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[[file:Fciv-trireme.png|thumb|A web based 3D version of freeciv. Local 2D versions are also available.]]
This is a FOSS (Free / Open Source Software) implementation of the [[Civilization (Video Game)|Civilization]] family of turn-based strategy games. Several rule sets are provided allowing for different types of game behavior. In addition, because the source code to the game itself is available, a sufficiently motivated and knowledgeable person can implement changes to the game's behavior beyond anything possible merely by changing the rule set the game uses, including behavior not found in the commercial precursors to this game.
'''''FreeCiv''''' is a FOSS (Free / Open Source Software) implementation of the ''[[Civilization]]'' family of turn-based strategy games. Several rule sets are provided allowing for different types of game behavior. In addition, because the source code to the game itself is available, a sufficiently motivated and knowledgeable person can implement changes to the game's behavior beyond anything possible merely by changing the rule set the game uses, including behavior not found in the commercial precursors to this game.


Most things involving it (including downloads) can be found at [http://freeciv.wikia.com/wiki/Main_Page its wiki].
Most things involving it (including downloads) can be found at [https://freeciv.org/ Freeciv.org].

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{{Tropelist}}
=== Tropes featured include: ===
* [[Artificial Stupidity]]: Computer players are extremely stubborn with "their" territory - build a city on any square they consider to be "theirs," and they'll raze the city - without any diplomacy scene or change in relationship. In fact, if you then attack one of their cities, ''they'll blame you for starting the war''.
* [[Artificial Stupidity]]: Computer players are extremely stubborn with "their" territory - build a city on any square they consider to be "theirs," and they'll raze the city - without any diplomacy scene or change in relationship. In fact, if you then attack one of their cities, ''they'll blame you for starting the war''.
* [[Fan Remake]]: Similar in concept to ''[[Civilization (video game)|Civilization]]'', though it is its own thing.
* [[Fan Remake]]
* [[Gameplay Automation]]: There are build lists that can be applied to new cities so that they automatically construct improvements and troops in the order desired by the player. Cities will also autobuild unless coinage is put in the build queue.
* [[Gameplay Automation]]: There are build lists that can be applied to new cities so that they automatically construct improvements and troops in the order desired by the player. Cities will also autobuild unless coinage is put in the build queue.
* [[Technology Levels]]: As standard for ''Civilization'' games, it uses this only to a certain extent. For example, it is perfectly possible to build Ironclad units without having researched Iron Working, and to build and launch a spaceship without ever having discovered Sanitation.
* [[Technology Levels]]: As standard for ''Civilization'' games, it uses this only to a certain extent. For example, it is perfectly possible to build Ironclad units without having researched Iron Working, and to build and launch a spaceship without ever having discovered Sanitation.
{{Needs More Tropes}}

{{reflist}}
{{reflist}}
[[Category:Turn Based Strategy]]
[[Category:Turn-Based Strategy]]
[[Category:Freeware Games]]
[[Category:Freeware Games]]
[[Category:Free Civ]]
[[Category:Free Civ]]
[[Category:Microsoft Windows]]
[[Category:Linux]]
[[Category:Video Game]]
[[Category:Video Game]]
[[Category:Free and Open Source Video Games]]
[[Category:Pages with working Wikipedia tabs]]

Latest revision as of 22:16, 12 June 2024

A web based 3D version of freeciv. Local 2D versions are also available.

FreeCiv is a FOSS (Free / Open Source Software) implementation of the Civilization family of turn-based strategy games. Several rule sets are provided allowing for different types of game behavior. In addition, because the source code to the game itself is available, a sufficiently motivated and knowledgeable person can implement changes to the game's behavior beyond anything possible merely by changing the rule set the game uses, including behavior not found in the commercial precursors to this game.

Most things involving it (including downloads) can be found at Freeciv.org.

Tropes used in Free Civ include:
  • Artificial Stupidity: Computer players are extremely stubborn with "their" territory - build a city on any square they consider to be "theirs," and they'll raze the city - without any diplomacy scene or change in relationship. In fact, if you then attack one of their cities, they'll blame you for starting the war.
  • Fan Remake: Similar in concept to Civilization, though it is its own thing.
  • Gameplay Automation: There are build lists that can be applied to new cities so that they automatically construct improvements and troops in the order desired by the player. Cities will also autobuild unless coinage is put in the build queue.
  • Technology Levels: As standard for Civilization games, it uses this only to a certain extent. For example, it is perfectly possible to build Ironclad units without having researched Iron Working, and to build and launch a spaceship without ever having discovered Sanitation.