:
* [[Helpful Mook]]: Pixies, if you don't attack them.
* [[Heroic Mime]]: Your [[Player Character]].
* [[Heroic Sacrifice]]:
** {{spoiler|Lion}}, at the end of ''Rise of Zilart''. {{spoiler|It doesn't stick.}}
** {{spoiler|Lilisette}} at the end of ''Wings of the Goddess''.
* [[Hobbits]]: The Tarutaru, who are the best spellcasters in the game.
* [[Honest John's Dealership]]: Goblins are pretty much entirely like this.
** "Us goblins, we don't like you, but we'll like you for a price."
* [[Hopeless Boss Fight]]: Absolute Virtue. Square intentionally tries to make the boss even ''more'' unbeatable if someone actually ''does'' beat it, then sometimes bans the players for exploiting glitches to do so.
** No longer applies, Many groups have been beating Absolute Virtue consistently for a while now.
* [[Huge Guy, Tiny Girl]] : With regards to fanart, a subsect of artists have taken a fondness to pairing up Elvaan and Mithra ( or Tarutaru) on opposite ends of their size spectrum. It's very dramatic looking.
* [[Hundred-Percent100% Heroism Rating]]
* [[Idiot Ball]]: Your [[Player Character]] carries this in the ''Treasures of Aht Urghan'' plot. The developers apparently did not consider the implications of this.
* [[Impaled with Extreme Prejudice]]: {{spoiler|Lady Lilith does this to Lilisette, with her ''arm''.}}
Line 194:
* [[The Lost Woods]]: Jugner Forest, though there is a clear if winding path through it in the present. For very old growth style forest, there is The Sanctuary of Zi'Tah, filled with trees that reach beyond the draw distance, numerous roaving plantoids, bugs, walking mushrooms and tree tending creatures. There is also a dungeon within that zone called the Boyhada Tree.
** For getting lost, The Great War era version of Jugner Forest has barricades blocking the usual routes, leading to new detours. Yhoator and Yuhtunga Jungle are better applications as the map only shows the aboveground paths, and it's up to the player to figure out which undergound paths link them. Caederva Mire can also apply, as the player doesn't even get a map to this place before jumping through a few hoops.
* [[Loads and Loads of Characters]]: A sample of relevant examples (beware of spoilers): https://web.archive.org/web/20130528034746/http://www.ffcompendium.com/h/ff11characters.shtml.
* [[Luck-Based Mission]]: Many, but An Empty Vessel, the unlock quest for Blue Mage, stands out. During it, you have to pay 1000 gold to have your fortune told through a personality test minigame -- Youminigame—You need to get a specific fortune of all the other fortunes combined to start in on Blue Mage. The problem is whatever system the game uses to determine what result you get is unknown to the players -- itplayers—it apparently uses a combination of what levels you have, how many monsters you have killed, what jobs you have unlocked, and what tradeskills you have, but it's all just a guess on the playerbase's part. There's a [[Guide Dang It|specific one]] that ''some'' people finish the quest with; for others, well, you can try once an hour, for 1000 gil a pop, as it's essentially ''completely random''.
* [[Loot Drama]]: The trope was originally called "The Ridill" over the infamous drama Ridill would cause when it dropped. The Ridill was a sword that was usable by multiple classes and had an extremely useful effect, but was a 5% drop off a boss that only appeared once every day.
** Other items that have similar effects on the player-base but at a reduced rate due to being more specialized, even rarer, etc include Defending Ring, Hauteclaire, and anything from Absolute Virtue.
* [[Luck-Based Mission]]: Many, but An Empty Vessel, the unlock quest for Blue Mage, stands out. During it, you have to pay 1000 gold to have your fortune told through a personality test minigame -- You need to get a specific fortune of all the other fortunes combined to start in on Blue Mage. The problem is whatever system the game uses to determine what result you get is unknown to the players -- it apparently uses a combination of what levels you have, how many monsters you have killed, what jobs you have unlocked, and what tradeskills you have, but it's all just a guess on the playerbase's part. There's a [[Guide Dang It|specific one]] that ''some'' people finish the quest with; for others, well, you can try once an hour, for 1000 gil a pop, as it's essentially ''completely random''.
* [[Magic Dance]]: Dancers can debuff, drain HP or MP, and even [[The Medic|heal.]]
* [[Magic Knight]]: Four job classes fit this trope: Paladins, Red Mages, Blue Mages, and Dark Knights, although Dark Knights [[Useless Useful Spell|normally forget they qualify for this.]]
* [[Marathon Boss]]: Pandemonium Warden used to fit this trope. A whole party fought it ''for 18 hours straight'' and it was ''still standing''.<ref>Square-Enix later noted that they weren't using an effective strategy</ref>. There was such a huge backlash that Square was forced to change things so that [[Time Limit Boss|the Warden gets bored and leaves if you take too long to kill it.]]
* [[The Medic]]: Many job classes fit this, primarily White Mages, but Red Mages get preferred a lot more at higher levels, much to the dismay of quite a few of them (And ''all'' of the other jobs that normally heal.)
* [[Mega Manning]]: Blue Mages.
Line 210 ⟶ 208:
* [[Necromancer]]: You can meet one living in a dungeon for a quest series. Necromancer was also one of the jobs discussed to be added in the ''Treasures of Aht Urhgan'' expansion, but they decided against it since the job would be essentially useless during the day. We instead got [[Joke Character|Puppetmaster]]. Later, [[Elite Tweak|Puppetmaster]] [[Lethal Joke Character|got a few buffs]].
* [[Nerf]]: There's a reason for the lolDRG joke. And what exactly did Sambas on pets do to you, Square Enix?
** That said, there haven't been any real job-related nerfs for a while, and dragoon specifically has gotten quite some buffs in its own right. Lately, the nerfs seem more towards easy ways to make money to discourage RMTs, but which often just makes things harder for more casual players, and may actually drive business for RMTs.
** Tends to be rarer than many MMOs because SE usually increases the strength of weaker classes to balance them rather than reduce stronger classes. Even the original Dragoon nerf was only indirect because it was a change to Weaponskill TP gain rather than any effect on the class itself.<ref>Prior to the nerf, weaponskills that were said to hit multiple times actually ''did'', for the purposes of generating TP, and spears had a weaponskill that could hit up to eight times; if it did, it would generate enough TP to use the weaponskill again immediately, meaning Dragoons could use a [[Limit Break]] [[Game Breaker|over and over again]]. The "nerf" made multi-hit weaponskills count as one hit for the purposes of TP generation</ref>.
*** While Dragoons feel that they were the most hurt by this change, it was actually Monks; prior to this patch, they got an 80% TP return from the Asuran Fists [[Limit Break|weaponskill]], allowing them to [[Game Breaker|just use Asuran Fists again after only one attack round.]].
*** Scholar got a nasty one. When it was discovered [[Creator's Pet|Absolute Virtue]] could be epically owned by a party of Scholars stacking Modus Veritas, they nerfed it to the point normal mobs could resist it, let alone bosses.
* [[Nice Hat]]: As the Artifact Armor is the iconic look of each job class, many of them have a Nice Hat. Black Mage and Red Mage in particular have iconic hats,
* [[Ninja Looting]]: Being an MMORPG, there's always a chance for this. Linkshells normally deal with this quickly, however.
* [[No-Gear Level]]: Salvage strips players of the ability to use all gear upon entering (the excuse is something about psychowaves in the ruins). Special cells dropped by enemies can be used to lift the equipment restrictions, slot by slot.
Line 220 ⟶ 218:
** His good taste extends beyond his choice in caps and to his job class, it seems.
** Oggbi also counts, as he's the man who teaches Monks the dreaded Asuran Fists weapon skill, and does not play around in Campaign battles.
* [[One-Gender Race]]: The Mithra are a playable race of catgirls. [[Word of God]] says that male Mithra do exist, but [http://wiki.ffxiclopedia.org/wiki/Lehko_Habhoka only one] has been seen in the game,so far.<ref>[[Unfortunate Implications|Lehko was apparently only brought to Windurst because the Tarutaru thought the all-female Mithra Mercenaries would follow orders better if the orders came from a man.]]</ref> The Galka fully play this straight, being an all male race that reproduce through a form of reincarnation. <ref>A mistranslation in the US instruction booklet said that Galka are asexual, but this was later corrected in interviews.</ref>
* [[One-Hit Kill]]: Some monsters have Death spells, as well as Doom, not to mention horribly broken based on HP area attacks.
** In Wings of the Goddess, done by {{spoiler|Lady Lilith to Lilisette, while she was pretending to be defeated}}.
Line 232 ⟶ 230:
* [[Our Ghosts Are Different]]: The Fomors are restless spirits of the dead, some of which can be appeased.
* [[Our Giants Are Bigger]]
* [[Our Goblins Are DifferentWickeder]]: Cute actually. There're goblin plushies!
* [[Our Liches Are Different]]: They are called Corses.
* [[Our Orcs Are Different]]: The game's Orcs are of the Tolkienian variety.
Line 243 ⟶ 241:
* [[Portal to the Past]]: The original nine Cavernous Maws, from ''Wings Of The Goddess''.
* [[Power Fist]]: Both Monks and Puppetmasters use hand-to-hand weapons the most.
* [[Power-Up Food]]: Food is powerful enough that it can equal the effect of several expensive pieces of equipment. For instance, many melee characters use equipment that boosts strength and attack, but leave most of the accuracy buffs to sushi.
* [[Praetorian Guard]]: Several of them. The most visible ones are in San d'Oria (the Royal Guard for the d'Oraguilles and the Temple Knights under the Church), Jueno's Ducal Guard, and Aht Urhgan's Immortals. Windurst also has two divisions: The Patriarch Protectors guard the Parliament of Patriarchs while the Sibyl Guards were formed from war orphans and protect the Star Sibyl. Bastok's Gold Musketeers may qualify as well, and all of these squads can be seen in actual combat except for the Sibyl and Ducal Guards, and they tend to kick butt compared to other units.
* [[Primal Stance]]: With Orcs being evil and whatnot, this was inevitable.
* [[Proud Warrior Race Guy]]: While Orcs are less honorable and more [[Always ChaoticExclusively Evil|crazy]], and still fit the trope, a better example would be ''every other beastman in existance'', who just as frequently are [[Warrior Poet|Warrior Poets]]s. Even the demonic-seeming Kindred are an extremely honorable race who [[Punch Clock Villain|really would be just as fine living in peace]]. Tenzen also counts, from the heroes' side.
* [[Punctuation Shaker]]: Everything related to the Zilart has an apostrophe thrown in somewhere: Zi'Tah, Ru'Avitau, Al'Taieu, {{spoiler|Archduke Kam'lanaut, Archduke Vicarious Esha'ntarl, etc.}}
** Quadav names (Gu'Dha, Za'Dha, Di'Dha, De'Vyu, etc.) and some Elvaan family names (such as d'Oraguille), too.
Line 255 ⟶ 253:
** [[Rare Random Drop]]: way too many of them, and cause of [[Loot Drama]].
* [[Real After All]]: A quest in ''Wings of The Goddess'' results in [[The Reveal]] of a ghost.
* [[Really Seven Hundred Years Old]]: {{spoiler|Prishe}} and {{spoiler|Eald'narche}} both qualify -- thequalify—the former due to {{spoiler|[[Touched by Vorlons|an encounter with a certain mysterious object]] that left her fixed at the age she was at during the encounter}}, and the latter because {{spoiler|not only is he one of the last surviving [[Abusive Precursors|Zilart]], but he is actually older than his brother Kam'lanaut.}} {{spoiler|Esha'ntarl}} for the same reasons as Eald'narche, too.
* [[Red Baron]]: Lilisette, the "Moonshade Butterfly," or as her friends jokingly refer to her, the "Moonshade [[Tsundere|Wolverine]]"
* [[The Red Mage]]: Guess which class qualifies?
Line 274 ⟶ 272:
* [[Secret AI Moves]]: Ninja Notorious Monsters don't die when they blow up, and it hits the whole party instead of one target. Some even get clones that fight alongside them when casting Utsusemi instead of just images that absorb an attack an disappear.
* [[Sesquipedalian Loquaciousness]]: Often seen in dialogue with more formal speakers, especially Elvaan. This is presumably an artifact of translating very formal Japanese (Keigo) that a normal Japanese person would understand, but it often comes out like an SAT vocabulary test in more severe cases on the English side of things.
* [[Seven Heavenly Virtues]]: The seven bosses Jailers of the Sea/Jailers of Virtue. In order of kill, they are Jailer of: Temperance, Fortitude, Faith, Justice, Hope, Prudence, and Love.
* [[Shoot the Medic First]]: Averted. Due to the fact that groups of enemies are fought by putting the entire group to sleep and ganging up on one at a time, enemy White Mages are often targetted ''last'' because Benediction would wake up and fully heal every other enemy.
* [[Shoulder-Sized Dragon]]: Wyverns. Dragoons get them as pets.
Line 296 ⟶ 294:
* [[Shipper on Deck]]: The Troupe Mayakov dancers towards Lilisette and the [[Player Character]], at least if he's male. Also, pretty much everyone else who sees "Future Fabulous" together.
* [[Smash Mook]]: Acroliths. They tend to fall apart a bit, but they do nothing but smack things.
* [[Third -Person Seductress]]: Most female player models fit here... except <s>[[What Do You Mean It's Not Awesome?|Tarutaru]]</s>. Of course, opinions vary on the other races (not EVERYONE has a catgirl fetish, for instance).
* [[Trippy Finale Syndrome]]: ''Chains of Promathia'' goes all the way to {{spoiler|another dimension.}}
* [[Time Travel]]: How else are we supposed to go back to the Crystal War in ''Wings of the Goddess''?
Line 316 ⟶ 314:
** The beastmen races are not all evil. Originally, the Orcs were allies of the Elvaan, and the Yagudo were peaceful people who were invaded by the tarutaru, with no real opinion on the other races. The Quadav only become enemies because the Bastokans destroyed the Quadav nesting grounds to mine ore.
*** Though, the Aht Urghan beastmen are just evil. "Hey guys, they have a shiny thing! Let's kill them and take it!"
*** Actually, it's more like "Hey guys, they have the shiny thing {{spoiler|that powered a massive doomsday machine that was used to subjugate almost an entire continent. Let's take it so they don't do that shit again. Give 'em some of their own medicine while we're at it." If Lamia/Merrow, add revenge for being created beings. If Trolls, add being mercs.}}
** Tarutaru <s>used to be</s> ''are'' evil little bastards. In the game's backstory, they invaded and occupied what would become San d'Oria, subjugating the Elvaan for a very long time. [[Moral Myopia|They see themselves as having done nothing wrong]], despite being clear aggressors and conquerors no different from the beastmen.
*** Even worse, the frog Beastman race, the Poroggos, saw themselves as kin to the Taru and learned their language and magic arts, the end result? The Taru tried to genocide them.
Line 333 ⟶ 331:
 
{{reflist}}
[[Category:PlayFinal StationFantasy 2XI]]
[[Category:Video Game]]
[[Category:Final Fantasy]]
[[Category:Massively Multiplayer Online Role Playing Game]]
[[Category:Fantasy Video Games]]
[[Category:Wide Open Sandbox]]
[[Category:FinalPlayStation Fantasy (Franchise)2]]
[[Category:FinalMicrosoft Fantasy XIWindows]]
[[Category:VideoXbox Game360]]
[[Category:Describe Topic Here]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Video Games of the 2000s]]