Forced Tutorial: Difference between revisions

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* ''[[Saints Row: The Third|Saints Row the Third]]'''s "Takeover The City" level is a sudden tutorial on how to buy shops in Steelport, how to take out gang strongholds, and how to avoid the fallout of your rampage by hiding in said shop. Other than getting the shop in question practically for free, your reward is a mere 500 dollars. The whole mission seems like it should have come much sooner, especially considering the previous mission, among other things, had the player chase a Morning Star lieutenant halfway across the city via helicopter and rewarded him with a new safehouse and six thousand dollars.
* ''[[Saints Row: The Third|Saints Row the Third]]'''s "Takeover The City" level is a sudden tutorial on how to buy shops in Steelport, how to take out gang strongholds, and how to avoid the fallout of your rampage by hiding in said shop. Other than getting the shop in question practically for free, your reward is a mere 500 dollars. The whole mission seems like it should have come much sooner, especially considering the previous mission, among other things, had the player chase a Morning Star lieutenant halfway across the city via helicopter and rewarded him with a new safehouse and six thousand dollars.


{{smallcaps|Non-video game examples:}}
[[AC: Visual Novels]

== Visual Novels ==
* You wouldn't think that you'd need one but Twilight will always tell you how to move and combine evidence in ''[[My Little Investigations]]]].
* You wouldn't think that you'd need one but Twilight will always tell you how to move and combine evidence in ''[[My Little Investigations]]]].


=== Non-video game examples: ===


== [[Web Comics]] ==
== [[Web Comics]] ==
* An example of this is shown in [http://www.goldcoincomics.com/?id=35 this] ''GCC'' strip.
* ''[[Gold Coin Comics]]'' in [http://www.goldcoincomics.com/?id=35 this] strip.
* ''[[Awkward Zombie]]'' on this [http://www.awkwardzombie.com/index.php?page=0&comic=112513 here] - and [http://www.awkwardzombie.com/index.php?page=0&comic=122313 here]:
{{quote|A lot of games have a "cradle" town at the beginning of your GRAND ADVENTURE, where talking to the inhabitants helps bring your attention to potentially-useful things, like how to move your legs. Five minutes later, having been told everything you could possibly want to know, you can toddle away and move on with your life.
In [[Animal Crossing]], you live in this town and can never escape. }}


== [[Real Life]] ==
== [[Real Life]] ==