Fragile Dreams: Farewell Ruins of the Moon: Difference between revisions
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{{quote|''Despite a planet so vast...'' |
{{quote|''Despite a planet so vast...'' |
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''This is dedicated to those that share the same feeling of isolation.''|Excerpt from the North American trailer of ''Fragile Dreams''}} |
''This is dedicated to those that share the same feeling of isolation.''|Excerpt from the North American trailer of ''Fragile Dreams''}} |
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''[[Fragile Dreams: Farewell Ruins of the Moon]]'' (フラジール [[さよなら月の廃墟]], ''Fragile: Sayonara Tsuki no Haikyo'') is a third-person [[Action RPG]]/[[Adventure Game]] developed by Tri-Crescendo, the same team who made [[Eternal Sonata]] and had a hand with the [[Baten Kaitos]] games. Released on the [[Nintendo Wii]], the story tells of an [[After the End]] scenario, where the world's population has vanished and their cities have been abandoned. The [[Player Character]] Seto has just buried the old man he's been living with, and upon reading a letter from him encouraging Seto to go seek out other survivors, he packs up and heads to the "[[Tokyo Tower|red tower to the east]]." During his journey, he finds a [[White-Haired Pretty Girl|silver-haired girl named Ren]], the [[Ridiculously Human Robot|motherly Personal Frame (PF)]], the [[Jerkass|mischievous Crow]], an [[Mysterious Waif|enigmatic ghost named Sai]], a [[Cute Ghost Girl|quiet spirit named Chiyo]], the [[Intrepid Merchant|recurring chicken-head-wearing Item Merchant]] and {{spoiler|the [[Mad Scientist]]}} Shin. |
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That's practically it, really - ''Fragile Dreams'' is marketed as an "atmospheric adventure," focusing on "human drama" and emotion. While it plays similarly to a [[Survival Horror]] game, it's not horror outright, instead settling for being eerie, sad, lonely, depressing and (rarely) disquieting, while also relying heavily on the player's ability to draw his or her own [[Fridge Horror|conclusions]] about why most things are they way they are. |
That's practically it, really - ''Fragile Dreams'' is marketed as an "atmospheric adventure," focusing on "human drama" and emotion. While it plays similarly to a [[Survival Horror]] game, it's not horror outright, instead settling for being eerie, sad, lonely, depressing and (rarely) disquieting, while also relying heavily on the player's ability to draw his or her own [[Fridge Horror|conclusions]] about why most things are they way they are. |
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=== ''Fragile Dreams'' contains examples of: === |
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* [[American Kirby Is Hardcore]] - In addition to using deeper, mature voices for the younger characters in the localization, the American box art sports a vicious-looking Seto holding a golf club, whereas the original Japanese and European box arts show Seto and Ren holding hands over a watery background. Should you feel Japanophilic, XSEED included the latter art on the backside of the American game cover. |
* [[American Kirby Is Hardcore]] - In addition to using deeper, mature voices for the younger characters in the localization, the American box art sports a vicious-looking Seto holding a golf club, whereas the original Japanese and European box arts show Seto and Ren holding hands over a watery background. Should you feel Japanophilic, XSEED included the latter art on the backside of the American game cover. |
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** Though perhaps a little justified in that the localization was (poorly) marketed as some sort of post-apocalyptic adventure as opposed to a more emotional experience. |
** Though perhaps a little justified in that the localization was (poorly) marketed as some sort of post-apocalyptic adventure as opposed to a more emotional experience. |