Franchise Killer: Difference between revisions

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* ''[[Baten Kaitos]]: Origins'' came out near the end of the [[Game Cube]]'s lifespan, four months before the [[Wii]] launch. Despite improving massively on ''EWLO'''s flaws, it was overlooked by a gaming community clamoring for next-gen consoles and never sold particularly well. With the rumored [[Nintendo DS]] installment canceled, the future of the series looks bleak.
* ''[[Baten Kaitos]]: Origins'' came out near the end of the [[Game Cube]]'s lifespan, four months before the [[Wii]] launch. Despite improving massively on ''EWLO'''s flaws, it was overlooked by a gaming community clamoring for next-gen consoles and never sold particularly well. With the rumored [[Nintendo DS]] installment canceled, the future of the series looks bleak.
* ''[[Majin Tensei]]'' was a decently-received ''[[Mega Ten]]'' spinoff in the Strategy RPG genre, which ended up doing well enough to recieve one more successful [[Majin Tensei II|sequel]]. Then came ''Ronde'' for the Saturn. Development was farmed out to Access while [[Atlus]] worked on other games, resulting in a game so legendarily awful that the release of a preview demo caused literally ''thousands'' of canceled preorders—numbers that were virtually unprecedented in Japan at the time. Not only did it kill the ''Majin Tensei'' series (the only release in the series since was a cell phone game that came out 10 years later), but Atlus wouldn't release another Strategy RPG ''[[Mega Ten]]'' until ''[[Devil Survivor]]'', ''twelve years later'', which had entirely different gameplay from the earlier series to boot.
* ''[[Majin Tensei]]'' was a decently-received ''[[Mega Ten]]'' spinoff in the Strategy RPG genre, which ended up doing well enough to recieve one more successful [[Majin Tensei II|sequel]]. Then came ''Ronde'' for the Saturn. Development was farmed out to Access while [[Atlus]] worked on other games, resulting in a game so legendarily awful that the release of a preview demo caused literally ''thousands'' of canceled preorders—numbers that were virtually unprecedented in Japan at the time. Not only did it kill the ''Majin Tensei'' series (the only release in the series since was a cell phone game that came out 10 years later), but Atlus wouldn't release another Strategy RPG ''[[Mega Ten]]'' until ''[[Devil Survivor]]'', ''twelve years later'', which had entirely different gameplay from the earlier series to boot.
* [[Operation Flashpoint Codemasters|Codemaster's separate successor]] to the original ''[[Operation Flashpoint]]'' series went down the drain already after its second installment, ''Red River''. Unlike the first one, ''Dragon Rising'', ''Red River'' took what made the series unique, threw nearly all of it out and turned itself into a generic ''[[Modern Warfare]]'' clone, a move that appealed to fans of neither series, [[Foregone Conclusion|so guess how well that went...]] Worse yet, ''Red River'' doubled as a [[Creator Killer]], since Codemasters promptly [https://web.archive.org/web/20120126111909/http://ve3d.ign.com/articles/news/62139/Codemasters-Shuts-Down-Guildford-Studio-Known-For-Operation-Flashpoint closed down its Guildford studio] after the game's failure. Meanwhile, OFP's original creators are still going strong with their ''[[Arm A]]'' series, apparently being the winner in the [[Dueling Games]] affair they had with the Codemasters' [[Spiritual Successor]].
* [[Operation Flashpoint (Codemasters)|Codemaster's separate successor]] to the original ''[[Operation Flashpoint]]'' series went down the drain already after its second installment, ''Red River''. Unlike the first one, ''Dragon Rising'', ''Red River'' took what made the series unique, threw nearly all of it out and turned itself into a generic ''[[Modern Warfare]]'' clone, a move that appealed to fans of neither series, [[Foregone Conclusion|so guess how well that went...]] Worse yet, ''Red River'' doubled as a [[Creator Killer]], since Codemasters promptly [https://web.archive.org/web/20120126111909/http://ve3d.ign.com/articles/news/62139/Codemasters-Shuts-Down-Guildford-Studio-Known-For-Operation-Flashpoint closed down its Guildford studio] after the game's failure. Meanwhile, OFP's original creators are still going strong with their ''[[Arm A]]'' series, apparently being the winner in the [[Dueling Games]] affair they had with the Codemasters' [[Spiritual Successor]].
* ''Crystal Kingdom Dizzy'' ended up being this for the ''[[Dizzy (series)|Dizzy]]'' series of [[ZX Spectrum|Spectrum]] games. A full-priced title with a drop in quality from the previous budget titles, its relative failure would mean the planned next game ''Wonderland Dizzy'' would never be released.
* ''Crystal Kingdom Dizzy'' ended up being this for the ''[[Dizzy (series)|Dizzy]]'' series of [[ZX Spectrum|Spectrum]] games. A full-priced title with a drop in quality from the previous budget titles, its relative failure would mean the planned next game ''Wonderland Dizzy'' would never be released.
* ''Virtual Hydlide'', the attempted reboot of ''[[Video Game/Hydlide|Hydlide]]'' in 3D, killed off a series that had been moderately well appreciated in Japan during the 8-bit era.
* ''Virtual Hydlide'', the attempted reboot of ''[[Hydlide]]'' in 3D, killed off a series that had been moderately well appreciated in Japan during the 8-bit era.
* ''[[Rygar]]: The Legendary Adventure'' was a good game, but didn't perform well enough to continue the series. It was less-than-spectacularly ported to the Wii several years hereafter, sealing the fate of the franchise. At one point, there was a ''Rygar 2'' announced, but it ended up being [[Vaporware]].
* ''[[Rygar]]: The Legendary Adventure'' was a good game, but didn't perform well enough to continue the series. It was less-than-spectacularly ported to the Wii several years hereafter, sealing the fate of the franchise. At one point, there was a ''Rygar 2'' announced, but it ended up being [[Vaporware]].